View Full Version : Discussion Board for WMMA Features
Capelli King
07-03-2007, 08:44 AM
I had to post this one.
The greatest game in history will be out soon, so i had to set up a discussion board on all the developments Adam will be posting daily
Capelli King
07-03-2007, 08:46 AM
Jully 1st post:
I am surprised. We have such a detailed fighter profile. Very interesting!:eek:
I think many stats could on the one hand make the game overwelming to newer players. Similar like the FM effect.
But experienced palyers understand that stats are a key in any simulation.
I like the decision, i think it makes the game much more detailed!::)
Capelli King
07-03-2007, 08:47 AM
Waiting to get more info on the regions and especially the new importance feature.
That feature will change how we see the game world in comparisson to TEW:p
NickC13573
07-03-2007, 12:26 PM
I like the importance feature. gives us more strategy.
Capelli King
07-03-2007, 03:22 PM
I akso really like the strategy behind the impotance feature, a major change in my books
me>you
07-03-2007, 04:03 PM
Very cool idea. Hope that gets implemented in a future version of TEW as well. This game seems awesome so far, and I'm not even a big MMA fan.
jamie1989
07-03-2007, 04:13 PM
Man I'm really looking forward to it, even just looking at the first post in the developers journal is getting me excited.
I have never really got into indie games that much, so buying one has always been out the question, but I will definitely be investing in this one.
Capelli King
07-03-2007, 04:45 PM
This is a 100% must buy game!
thedraem41
07-03-2007, 09:04 PM
The way things are looking, this game is going to mean a huge future for WMMA and for TEW.
The first two announced features have been spot on must haves.
NickC13573
07-04-2007, 01:37 AM
The way things are looking, this game is going to mean a huge future for WMMA and for TEW.
I hope TEW has the same regions
The-619
07-04-2007, 01:45 AM
Me too, I'm mostly just a TEW guy but I just decided to check this board out and was immediately interested in the game by the regions, woot Australia are in.
Capelli King
07-04-2007, 02:40 AM
I am also happy with how things ar going so far.
Importance and the stats especially
BlizzardVeers
07-04-2007, 03:34 AM
Again. For me this game is buy on the first day the moment it's available. :D
The prestige feature is seriously interesting to me, and seems a lot more realistic then just a company being 25% over in each area. Who cares if you're over in Bucktown after all?
Capelli King
07-04-2007, 05:21 AM
Agreed.
No offence to people from bucktown
Capelli King
07-04-2007, 02:22 PM
4th feature is cool.
What i especially like is not simply the fact that you can add a previous fight, but the fact that those fights can increase interest of new fights
TylerDrew
07-04-2007, 03:05 PM
4th feature is cool.
What i especially like is not simply the fact that you can add a previous fight, but the fact that those fights can increase interest of new fights
Double edged sword though, for instance nobody wants to see Shamrock v Ortiz 4 so it could kill intrest as well. AMAZING feature.
Capelli King
07-04-2007, 03:08 PM
Sure, but it is reallistic
NickC13573
07-04-2007, 08:51 PM
Double edged sword though, for instance nobody wants to see Shamrock v Ortiz 4 so it could kill intrest as well. AMAZING feature.
What do you mean? I would love to see it. of course, I havent seen either of the aforementioned fights.
Realjad
07-04-2007, 10:10 PM
What do you mean? I would love to see it. of course, I havent seen either of the aforementioned fights.
I don't agree with you, Liddel for Ortiz for instance, at the moment I'd dread to see them fight, Ortiz has been dominated... I'd much rather see Liddel rematch with rampage or fight almost anyone else.
Same with Coture, I'd hate to see Liddel and him go at it agaun.
However, i'd love to see Gracie and Sakuraba go at it for a 3rd time
So i disagree with you and agree with the above, It can un-draw interest.
Of course if there was another Liddel vs Ortiz fight I'd watch, just not with as much anticipation as I would have for a different fight.
NickC13573
07-04-2007, 11:05 PM
man, I want to see Shamrock vs. Shamrock.
their first SUPERFIGHT in IFL was okay, but I think if main evented on a card, and given like a year in advance; I think they could pull a HUGE main event.
asdfx3
07-05-2007, 03:18 AM
I guess I'm one of the few that doesn't see the prestige value for regions as a great feature. As fan, I've never thought to myself "man Strikeforce is awesome because they run shows in California, but IFL is weak for being in less popular venues."
If the goal was to replicate the fact that certain areas are hotbeds for MMA and therefore gain more coverage I would understand, but that seems to be covered in other stats for the region. I hope it's only a minor factor.
Adam Ryland
07-05-2007, 03:30 AM
"man Strikeforce is awesome because they run shows in California, but IFL is weak for being in less popular venues."
That's not really a reflection of what the stat does, because you're mixing in the quality of the promotion. It wouldn't mean that Stikeforce are a better promotion than IFL, just that they are doing better business (assuming that California was more prestigious than the regions IFL were running of course).
mikey5time
07-05-2007, 06:42 AM
It makes sense if you look at it in the way that, a show in Vegas will get alot more publicity than a show in Biloxi, Mississippi.
Capelli King
07-05-2007, 06:50 AM
I think the prestige feature is logical. There simply some places which are considered the centers of MMA or Fighting. Vegas being to of that list worldwide.
I would like to see a prestige factor for certain venues if possible. There could be a war going on who will close these prestigious venues.
Even better if you could close the venue in advance or have a contract for a certain amount of fights. I doubt it will be in this version of the game however:(
BlizzardVeers
07-05-2007, 07:43 AM
Double edged sword though, for instance nobody wants to see Shamrock v Ortiz 4 so it could kill intrest as well. AMAZING feature.
Only a double edged sword in the respect that the previous fight has to be good - and this fight has to live up to the hype if you want a 3rd. And it has to be a 1-1 situation or the other fighter has to have put up a majorly good fight. Who wants to see a 3rd fight between two people if the one fighter has been beaten convincingly the first two times?
On that note, I don't want to see Shamrock v Ortiz 4. Or Sakuraba v Gracie 3. Sakuraba has looked so bad in his last couple fights, I love the guy, but he needs to think about other career choices.
mikey5time
07-05-2007, 08:15 AM
I would say that the only way to have interest built OR suffer from previous fights would be to have some sort of rating rating at the fights excitement level as well.
For instance, a fighter who has a long string of exciting fights would naturally be anticipated more.
A fighter who lay n pray's his way to decisions would be derided by ticket buyers.
TylerDrew
07-05-2007, 08:22 AM
Only a double edged sword in the respect that the previous fight has to be good - and this fight has to live up to the hype if you want a 3rd. And it has to be a 1-1 situation or the other fighter has to have put up a majorly good fight. Who wants to see a 3rd fight between two people if the one fighter has been beaten convincingly the first two times?
On that note, I don't want to see Shamrock v Ortiz 4. Or Sakuraba v Gracie 3. Sakuraba has looked so bad in his last couple fights, I love the guy, but he needs to think about other career choices.
Saku is my all time favorite his fight with Gracie tore my heart out he had no buisness fighting, the heart may still be there but his body has totally failed.
mikey5time
07-05-2007, 08:57 AM
Rumor is their trying to set up Saku vs Rickson for the PRIDE re-launch show.
Rickson by armbar.
Babybackribs
07-05-2007, 12:11 PM
Just read the journal for July 5th and love the team aspect of MMA. I wonder if there will be rivalries between teams? Man cant wait for this game im already to pre-order.
Cro_Cop45
07-05-2007, 12:53 PM
The system for camps sounds awesome
NickC13573
07-05-2007, 01:19 PM
time to set up another IFL and beat the original IFL into submission!!!!!
Capelli King
07-05-2007, 03:04 PM
Happy about the Camp feature. It was a must feature and as expected it is in.
To say the truth, i did not even know there was woman MMA! I never saw it myself.:)
Could be interesting
bill2169
07-05-2007, 06:34 PM
Happy about the Camp feature. It was a must feature and as expected it is in.
To say the truth, i did not even know there was woman MMA! I never saw it myself.:)
Could be interesting
ROTFLMAO. Tufer
mikey5time
07-05-2007, 11:21 PM
Nothing wrong with being a TUF'er.
TUF'ers have helped bring UFC mainstream. Old school hardcore fans should be walking up and hugging TUF'ers in the street.
Unless you liked PRIDE... Then... Sorry = (
thedraem41
07-06-2007, 12:06 AM
I love the team addition, I actually can't wait to see the WMMA-Verse, this game looks to have the ability to have a deep enriched story behind it.
