mad5226
04-09-2007, 05:07 PM
Alright so I just thought of an idea for this that probably won't be incorporated because I imagine that it would be way to much code for what it's worth...but here's my idea.
I was thinking have WMMA have to differant modes one free-for-all mode which is basicly how TEW runs where you just play a never ending type game until you get fired or what have you. (I realize Adam has said a millon times not to base our ideas off of TEW because it's going to be a whole new platform or what have you, but bear with me it makes my examples simpler.)
The other mode would be a mode that revolves around a preexisting story. I'll elaberate on this in just a second. I first just want to say my reasoning behind this. I'm been playing TEW for awhile now and one things I've noticed is that it seems like one of the main reasons everyone is turned off by it is because of how huge the C-Verse is and how unfamiliar they are with it. So you make this short little story mode as a small way into the C-Verse where people can get a grasp on how it's layed out.
So here's the example: (Again using TEW for convience)
Let's say you begin your game as the head booker of MAW. Rip gives you one objective. The Invitaional is coming up and he wants you to book a show that's at least a D. That's it. After you book the show, assuming you meet the requirment you move on to stage two or what have you have the sceniro. This time you're head booker of CZCW and you're asked to do something a touch more challenging... I don't know say book the next 3 shows and make at least 5,000 in profit.
Anyways the point is you get small objectives to complete each "stage" and it's a way of getting a small taste of every promotion and and a bigger taste of some of the workers that you woud other wise never even come across. Probably not the best explanation but I hope I got my idea across...thoughts???
I was thinking have WMMA have to differant modes one free-for-all mode which is basicly how TEW runs where you just play a never ending type game until you get fired or what have you. (I realize Adam has said a millon times not to base our ideas off of TEW because it's going to be a whole new platform or what have you, but bear with me it makes my examples simpler.)
The other mode would be a mode that revolves around a preexisting story. I'll elaberate on this in just a second. I first just want to say my reasoning behind this. I'm been playing TEW for awhile now and one things I've noticed is that it seems like one of the main reasons everyone is turned off by it is because of how huge the C-Verse is and how unfamiliar they are with it. So you make this short little story mode as a small way into the C-Verse where people can get a grasp on how it's layed out.
So here's the example: (Again using TEW for convience)
Let's say you begin your game as the head booker of MAW. Rip gives you one objective. The Invitaional is coming up and he wants you to book a show that's at least a D. That's it. After you book the show, assuming you meet the requirment you move on to stage two or what have you have the sceniro. This time you're head booker of CZCW and you're asked to do something a touch more challenging... I don't know say book the next 3 shows and make at least 5,000 in profit.
Anyways the point is you get small objectives to complete each "stage" and it's a way of getting a small taste of every promotion and and a bigger taste of some of the workers that you woud other wise never even come across. Probably not the best explanation but I hope I got my idea across...thoughts???