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Adam Ryland
04-03-2007, 11:32 AM
The following are the official guidelines for making WMMA fighter pictures. We are announcing these now, well in advance of the game's release, so that people have plenty of time to put together their picture packs.

Each fighter should have two pictures, a head shot and an upper body shot.

Head Shot - This should be 300x300 pixels, and be of the fighter's face (the same as the pictures used in TEW). It should be in GIF format.

Upper Body Shot - This should be 440x610 pixels, in GIF format, and be of the fighter from the waist up (ideally the picture should cut off just below the hips - for an ideal example, please see any of Undertaker666's picture in the render thread (http://www.greydogsoftware.com/forum/showthread.php?t=22358)). In order for it to look good in the game, it is highly recommended that the camera is not tilted at all. This is because the pictures are often used side-by-side in the game, to show who the two opponents are, and if one is shown slightly from above or below, it causes an odd visual.

Please note that the head shot does not have to be taken from the same picture as the upper body shot, there is no requirement for them to match.

The following are lead artist Steve Smith's notes on how to get the best from your pictures.

1. Daz Studio users should render the image as a .png file on a black background otherwise when you save the .png as a .gif you'll have white 'bits' all around the character. I don't know if that's the case for Poser because I don't use it.

2. Any post-render work should be done on the .png file; saving the file to .gif should only be done at the final stage - see point 3.

3. Don't save a .gif more than once, it compresses the file more and more so it increases the 'jagginess' around the fighter so that it's really noticeable.

4. The pictures don't necessarily have to be 'face on' with the camera as some MMA promo shots are from the side with the guy looking at the camera. Just as long as the picture is in portrait format (ie. no kicking poses, etc.) it should be fine.

If you have any questions, please either post in the forums or contact Steve Smith (screen name Undertaker666).

NB: Guidelines for the graphics to do with companies, such as logos, will follow at a later date.