Looks amazing!
asdfx3
07-06-2007, 02:38 AM
To say the truth, i did not even know there was woman MMA! I never saw it myself.:)
Could be interesting
I'm not sure if we're allowed to post youtube links here, but check out the Gina Carano vs. Julie Kedzie fight. In a lot of ways it's the Bonnar vs Griffin of women's MMA.
ACCBiggz
07-06-2007, 04:04 AM
It's really not. It's just really the only women's fight to get air time in the States. There are a lot better women's matches and Carano gets all the publicity because she is attractive.
There are some good japanese women's matches and such, you just have to look for women's MMA a bit harder than men's. Although the EXC is doing a good job of trying to get people intersted by using Carano and hopefully slowly integrated the top level women fighters of the same weight.
Tommy J.
07-06-2007, 05:00 AM
It's really not. It's just really the only women's fight to get air time in the States. There are a lot better women's matches and Carano gets all the publicity because she is attractive.
There are some good japanese women's matches and such, you just have to look for women's MMA a bit harder than men's. Although the EXC is doing a good job of trying to get people intersted by using Carano and hopefully slowly integrated the top level women fighters of the same weight.
Actually Bodog is doing much more in the way of promoting womens MMA. EliteXC pretty much just took a chance on Carano and she turned out to be a star but Bodog reularily brings japanese talent on their shows, hell, they signed the womens equivalent to Fedor Emelianenko now - Meugmi Fujii.
ACCBiggz
07-06-2007, 05:07 AM
Two differences.
No one watches bodogFIGHT. How many people even realise they get ION? And those who do watch it? No.
Even though EXC is on Showtime they have nice little specials and it was there that they promoted Carano and her fight fairly heavily up there with the Shamrock/Gracie fight. Yes they took a chance, but it was an educated chance because of their promotional useage of her and how they built her up, including and most importantly that she is attractive. People can talk about skills all they want, no one would have cared in the slightest had it been someone ugly they were trying to promote, that caught the interest of a lot. It really wasn't EXC just throwing her up there and she becomes a star, they promoted her fairly well throughout the build-up, hand selected her, and it worked.
bodogFIGHT is doing a fine job yes, but they don't have the avenue yet to promote it well enough. No one really watches ION. EXC covers more of a base and got a fair amount of women looking into women's MMA from their coverage. Carano also has "Fight Girls" which is merely kickboxing on the WE channel (I think it's WE may be the other one), as well as having a spot before the EXC fight on one of the MSNBC specials.
Capelli King
07-06-2007, 05:11 AM
So there is a load of Women MMA!
I am surprised it is so developed. In boxing, i watched a few fights, but could not get into it, will check it out!
TylerDrew
07-06-2007, 06:28 AM
Wow the camps feature blind sided me I was certain it wouldn;t make it. That adds alot of depth. On a side note Mega Megu is 10x the fighter Gina is.
ACCBiggz
07-06-2007, 07:49 AM
Not saying she isn't and as I have said before she has no ground game... none. But Gina is marketable 100 times over in America. She's fairly decent, striker, beautiful, and can speak well.
mikey5time
07-06-2007, 07:55 AM
The ground work in Gina vs Julie was scary bad. Julie apparently has her blue belt in BJJ, I ask, how?
Unregistered
07-06-2007, 08:29 AM
Two differences.
No one watches bodogFIGHT. How many people even realise they get ION? And those who do watch it? No.
Even though EXC is on Showtime they have nice little specials and it was there that they promoted Carano and her fight fairly heavily up there with the Shamrock/Gracie fight. Yes they took a chance, but it was an educated chance because of their promotional useage of her and how they built her up, including and most importantly that she is attractive. People can talk about skills all they want, no one would have cared in the slightest had it been someone ugly they were trying to promote, that caught the interest of a lot. It really wasn't EXC just throwing her up there and she becomes a star, they promoted her fairly well throughout the build-up, hand selected her, and it worked.
bodogFIGHT is doing a fine job yes, but they don't have the avenue yet to promote it well enough. No one really watches ION. EXC covers more of a base and got a fair amount of women looking into women's MMA from their coverage. Carano also has "Fight Girls" which is merely kickboxing on the WE channel (I think it's WE may be the other one), as well as having a spot before the EXC fight on one of the MSNBC specials.
Just to say, I watch BoDog, and not UFC.
On subject, I like the features so far... but they are all (besides the prestige of regions bit) expected. Hopefully more fun and interesting things come up soon! :p
Pampero Firpo
07-06-2007, 08:49 AM
The ground work in Gina vs Julie was scary bad. Julie apparently has her blue belt in BJJ, I ask, how?
I don't know her rank in BJJ, but if she is a blue belt that would explain why her ground game isn't that impressive. A blue belt is the second lowest rank in Brazilian Jiu-Jitsu -- it goes (from lowest to highest) White, Blue, Purple, Brown, Black and Red. In my school alone I know 4 women who have received their blue belt, and while they certainly have skills I certainly wouldn't consider them world-class grapplers.
ACCBiggz
07-06-2007, 08:59 AM
Just to say, I watch BoDog, and not UFC.
As with anything it isn't knowledgeable fans. Knowledgeable fans know about bodogFIGHT, IFL, local MMA shows on their networks, MyNetworkTV, etc. It's always the casual fan.
ION as a network averages a 0.4 rating, total. How many people truely know about ION? It's a network that airs paid programming spots until 3pm Eastern often.
EXC (Shamrock/Gracie, Carano/Kedzie) did a 1.62 on a Premium channel. Meaning you have to pay a fee to watch Showtime. And that rating for EXC on Showtime was given by SpikeTV when asked about head to head with a repeat of one of their Ultimate KO compliations (0.95).
Unregistered
07-06-2007, 09:03 AM
Sorry about that, your right about how bad the ratings are in comparison, I just had to try and stand up for BoDog :)
mikey5time
07-06-2007, 09:33 AM
BoDog's alright, they book decent fights. The production is retarded though.
Capelli King
07-06-2007, 06:46 PM
July 6th feature.
I think pretty sraight forward. We had something like this in Wrespi and i am happy to have it in the WMMA game. Makes life for the modders much more simple.
Although in practice it may seem like a minor feature it sure saves time!:)
thedraem41
07-07-2007, 05:03 AM
That will save a ton of time, and it also leads to believe that the beginning database will be rather large.
Awesome stuff
Capelli King
07-07-2007, 05:25 AM
To say the truth i do not like a really HUGE database like T-Zone. Is simply makes the game move slow. Around 1000-1200 is fine:)
Tommy J.
07-07-2007, 07:56 AM
Beach Boy Gone Bad.
I Lol'd :).
Does the template also include huge ego?
mikey5time
07-08-2007, 04:41 PM
Blue belts in BJJ should be able to do much better on the ground than she did against Gina. Gina hasn't been doing jits too long, and while she's alot physically stronger, Julie didn't do much.
But then again, there are always differing standards for BJJ promotions. Our school has 6 blue belts, and our instructor is a brown. The blue belts mop the floor with pretty much any white belt, save those who are primed for promotion.
James Casey
07-09-2007, 11:29 AM
With the weight classes, will there be the ability to overlap so that fighters could potentially compete at more than one weight? Or will one category start where the last one ends?
Adam Ryland
07-09-2007, 11:39 AM
With the weight classes, will there be the ability to overlap so that fighters could potentially compete at more than one weight? Or will one category start where the last one ends?
Weight classes don't change to accommodate a fighter competing in different divisions, the fighter does. E.g. Pride didn't change their entire division structure around just to allow Dan Henderson to fight Wanderlei Silva, Dan gained weight.
BlizzardVeers
07-09-2007, 11:51 AM
Yeah, if you're just looking to accomidate a fighter for a certain fight though? Adam already listed the openweight fight, just use that. :D
Capelli King
07-09-2007, 03:28 PM
I like the freedom of the weight classes. It is cool that we have control over this.
There will be the default weight categories that the computer will follow. SO assuming there are guys out there which want a standard set of weights, then fine!
I like the flexibility!
Man it looks as if i am advertising this game!!! I am not, i just like everything in it so far!;)
TylerDrew
07-09-2007, 03:46 PM
As a guy who was a fan of rigged weight classes, I have to say this is a happy middle ground. In fact the more I think about this the more excited I get, it really allows your promotion to evolve and I began thinking,"Man if I start I new org I'm either gonna have to sign 40 guys, only have 2 weight classes active, or have like 3 guys in each weight class."
