Bob Hanson
01-25-2007, 11:44 AM
Anyone who played PC Madden 2002 online will recall that the game had an Online Franchise Mode. In Online Franchise mode the commissioner of the league would start Madden up on his PC and then start the Online Franchise. This created a server that was open to all league members via the Internet.
A league member would start Madden, open the franchise and then connect to the online server. From within the Madden 2002 interface, league members had full control of their team on the server. This meant that they could bid on free agents, draft, make roster changes, etc. and the online franchise was updated immediately with the changes. No file needed to be passed around. No import/export had to be done by the commissioner.
This design is the ultimate design for multiplayer leagues (and it has always been a shame that Madden removed the feature from 2003+ because their focus became so console centric).
Arlie: Is something like this possible? If not, is a server for just the Draft possible? If not, I'd like to talk with you about the draft data and how accessible the data will be.
A league member would start Madden, open the franchise and then connect to the online server. From within the Madden 2002 interface, league members had full control of their team on the server. This meant that they could bid on free agents, draft, make roster changes, etc. and the online franchise was updated immediately with the changes. No file needed to be passed around. No import/export had to be done by the commissioner.
This design is the ultimate design for multiplayer leagues (and it has always been a shame that Madden removed the feature from 2003+ because their focus became so console centric).
Arlie: Is something like this possible? If not, is a server for just the Draft possible? If not, I'd like to talk with you about the draft data and how accessible the data will be.