This system however allows for your promotion to grow as your roster grows. I do hope like any product change alot of moving weight classes around will piss off your fans though.
Capelli King
07-09-2007, 04:29 PM
I agree 100%.
I personally will go for the standard weight classes. I could have an openweight title also.
What interests me, is if you have lets say 8 weight classes. Will the fighters automatically try to make weight? Or will it just be that they have their weight and depending on what weight they are they will try fight in the subsequent weight category?
If they will adapt depending on your weight classes, that is simply awesome!:eek:
badbeat
07-09-2007, 06:37 PM
Will the regions with regulated athletic commissions define weight classes for those promotions wanting to compete in the region?
SadisticBlessings
07-09-2007, 09:43 PM
Will the regions with regulated athletic commissions define weight classes for those promotions wanting to compete in the region?
Doubtful. Adam's post specifically states that weight classes will be determined by the promotions themselves... and I'd assume if that were a feature it would've been mentioned in today's update.
From what I can see, Athletic Commissions will probably be more interested in specific rules and regulations regarding the fights themselves, along with some stake in the business end of things. This is really just a guess though, as Adam hasn't gone over the exacts regarding how the ACs will function in game.
Apologies if this answer doesn't entirely satisfy you; hopefully soon Adam will get into more specifics in the Dev Journal! :D
thedraem41
07-10-2007, 01:22 AM
I was wondering the same thing, I believe it would make the game more of a challenge if the athletic commissions did attempt to ban open weight matches in some areas of the globe.
But, if there's a good story behind why they don't, as this is a completely new universe then that makes everything interesting.
My only question is, if the AI promotions can't change weight limits, doesn't that make it more of a challenge for them to succeed if there is a problem with one of the pre existing divisions?
Capelli King
07-10-2007, 03:27 AM
1 questions i have.
1 will we be able to edit the athletic commisions. I mean during the game as we could edit any other aspect of the game.
I think the comissions should not get involved with things like the weight categories. It will limit the creativity of our game even more.
Everyone will want to work out of Japan!;)
Capelli King
07-10-2007, 03:30 AM
Another one i was thinking.
Areas such as Russia ect, which do not have an athletic comission, will they have one "arise" latter. If not, that means, we could in theory delete and add them as we wish. Or will there simply be a set amount of countries with them from the start and only the rules will change within those regions?
Another one i have is. Will we be able to edit the regions as in TEW. In other words if i want to make the hotbed on MMA the UK wll i be able to do so?;)
Capelli King
07-10-2007, 06:49 PM
I like the ranking system idea. I liked it in TEW04 and you could say this is a feature coming back and a welcome one.
Can't wait to hear how the ranking system for the fighters will work.
thedraem41
07-10-2007, 10:12 PM
Features coming back like the promotional ranking is great.
Hopefully giving workers vacation will be up there too, that'd be great. The ranking feature could bring up new media wars against promotions, like one promotion says that they put out better fights while another one says they make more money.
Endless possibilities
asdfx3
07-10-2007, 11:19 PM
Hopefully giving workers vacation will be up there too, that'd be great.
How is that different than having a fighter under contract but not having a fight scheduled?
thedraem41
07-11-2007, 04:44 AM
Well in TEW; which is what I mostly was talking about, would get upset if they weren't booked.
I'm thinking this could happen as well in WMMA if a fighter wasn't booked in awhile for some big cards that could happen as well.
Capelli King
07-11-2007, 05:47 AM
Yeah, we do want to get our maincarders upset;)
thedraem41
07-12-2007, 03:54 AM
Yeah, it could be financial ruin if your top fighter and money drawer walks out on you.
Capelli King
07-12-2007, 07:24 AM
I like the new ranking system for the fighters.
It is one factor which is very debatable.
Should it be based on popularity? Of Skills or on W/L
Adam seems to be going for a cambination of the last 2. I think a combination of the 3 should be taken into consideration, plus the value of the w/L record should be base on who they beat.
Either way i am sure Adam has all this covered.........i HOPE!;)
mikey5time
07-12-2007, 10:03 AM
Popularity shouldn't play a role. If you were going to go by what a P4P list really means, it should be on win/loss record.
Adam Ryland
07-12-2007, 10:16 AM
It isn't on popularity, it's on Win\Loss and Skills.
y2trav
07-12-2007, 03:24 PM
It isn't on popularity, it's on Win\Loss and Skills.
does it take into account quality of opponet? somoene can be 50-0 but if everyone they beat was 0-10 it wouldnt really mean anything. on the other end if if somone was 8-8 and fought all top 10 comp, then he would be ranked higher.
SadisticBlessings
07-12-2007, 04:06 PM
does it take into account quality of opponet? somoene can be 50-0 but if everyone they beat was 0-10 it wouldnt really mean anything. on the other end if if somone was 8-8 and fought all top 10 comp, then he would be ranked higher.
I have a feeling this is where the "skills" part of the ratings will come into play. Naturally, if someone is 15-0 but is lacking in the skills department, having won all of their fights thus far against the worst fighters the game has to offer, they won't be ranked all that highly just based on their win/loss record.
On the other hand, if someone has a below average record but is regularly facing and competing with the best in the world, his high skill levels will probably balance out the record aspect in the rankings.
Quality of opponents in and of itself probably won't take part, but I think the balance between skills and a good win/loss record in the rankings will work well on its own.
I for one am very excited to see the rankings return from 04, because just as it allowed me to get to know the CornellVerse's big names back then it'll let me immediately recognize the most important fighters in the WMMA universe. :D
Capelli King
07-12-2007, 04:26 PM
I am also a big fan of the 04 ranking system.
I guess w\L is a pretty accurate system, including skill. What is the most important is that the ranking will be accurate. It does not mean that a ranked 20 cannot beat a ranked 1.
I was not too fond of the TEW07 ratings as it was totally inaccurate. being 1st did not mean you were the best.
EricAdams
07-12-2007, 05:52 PM
I am also a big fan of the 04 ranking system.
I was not too fond of the TEW07 ratings as it was totally inaccurate. being 1st did not mean you were the best.
See I think this works in wrestling because it's a fixed sport. If someone put out a top 100 list right now that had Bryan Danielson at 1 and another person put one out with John Cena at 1, both would have an argument.
When it comes to an actual sport, there's little room for debate on those kinds of issues.
Capelli King
07-12-2007, 07:43 PM
Sure i agree. But the TEW ratings should be based on angle and match ratings. I do not know what they were besed on.
The skill and w\L i think is adequate
thedraem41
07-13-2007, 12:58 PM
I love this feature, creates the atmosphere for the fight. Really great job.
EricAdams
07-13-2007, 01:04 PM
I hope there's a very slim chance of a brawl breaking out at the weigh-in. That just happened in boxing I think.
NickC13573
07-13-2007, 01:35 PM
but it would make for a whole hell of alot of interest.
kettley
07-13-2007, 01:44 PM
the TEW07 ratings as it was totally inaccurate.the TEW ratings should be based on angle and match ratings. I do not know what they were besed on.If you don't know what they were based on then how do you know they were inaccurate?
Capelli King
07-13-2007, 03:59 PM
They were based on nothing!!!
That is my point. In ring talent and ratings played no role and that is for sure.
Capelli King
07-13-2007, 03:59 PM
The weigh in's feature is pretty straight forward.
I really hope the amount of people not making weight will not be too frequent
kettley
07-13-2007, 04:48 PM
They were based on nothing!!!
:rolleyes:
And besides why even bring up "The End Of Year Top 100" when the announced feature was "Fighter Rankings" which seemingly have no relation whatsoever to each other. I mean hey now Weigh In's have been announced why don't we argue about the effects of Kaz Hayashi syndrome?
thedraem41
07-14-2007, 02:51 AM
He was brining up his opinion, and for one I think Kaz is a talented wrestler ;)
Capelli King
07-14-2007, 01:12 PM
Yeah, i know many a wrestler much worse than KAZ
thedraem41
07-16-2007, 04:05 PM
I like this, it gives more details on what's happening. So, nothing will be random. The fact that fighters don't have to be in a camp is pretty cool.
My only question is how detailed will the information be on how well they're doing in the camp.
SadisticBlessings
07-16-2007, 05:12 PM
I like this, it gives more details on what's happening. So, nothing will be random. The fact that fighters don't have to be in a camp is pretty cool.
My only question is how detailed will the information be on how well they're doing in the camp.
Just a guess, but I'd assume it'll have details on which stats they're improving with their regular workout routine. So perhaps he's been really developing his strikes lately and is splitting his time between the heavy bag and sparring. Or maybe he's 2 weeks away from his big title shot, so he's been training 4 hours a day in a BJJ camp because the current champ is known for his ground game.
I think the feature is awesome. It'll add a new dimension to the TEW bios, because rather than staying the same throughout the entire game, part of the information on the worker will always be up to date. :D
mikey5time
07-16-2007, 10:33 PM
Alot of lower level guys train without camps, or with sparse camps. Some of the local camps train for 2 hours a day, four days a week, guys working around their day jobs.
I think having guys with no camps, or lesser camps will definately open up the realism in the game.
Capelli King
07-17-2007, 10:58 AM
I really like how this game is going along. Adam, is probably the best guy out there when it comes to creating quality products with depth.
Thinkers games.
I truely hope this game get enough promotion when it comes out as i think this could be huge among MMA fans
TylerDrew
07-17-2007, 02:21 PM
I really like how this game is going along. Adam, is probably the best guy out there when it comes to creating quality products with depth.
Thinkers games.
I truely hope this game get enough promotion when it comes out as i think this could be huge among MMA fans
I agree every time I hear about the next big sci fi first person shooter(That happens to be like all the others that came before it with slightly better graphics.) and the developers raking in the cash I think of Adam then think,"Man is NOTHING in the world based off talent?".
Capelli King
07-17-2007, 09:17 PM
About the owner feature i am impressed, a total unexpected feature there.
I do not know how that will function, but i like the more interaction and politics involved.
As we wont have storylines and roleplays, we needed some features like this one
Unregistered
07-17-2007, 10:08 PM
I agree wholeheartedly with Capelli, the owner thing really shocked me. It's the first piece of "juicy" info, if you will. Not something I expected at all, and that's what makes it great!
dvdWarrior
07-17-2007, 11:24 PM
I really like the new owners feature a lot myself. I'd like to see that find its way into TEW at some point.
asdfx3
07-18-2007, 02:25 AM
Yeah, I'm glad the multiple owners thing was put in. Especially interesting is the idea of forcing an owner out, can make the organizations and interpromotion relationships much more dynamic.
kungfuchef
07-18-2007, 09:21 AM
I have yet to see one update that didn't impress me. I am more and more excited about this game everyday.
Capelli King
07-18-2007, 11:17 AM
I see that one was an unexpected one which shocked a few people:D
thedraem41
07-18-2007, 05:01 PM
The owners feature is the most interesting part of the game so far. It sets up for a possible NWA set up in TEW, with having different promotions under the same banner while sharing some belts and having their own.
Not only does that make WMMA a special game, it means great things for future games.
The medical suspension feature is good, I'm assuming it covers issues like the fighters being caught with or having illegal substances in their system.
Capelli King
07-18-2007, 07:06 PM
He did not mention anything about belt sharing
GardnerFTW
07-19-2007, 11:03 AM
Nor anything about different promotions under one banner.
thedraem41
07-19-2007, 11:44 AM
I was saying it could be a possibility since this is getting put in. Just speculating.
BIGJOSH
07-19-2007, 02:38 PM
Do we know if Drug Testing will be in the game?
Can guys get suspended for doing them like Sean Sherk and Hermes Franca just did?
SadisticBlessings
07-19-2007, 02:48 PM
Do we know if Drug Testing will be in the game?
Can guys get suspended for doing them like Sean Sherk and Hermes Franca just did?
I'd imagine anything that was already in TEW, like workers failing drug tests, will be in the game already.
My thinking is that since the suspension feature has already been mentioned, fighters who have failed drug tests will probably be given mandatory suspensions or else be released from their contracts altogether. After all, this is MMA, not wrestling, and any drug use is a far more serious offense in actual competitive sports.
If it isn't already set to be included, I'd argue the realism of the game may be in jeopardy. But I have a distinct feeling that it'll be in there. :p
Sensai of Mattitude
07-19-2007, 03:37 PM
I'm REALLY looking forward to running a dynasty with this game. I think that's going to be so fun because, although on TEW injuries and the like can unexpectedly happen an change your plans, you still have a good idea of how the dynasty is going to progress. On WMMA, the readers will know as much as the writer about the future of the dynasty.
ColtCabana
07-20-2007, 07:00 AM
Not trying to be dumb, but MMA would cover the A1 World Combat Cup wouldn't it?
BlizzardVeers
07-20-2007, 11:49 AM
A1 World Combat Cup is just Kickboxing.
Capelli King
07-20-2007, 07:26 PM
Fantastic new july 20th feature!
If we had straight % or A+ ect stats as in previous TEW games, there would be no reason to play the game!
Why,you would simply look at the stats and there is no surprises, everything would had been very predictable.
I would had made a small difference. I would had had his top 3 or 5 strengths and his top 3-5 weaknesses. As in real life.
But how it is is fine
kettley
07-20-2007, 07:45 PM
As in real life.
This guys rocks. Adam sign him up onto the testing team... you know it makes sense.
Tommy J.
07-21-2007, 02:57 PM
Fantastic new july 20th feature!
If we had straight % or A+ ect stats as in previous TEW games, there would be no reason to play the game!
Why,you would simply look at the stats and there is no surprises, everything would had been very predictable.
I would had made a small difference. I would had had his top 3 or 5 strengths and his top 3-5 weaknesses. As in real life.
But how it is is fine
I disagree. As a promoter responsible for making good fights 3-5 strenghts and weaknesses may not be enough when pondering individual match-ups.
In fact, me being a control freak, I'm kind of skeptical on this feature. While it's perfect for assesing fighters not under my contract once I hire them I'd like to have as much info as I can. My main fear here is that the descriptions may be too vague or abstract with adjectives such as "fairly", "decent", "inadequate". I'm not saying this is bad but the text for the scouting reports should be very carefully thought out.
Babybackribs
07-21-2007, 05:01 PM
I like the more vague ratings as I dont want to know the exact ratings of a fighter.
I also hope in the game there will be a good balance of upsets in the mix and guys with maybe not great ratings going on winning streaks over better fighters. MMA is a sport that always has that upset chance in any fight as just look at this year at some virtually unkowns making names for themselves.
Also with potential how will that be indicated in the scouting reports?
NickC13573
07-21-2007, 05:05 PM
ya, maybe add. "has heart of a lion, and wont give up easily."
Capelli King
07-21-2007, 08:09 PM
I disagree. As a promoter responsible for making good fights 3-5 strenghts and weaknesses may not be enough when pondering individual match-ups.
In fact, me being a control freak, I'm kind of skeptical on this feature. While it's perfect for assesing fighters not under my contract once I hire them I'd like to have as much info as I can. My main fear here is that the descriptions may be too vague or abstract with adjectives such as "fairly", "decent", "inadequate". I'm not saying this is bad but the text for the scouting reports should be very carefully thought out.
I am a control freak also!
Just for realism sake
Capelli King
07-21-2007, 08:09 PM
This guys rocks. Adam sign him up onto the testing team... you know it makes sense.
Yep, probably does!!;)
thedraem41
07-22-2007, 01:22 AM
I love the new feature, I wonder if that means you'll be hiring scouts now for your promotion? Or will the scouting reports just be assumed?
This is the most exciting feature to me, I love the challenge of not knowing the exact stats of anyone. The game is looking better and better.
asdfx3
07-24-2007, 07:14 PM
I like the new future fighters feature. With the right mod, you could follow the progression of MMA from UFC 1 (or earlier) to the present.
mikey5time
07-25-2007, 04:30 AM
Being someone who gets beat up by pro-MMA fighters on a regular basis, I know for a fact sometimes it's hard for anyone to gather information on a certain fighter.
One of my trainer's fights, he was fighting someone whom he'd been told 'had okay stand up, and a decent ground game'.
What no one knew was that this chap had dedicated himself to training full time, and was much improved over what anyone saw.
I think having general comments is good, as opposed to statistical numbers. I do think that having another analysis based on what they showed in say their last 5 matches would be a good idea.
Capelli King
07-25-2007, 04:43 PM
I like the future fighter option. I wil like to see it in the future TEW as i make life allot easier for our modders, nice little addition
JMimic
07-26-2007, 04:01 PM
I like the future fighter option. I wil like to see it in the future TEW as i make life allot easier for our modders, nice little addition
This is great and is something I hope they actually include in the new UFC video game career modes so you can have a long long careers with newer fighters coming along all the time so things keep fresh. Imagine finding the new Chuck Liddell or Shogun Rua training in some obscure gym and having him become your head guy providing you don't rush him along.
Capelli King
07-26-2007, 04:47 PM
The TV and PPV is pretty generic and expected;)
Babybackribs
07-26-2007, 05:48 PM
I hope this game includes "busts" as this kid got tons of talent but never becomes a top fighter.
JMimic
07-26-2007, 05:50 PM
I hope this game includes "busts" as this kid got tons of talent but never becomes a top fighter.
I'm sure there will be plenty of Joe Riggs' to go around....He still has plenty of time in real life though =)
Capelli King
07-27-2007, 07:00 AM
I really like how the game is going along, very good, but what i expected from Adam to say the truth. He is known for the depth of his games, the originality and the amount of effort to produce what we the clients really want.
mikey5time
07-27-2007, 07:48 AM
Good constructive post there. Don't worry, I'm sure you're listed for the beta team by now kiddo.
JMimic
07-27-2007, 09:08 AM
I really like how the game is going along, very good, but what i expected from Adam to say the truth. He is known for the depth of his games, the originality and the amount of effort to produce what we the clients really want.
I would agree. I've been playing Adam's game since the old EW games he was doing in Turbo Pascal that had cheats via kiss band member names. He's always released a very quality product an remained very dedicated to improving upon any and everything he's done.
alden
07-27-2007, 02:50 PM
i have a question about the All-Out Assault option.
Will your popularity raise even if you don't run shows in the area? For instance you want to raise your populairty in the mid west but don't want to run shows there *i don't know why you would want to do that but just a what if*
JMimic
07-27-2007, 04:05 PM
i have a question about the All-Out Assault option.
Will your popularity raise even if you don't run shows in the area? For instance you want to raise your populairty in the mid west but don't want to run shows there *i don't know why you would want to do that but just a what if*
I would think you could choose say all out assault and possibly choose a certain section of area say the midwest to target or if you've got the cash you could target the whole country.
Capelli King
07-27-2007, 04:18 PM
I would say it would rise for sure. If you invest in that region. I think the quality of the product would play a role though.
Capelli King
07-27-2007, 04:20 PM
Ok, this is the 1st time i will complain:p
Although i like the options for the manual marketing, i would had liked to be able to hire a person in that role and not simply have a default.
That way it could play a role who you signed and make the backstage politics more interesting.
The default option is more simplistic obviously
Babybackribs
07-27-2007, 05:44 PM
Ok, this is the 1st time i will complain:p
Although i like the options for the manual marketing, i would had liked to be able to hire a person in that role and not simply have a default.
That way it could play a role who you signed and make the backstage politics more interesting.
The default option is more simplistic obviously
+1 agreed
JMimic
07-27-2007, 06:04 PM
Ok, this is the 1st time i will complain:p
Although i like the options for the manual marketing, i would had liked to be able to hire a person in that role and not simply have a default.
That way it could play a role who you signed and make the backstage politics more interesting.
The default option is more simplistic obviously
I don't know about you but I don't see any head of marketing ever telling Dana White in real life how to market fighters so I don't really feel the need to have more backstage politics with the head of marketing considering all the other politics that will likely be going on with other fighters/promotions etc.
Capelli King
07-27-2007, 06:16 PM
In the Adam post he did not talk about the marketing of the fighters.
He talked about the marketing of the promotion into regions.
Now, i do not think Dana White(since you brought it up) takes charge of all the promotional and marketing of the promotion in all the areas!
I am sure he has his maketing team for that. He gives them a budget and off they go, using the budget to the best of their abilities;)
JMimic
07-27-2007, 06:44 PM
In the Adam post he did not talk about the marketing of the fighters.
He talked about the marketing of the promotion into regions.
Now, i do not think Dana White(since you brought it up) takes charge of all the promotional and marketing of the promotion in all the areas!
I am sure he has his maketing team for that. He gives them a budget and off they go, using the budget to the best of their abilities;)
I'm sure he does have a team; but my point is they aren't going to tell him who to market and who not to market. Dana knows the fighters and he knows who is marketable. There is no need for a relationship there because Dana is going to tell them who and who not to market. You were wanting more politics and there just isn't any need for it in that department.
Capelli King
07-28-2007, 07:08 AM
Jmimic. did you read Adams post:
July 27th: Marketing
Part of the Corporate subsection of the game, the Marketing controls allows you to choose how your company is promoted.
You can choose to delegate all of this department to the Head Of Marketing; this means the AI takes total control until you decide you want manual control back (AI control is default). This means that people who are not interested in the business side can effectively turn it off and concentrate on the areas they do enjoy.
There are two parts to marketing, when manual control is on.
One part is the promotion of your shows, and you can choose how heavily to hype your pay-per-view, TV, and non-televised events. It is up to you to decide the balance between expense and exposure.
The second is called targeted marketing, and allows you to choose your strategy for each region in the game. Amongst the choices are Maintain Strength (specifically designed to maintain the current level of popularity you have achieved without attempting to actively grow it) and All-Out Assault (your marketing team will actively try and raise your popularity as high as they can, although for obvious reasons this can be a hugely expensive enterprise and requires observation and careful financial planning).
There is nothing there about the maketing of fighter whatsoever.
When i meant politics, i did not mean that the Marketing team would argue with the boss!!!
I means that in any big company, if the boss does not get involved himself(which is usually the case), he would delegate a certain target to his marketing team.
I am sure you have to agree, that there should be a person set to this role, not simply the computer markets automatically?
Jacko00
07-28-2007, 06:06 PM
Is this game still ready for August? I am just curious to see how things are progressing.
Capelli King
07-28-2007, 07:55 PM
No exact news yet
Sensai of Mattitude
07-28-2007, 08:42 PM
Is this game still ready for August? I am just curious to see how things are progressing.
I can't speak for Adam because obviously, I'm not him, but I'm not expecting this game to be released within the next month.
kettley
07-28-2007, 08:57 PM
...From The FAQ
the release date is currently scheduled for late summer \ early fall of 2007.
mikey5time
07-28-2007, 11:40 PM
I'd guess, maybe September.
Adam Ryland
07-29-2007, 01:29 PM
September would be the absolute earliest that it could be released given the amount of work that is still left to do.
Sasso
07-29-2007, 07:22 PM
Although I highly, highly doubt it, is there anyway we could help with the game's development?
Adam Ryland
07-30-2007, 03:57 AM
No, not really. Although ACCBiggz is putting together a real-world mod and I believe is looking for people to help find fighter pictures, so if you're dying to get involved that would probably be a useful and productive way to spend your time. It's in the Mods section.
mikey5time
07-30-2007, 06:25 AM
I win, I win.
Do I get a prize?
Sasso
07-30-2007, 11:25 AM
No, not really. Although ACCBiggz is putting together a real-world mod and I believe is looking for people to help find fighter pictures, so if you're dying to get involved that would probably be a useful and productive way to spend your time. It's in the Mods section.
Nah, I'm working on a massive mod myself. If you have some spare time, I have a topic in the Mod section.
JMimic
07-30-2007, 05:32 PM
I like that fighter refusals made it in. There should be some interesting dialog when I make those boys down at Greg Jackson's camp fight.
Capelli King
07-30-2007, 05:36 PM
I like the refusal's also, but i hope this is not a common feature, especially with smaller fighters
djthefunkchris
07-30-2007, 05:39 PM
Best feature in my opinion, is the worker's all being in the same pool.... Where your great, great, great, grandson can be in it, and will be related as such.
That feature needs to be in TEW "BADLY". Great idea for the upgrade of it though....
The idea to be able to make a roster, and designate where everyone goes, period, then be able to make the mod year at any year you want (for the player as well as the modder's) is a great benefit.
There will still be the yearly one's, I would imagine... as people don't stay in one place all the time. Just an amazing feature though, the possibilities grow vastly with it.
Capelli King
07-30-2007, 06:03 PM
That is one of my favourite ones also
Unregistered
07-31-2007, 04:04 AM
I wonder if this being able to reject fights do to "friendships" can be "used" just as badly as in real life. Ala, Tito vs Chuck. Tito not wanting to fight Chuck because they were "friends", while Chuck was calling Tito dirty names.
Yeah, they were obviously great "friends" :D
Sensai of Mattitude
07-31-2007, 04:29 PM
As much as I love today's feature, I have a feeling it'll be the thing that allows me to drive the richest promotion in the Default database into bankruptcy. :p
Babybackribs
07-31-2007, 06:00 PM
best feature to date. I love that there are consequences to overpaying a fighter.
Tommy J.
08-01-2007, 03:51 AM
I have a question about the pray parity feature. During the negotiations will we get more detailed reasons for a fighter refusal instead of standard TEW "A thinks the pay is a bit too low". It would be nice if to go with this feature we'd get comments like "A thinks he should make at least as much as B".
ColtCabana
08-01-2007, 07:27 AM
It could be like Football manager. When signing/re-signing somebody, It basically says Mr.A would like a similar contract to Mr.B.
Capelli King
08-01-2007, 11:15 AM
Yeah, this makes the contract negotiations much more realistic.
This is a big improvement to the old structure
Tommy J.
08-01-2007, 12:32 PM
It could be like Football manager. When signing/re-signing somebody, It basically says Mr.A would like a similar contract to Mr.B.
Well negotiations in FM are different in that you see what the guy wants to earn and very rarely will he reject the deal as per his specifications. In TEW instead you get a market estimate for a deal of a certain length which almost always is lower than what the guy you want to sing expects from the deal. Personally, I prefer negotiations in FM.
Capelli King
08-01-2007, 05:15 PM
I like how the game is moving along.
I get the impression though that it is no where near to being ready and it is August.
thedraem41
08-01-2007, 08:39 PM
I'm now convinced this game will be a new bench mark for sims. By far the marketing and Pay Parity are huge features that add a ton of strategy into the game. Which will definitely make everything more than just about the fights, and also puts more in the fighter to fighter interaction. I do hope even more emphasis is put on this area, as it could lead up to some great stories in every game.
EricAdams
08-02-2007, 02:07 PM
I'm sure there will be randomly generated newcomers, but I'm curious if we'll be able to edit stats during the game. In TEW it seems all the random newcomers, well, suck. Every now and then I liked to edit a guy to be a prodigy or a really sick hardcore brawler or incredibly flashy spot monkey. I'm hoping I'll be able to do that here.
alden
08-02-2007, 03:07 PM
I really enjoy the news from today. The player char actully being part of the world is something that i am going to be looking forward to. As far as not being able to be a fighter i think is a good idea. It make it more realistic.
mikey5time
08-02-2007, 04:34 PM
Incorrect, fighters act as promoters from time to time, and some promoters still fight. I think there should be the option, honestly.
ACCBiggz
08-02-2007, 04:55 PM
Incorrect, fighters act as promoters from time to time, and some promoters still fight. I think there should be the option, honestly.
No it shouldn't, in the "real world" it's what we call conflict of interest.
thedraem41
08-02-2007, 05:08 PM
Fighters do act as promoters sometimes, but I don't think it's fair to have a "free" fighter. In TEW, maybe it was more acceptable but here, it would be a major advantage. You know some people would go to the editor, make their avatars super fighters and put them in the game. Which would make things way too easy, so it also prevents cheating.
Good choice to me.
JMimic
08-02-2007, 05:10 PM
No it shouldn't, in the "real world" it's what we call conflict of interest.
In general I totally agree but Matt Lindland has fought at one his own Sportfight shows back in 05 but I believe the right choice was made.
Tommy J.
08-03-2007, 04:56 AM
Fighters do act as promoters sometimes, but I don't think it's fair to have a "free" fighter. In TEW, maybe it was more acceptable but here, it would be a major advantage. You know some people would go to the editor, make their avatars super fighters and put them in the game. Which would make things way too easy, so it also prevents cheating.
Good choice to me.
Why limit the options? It's not like it's mandatory to cheat, if you don't want to edit your character to be a super fighter you don't. Simple as that.
Adam Ryland
08-03-2007, 05:19 AM
Why limit the options? It's not like it's mandatory to cheat, if you don't want to edit your character to be a super fighter you don't. Simple as that.
It was nothing to do with the potential for cheating; I'm not even sure why that was raised as an issue given that you can do that sort of "cheating" in TEW.
The choice was made for several gaming reasons.
One of the primary reasons is because the user avatar works differently to everyone else in the game because he is ageless, so that the player isn't limited to a set number of years before being forced into retirement \ death. As a lot of the code for fighters is based on assumptions as to their average career length, having someone who can fight forever would throw that entirely off.
Another major reason is that, quite simply, the focus of the game is on you as the backstage power, your potential in-ring career just isn't what the game is about.
BlizzardVeers
08-03-2007, 02:12 PM
It was nothing to do with the potential for cheating; I'm not even sure why that was raised as an issue given that you can do that sort of "cheating" in TEW.
The choice was made for several gaming reasons.
One of the primary reasons is because the user avatar works differently to everyone else in the game because he is ageless, so that the player isn't limited to a set number of years before being forced into retirement \ death. As a lot of the code for fighters is based on assumptions as to their average career length, having someone who can fight forever would throw that entirely off.
Another major reason is that, quite simply, the focus of the game is on you as the backstage power, your potential in-ring career just isn't what the game is about.
And to add onto that, if someone wants to make themselves as a super avatar in the game? They're probably going to do it in the editor anyway and just hire themself to a lifetime contract or something similar.
Having it so the main character of the game can't be a fighter is the correct choice, I believe.
Going away for a while has benefits when you're waiting for a game like this.
Capelli King
08-03-2007, 04:56 PM
I agree with Adam here.
The in ring fighting for the owner is not the point of the game.
Chriswok
08-04-2007, 10:23 AM
Love the new overness system for promotions, think that's a total sweet idea. Would this be implemented into any future TEWs as well?
thedraem41
08-04-2007, 11:11 AM
I agree with the point he made, I just like to play the game realistically. But, seeing Dana White fighting Rampage brings up a chuckle. "You beat my meal ticket Chuck, I will crush you."
The ratings for that one would be out of this world. :)
D16NJD16
08-05-2007, 01:00 AM
When will this be out?
Sensai of Mattitude
08-05-2007, 08:11 AM
When will this be out?
September at the earliest, Adam is paying.
Skran
08-05-2007, 09:10 AM
This game sounds great. Can't wait for it to arrive!
Sensai of Mattitude
08-06-2007, 01:40 PM
I like today's feature. I was worried that show names might be a bit basic, but I'm happy that AI's events can be numbered.
Capelli King
08-06-2007, 05:38 PM
Pretty nice new feaatures
Mr T Jobs To Me
08-07-2007, 12:17 AM
Who won Phillips vs. Dean I?
James Casey
08-07-2007, 06:23 AM
No contest due to a drop-in from that guy with the fan and the parachute
mikey5time
08-07-2007, 11:54 AM
His corpse?
Capelli King
08-07-2007, 06:29 PM
Like the internet feature.
I always though it needed an improvement to the TEW internet feature.
I hope the ratings system will be involved.
In theory, we should be getting close to a release!
It is mid August, but it seems we are miles away!
thedraem41
08-07-2007, 06:43 PM
I'm loving the feel of the game, should be interesting to see the new Internet. I believe you are right King, we're getting closer! =]
Capelli King
08-08-2007, 07:37 AM
Well at least we should be!:p
Undertaker666
08-08-2007, 07:40 AM
It is mid August, but it seems we are miles away!
Mid-August? It's only the 8th!
Anyway, all good things come to those who wait. ;)
Capelli King
08-08-2007, 12:24 PM
I am optimistic:p
rjhabeeb
08-09-2007, 01:13 AM
Im soo excited to get my hands on it and start some work on a mod
Capelli King
08-09-2007, 06:43 AM
I think we all are:p
thedraem41
08-10-2007, 09:42 PM
I'm wanting to see the universe for the game, that probably will be the most entertaining part.
cyberkitten01
08-12-2007, 04:38 AM
I'm having a fun time reimagining all my created wrestlers in the MMA environment. Since before TEW I've had a fed full of my (and some friends') old e-fed characters and they've been in every sim ever since. Remaking them for WMMA as fighters instead of wrestlers is going to be a lot of fun. How would someone who was mostly about suplexes, takedowns and power moves equate in a MMA ring, especially against someone who was a high flying deathmatch type? All good fun
mikey5time
08-12-2007, 09:48 AM
Someone with an actual wrestling style against a high flyer? Well seeing as how they can't climb turnbuckles, the closest thing to high flyer would be... Tae-kwon-do.
I'd bet heavily on the wrestler.
Dippi631
08-12-2007, 10:40 AM
"Someone with an actual wrestling style against a high flyer? Well seeing as how they can't climb turnbuckles, the closest thing to high flyer would be... Tae-kwon-do."
not that it matters, but besides a few jumping kicks not much flying involved in tkd. I once fought a kid a tournament that was trained in that coipeira (not sure about sp) stuff... that was crazy. I left that fight confused and embarrassed.
cyberkitten01
08-12-2007, 03:43 PM
That's true I suppose. Someone who would be a "high flyer" would probably translate to a quick but not hard hitting martial arts boy, while the wrestler would be a striker and grappler
Thriller
08-14-2007, 04:29 AM
As the game is set in the CornellVerse, some notable names from that universe appear; young versions of future BHOTWG stars Mike Watson and Raul Hughes are both present, as is PGHW's submission king Buddy Garner.
Cooool. :)
Mr T Jobs To Me
08-14-2007, 07:03 AM
Hey Adam, how many future workers are there planned to be at the moment?
Adam Ryland
08-14-2007, 07:28 AM
At the moment there is only 1, but I've not finished on the starting workers yet, so future workers aren't high on my priority list.
mikey5time
08-14-2007, 08:25 AM
http://youtube.com/watch?v=i8tVTuNZ3Zw&mode=related&search=
Tae-Kwon-Do!
thedraem41
08-14-2007, 11:41 PM
I'm a huge Taekwondo fan, I don't think a high flyer would translate well to a Taekwondo fighter..lol
Jacko00
08-16-2007, 01:10 PM
The game world looks very interesting, I will be the boss of the American company for sure. Wonder if there are more updates to come?
thedraem41
08-16-2007, 10:59 PM
If I remember correctly, Adam said some updates will be done.
I hope as you play the game and MMA gets more popular, a greater number of fighters will start training.
Capelli King
08-17-2007, 04:28 AM
Interesting addition for the database.
Somewhat unexpected if you ask me!
Babybackribs
08-20-2007, 07:48 PM
Well we are coming to the end of August and I have now hit the point where I continually check this board for updates whenever Im on the net. Cant wait for the game.
Sensai of Mattitude
08-20-2007, 07:50 PM
Well we are coming to the end of August and I have now hit the point where I continually check this board for updates whenever Im on the net. Cant wait for the game.
Me neither, with every update the Developer's Journal gets I get more and more excited. :)
sr_roy97
08-21-2007, 07:12 PM
I'm glad to see the regeneration feature has been enhanced. I'm not too worried about graphics and pictures for the fighters. Would it be nice, yes, but definately not needed for me. In the wrestling world, it's really nice to have because a persons image and appearance can say a lot for their role they are playing. But in the MMA world, it still applies, but not as much. Chuck Liddell wouldn't have the same reputation he does if it weren't for his mohawk. Don't jump the gun, he is a bad "you know what", but his appearance definately enhances his overall image. I'm ready for this thing to release already.
Capelli King
08-22-2007, 11:30 AM
Great new addition by Adam.
I always got pissed off when new characters came in without the picture.
Also this way we have a much better balance. The database is never maxed out with non working characters.
Instead, guys are retired, kept for historical info and the new character simply takes his place.
Nice addition if you ask me;)
Tommy J.
08-22-2007, 01:05 PM
I just had a thought on the, somewhat dated, fighters refusing fights issue. I completely understand that notion in single fights but what if fighter A makes a final of a long tournament (think PRIDE GP) and than has to face a stablemate? Having the two finalist not fight would almost surely be a huge blow to the promoter, and mind you this sort of situation nearly happened in 2005 when only Arona winning against Wand prevented an all-Chute Boxe final. (tho AFAIK Wand actually said they would fight)
Oh and on the regeneration thingy. It's nice, it keeps the balance of the world in check but I think I'd prefer the possibility of a different hometown (within the same country of course) but it's good as it is.
thedraem41
08-22-2007, 10:25 PM
Regeneration isn't huge as to how the game plays, but I guess it's something cool to have. Definitely shows that every detail in the game is given attention.
James Casey
08-23-2007, 06:22 AM
I seem to remember that Adam has said in the past that he's played the Championship/Football Manager series of games, which is where I first encountered the regeneration feature. Out of curiosity, would the new worker's stats be influenced by the old workers?
I'm presuming they'd start off low, being a new and inexperienced fighter, but will they have similar strengths to their 'parent', or will it be completely random?
Babybackribs
08-23-2007, 12:29 PM
not sure I quite understand. When a fighter retires he his photo and nationallity are recycled back to the pool? Now if this is true I hope his attributes are random for then you will know who is going to turn out to be good.
Undertaker666
08-23-2007, 12:42 PM
Out of curiosity, would the new worker's stats be influenced by the old workers?
I'm presuming they'd start off low, being a new and inexperienced fighter, but will they have similar strengths to their 'parent', or will it be completely random?
not sure I quite understand. When a fighter retires he his photo and nationallity are recycled back to the pool? Now if this is true I hope his attributes are random for then you will know who is going to turn out to be good.
It will be a new set of stats for the recycled fighter.
Babybackribs
08-23-2007, 07:32 PM
thanks and nice:)
thedraem41
08-23-2007, 09:11 PM
Does the recycling mean workers from different nationalities than the default database will be more rare?
Undertaker666
08-24-2007, 12:54 PM
Does the recycling mean workers from different nationalities than the default database will be more rare?
In Adam's Developer Journal it says that the recycled fighter will retain the image, weight and nationality of the former fighter, so yes, you wont have a Chinese fighter recycled into a Scottish fighter for example.
thedraem41
08-26-2007, 03:34 AM
Looks like things are moving along quite nicely in the production of the game.
Capelli King
08-26-2007, 06:17 AM
Still no official announcement when it should be out.
We were told end summer which is now!
Adam Ryland
08-26-2007, 08:46 AM
Still no official announcement when it should be out.
We were told end summer which is now!
The journal is official.
NickC13573
08-26-2007, 10:26 AM
Adam, I know you said that you would pick the testing team, would you make it official once you do?
Adam Ryland
08-26-2007, 10:48 AM
No, I never reveal the testing teams for my game until after release, as we've had incidents in the past where other posters have annoyed them with bribes, requests for information, etc.
NickC13573
08-26-2007, 11:03 AM
okay, thank you for the quick response!
Maase
08-26-2007, 11:21 AM
I didn't understand one thing about this game:
We have a promotion of WMMA... or we fight in WMMA?
Or both?
hurricanendp
08-26-2007, 11:44 AM
it's in the style of TEW, so you're running the promotion
Capelli King
08-26-2007, 12:41 PM
November, December!!!!!:eek:
I felt we were far from the release date
hurricanendp
08-26-2007, 01:03 PM
to be honest i don't care when the release date is, aslong as Adam thinks he's done as much as he can, and is satisfied with the final product.
If he wants to take that into 2008 then so be it, i'll still buy it.
bill2169
08-26-2007, 01:14 PM
November, December!!!!!:eek:
I felt we were far from the release date
Is that why you titled a topic we must be getting close. SAVE IT before you stick your foot in your mouth yet again.
TylerDrew
08-26-2007, 08:46 PM
Ill take a finished game in winter over a lesser game in the fall any day.
y2trav
08-28-2007, 09:42 AM
No, I never reveal the testing teams for my game until after release, as we've had incidents in the past where other posters have annoyed them with bribes, requests for information, etc.
how do we apply to become testers? is there an application or how do we get into that?
hurricanendp
08-28-2007, 10:03 AM
how do we apply to become testers? is there an application or how do we get into that?
Posted in the WMMA FAQ
How do I become a tester or a member of the creative team?
As with all my games, I hand pick people to join my team based upon what I see on the forums. I'm looking for people who are knowledgeable about the sport, and have an enthusiasm about the project. However, please bear in mind that behaviour is equally important - if you are constantly getting into arguments, disrespecting other posters, and generally causing trouble, I'm almost certainly not going to want to add you to the team where I'll have to deal with you even more! So, in short, if you want to become part of the team, become an active, valuable member of the community and you'll boost your chances a lot.
jamie1989
09-01-2007, 07:58 PM
Looking forward to the game, I don't mind waiting a few months, should be worth the wait.
Have nothing to contribute in the mean time, so a pretty pointless post when I think about it:p
James Casey
09-04-2007, 06:37 AM
Posted in the WMMA FAQ
Quote:
How do I become a tester or a member of the creative team?
As with all my games, I hand pick people to join my team based upon what I see on the forums. I'm looking for people who are knowledgeable about the sport, and have an enthusiasm about the project. However, please bear in mind that behaviour is equally important - if you are constantly getting into arguments, disrespecting other posters, and generally causing trouble, I'm almost certainly not going to want to add you to the team where I'll have to deal with you even more! So, in short, if you want to become part of the team, become an active, valuable member of the community and you'll boost your chances a lot.
Darn - I'd like to think I fit all the criteria, apart from knowing all about MMA :-p Now, if Adam ever did a football sim...
Diagello
09-08-2007, 09:48 AM
Same as you. Now, if it were boxing . . . I'm in. MMA is the closest anyone is making, so I stay interested. But boxing would make me happy.
BlizzardVeers
09-08-2007, 06:01 PM
Something else I thought of, which is not the same thing as I posted in 'Fight Cards'.
There should be two other stats, or some stat should take into account these things as well.
A fighter's adaptability and how well known a fighter's 'style' is.
Style Known - Basically, this is just a stat that tells you how well known this particular fighter's style of fighting is. The more well known the fighter is, the more prone he is to having someone come in with a gameplan that can beat him. Which is where .. adaptability comes into play.
Adaptability - How well is a fighter able to adapt to their environment or their opponent for that matter. Will a fighter be stubborn and stick with the same gameplan that has won them countless fights, or will they evolve for their opponent's strengths?
I suppose those two stats could be taken into consideration elsewhere for another stat, as in have a fighter's popularity effect how well known their style is and cause that. And have a fighter's personality effect how adaptable they are - an arrogant or prideful fighter likely would stick to whatever got them to the dance and wouldn't care about the other parts of the game, even if they might lose where they're 'good' at when they could win in another area just as easily. An egoless fighter would just look to win whatever way they could, and be easily adaptable.
I hope that makes sense!
thedraem41
09-17-2007, 09:47 PM
I love the new features, it helps expand the game a great deal. He's definitely breaking down borders with this one.
Capelli King
09-19-2007, 03:31 PM
I like the rankings, and the TV options especially
I feel that teh TEW format of TV shows is somewhat limited. I always wanted to have the option to have flexibility in the shows, we got it in this game.
Interesting to see how it will work in practice though
The ranking is one thing i would like back in TEW. Here though i guess it was a must feature.
Once again it will be interesting to see how acurate the ranking system will work
asdfx3
09-19-2007, 06:11 PM
I'm glad there will be company-wide rankings as well as world rankings. I was a little worried it would be difficult to set fair fights initially.
TylerDrew
09-19-2007, 07:04 PM
I'm glad there will be company-wide rankings as well as world rankings. I was a little worried it would be difficult to set fair fights initially.
It still may be but honestly in the early days of real world MMA it was hard to know how anyone would match up. Dan Severn for instance was forced to sign a second waiver before his UFC debute because they doubted him that much, and we all know how THAT turned out. To me hilarious mismatches are one of the things Im looking forward to in the early years of the game.
D16NJD16
09-22-2007, 02:02 PM
here's my main question about this game. will it be open and customizable enough that I can edit it and make it boxing? Or a shoot wrestling promotion, with angles, etc? Or take control of UFC and be able to change it enough that it has more of a sports entertainment flair, which frustrating to me, dana white seems to shy away from? Or will it be bare basics MMA, is what it is? anyone know?
Capelli King
09-22-2007, 05:24 PM
I think that was brought up before and how i understood no
asdfx3
09-23-2007, 11:40 AM
Even though it probably won't be changed at this point, I don't really like the fact that new fighters inherit the nationality, hometown, and fighting weight of a retired fighter. I understand that this makes things more stable, but I think the instability of making this stuff random would be really interesting. Considering most of us will be playing for several (game) years, the fluctuation in the strength of divisions and nationalities could keep things fresh.
Maybe I'm alone in this though.
Sensai of Mattitude
09-23-2007, 11:47 AM
Even though it probably won't be changed at this point, I don't really like the fact that new fighters inherit the nationality, hometown, and fighting weight of a retired fighter. I understand that this makes things more stable, but I think the instability of making this stuff random would be really interesting. Considering most of us will be playing for several (game) years, the fluctuation in the strength of divisions and nationalities could keep things fresh.
Maybe I'm alone in this though.
I'm sure it's incase a certain character has some kind of referrence to their hometown/country on their attire, or tattoos, that would make it very confusing if their picture was regenerated for a person from somewhere on the other side of the world.
thedraem41
09-23-2007, 12:25 PM
here's my main question about this game. will it be open and customizable enough that I can edit it and make it boxing? Or a shoot wrestling promotion, with angles, etc? Or take control of UFC and be able to change it enough that it has more of a sports entertainment flair, which frustrating to me, dana white seems to shy away from? Or will it be bare basics MMA, is what it is? anyone know?
No WMMA is a MMA simulation, nothing else. The original database isn't even based off of our "universe"
Please read the Journal about the game before posting.
Capelli King
09-23-2007, 01:08 PM
Full body pics seem much more intimidating. Like them
Biggest problem will be getting more of those pics, due to the limited database those pics will be quite few
Sensai of Mattitude
09-23-2007, 01:12 PM
No WMMA is a MMA simulation, nothing else. The original database isn't even based off of our "universe"
Please read the Journal about the game before posting.
I don't think he was asking if he could play as the UFC, he was asking whether he'd be able to take a promotion (using UFC as an example) and take it into a somewhat sports entertainment product. He didn't actually mean whether he'd be able to play as the UFC, and as somebody who's played TEW I'm sure he already knew it wouldn't include a real universe.
michael1234_uk
09-23-2007, 06:22 PM
If you want sports entertainments, you could get TEW and get a mod that has MMA guys on it and do it like that, thats what i did.
thedraem41
09-23-2007, 11:00 PM
I don't think he was asking if he could play as the UFC, he was asking whether he'd be able to take a promotion (using UFC as an example) and take it into a somewhat sports entertainment product. He didn't actually mean whether he'd be able to play as the UFC, and as somebody who's played TEW I'm sure he already knew it wouldn't include a real universe.
Still, all that is covered in the journals. I don't mean to sound rude or anything though.
James Casey
10-02-2007, 07:18 AM
I don't recall seeing this anywhere, so I was wondering how we'd judge whether or not a card was successful?
Are we judging by money taken? Bums on seats? Or will there be 'net reports raating the show? Or even match by match grades like TEW?
Colby
10-02-2007, 02:32 PM
I don't recall seeing this anywhere, so I was wondering how we'd judge whether or not a card was successful?
Are we judging by money taken? Bums on seats? Or will there be 'net reports raating the show? Or even match by match grades like TEW?
It, much like TEW all depends on how you're playing the game. If you are playing for good cards and the like, then you work your ass off for that. If you go by asses in the seats or overall money made, then that will base what is a success in your mind. It all depends.
I assume most people look at everything overall though.
Sasso
10-06-2007, 11:32 AM
Just read that there will be a Hall of Fame in the game. Words cannot describe how hyped I am.
Thriller
10-06-2007, 03:18 PM
NB: Look out for new screen shots coming in the next few days!
This pleases me.
Capelli King
10-07-2007, 12:52 PM
HOF, was one thing i really wanted to see. As stats are an integral part of this game, it would suck to not see who was recognised as all time best fighters.
Great addition if you ask me.
sr_roy97
10-07-2007, 01:14 PM
I was just thinking about this hall of fame deal the other day when I was on the UFC website and looking at the hall of fame list for the UFC. It would be really nice if it could break down by organization, but I guess world wide will do.
I know with TEW, I created a stable in my promotion that was called Hall of Fame and then created a storyline and some angles to hype up to someone being inducted. It makes things a lot more interesting.
asdfx3
10-07-2007, 02:05 PM
Seems like a lot of people are excited about the HOF thing, but does it really have any affect on the game? Is it just a list of very accomplished fighters, or do those fighters draw better when they fight, considered better commentators, give the promotion that made them famous more credibility, etc?
Bossman
10-07-2007, 02:12 PM
Hall of Fame is a great feature in longer games because you can always check who were the best fighters 10 years ago.
cyberkitten01
10-07-2007, 03:44 PM
I'm really REALLY impressed with the screenshots. The game looks to be the least text-based of Adam's games so far :)
PoisonedSuperman
10-07-2007, 04:21 PM
Hall of fame is sweet, what if a guy is on pace for a hall of fame career then you just put him in the cage against a bunch of guys he can't beat and he doesnt' make it! Man this is going to be freakin' Sweeeet
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