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barkflex
12-21-2010, 03:52 PM
Figured I'd start one...


Anyway look at this fight. Under Pride rules, the winner would have been clear I think but the 10 point must which was utilized really left a messy situation. Great how far the fight engine has come from the days of WMMA1 when we'd never see a SD. The first two are especially interesting to judge as we have major time in top control vs some minor strikes and fifth one ist interesting because the reporters gave a 10-8 even without a knockdown.

Anyway, see for yourself:

- 'The Storm Trooper' Jamie Hewitt vs. Coltrane Aaronson
- From AI event 'XCC: Hewitt vs. Aaronson' (from the save game 'WMMAC')
- Created 21 Dezember 2010

>It's time for the main event of the evening! 'The Storm Trooper' Jamie Hewitt will battle Coltrane Aaronson in the XCC Lightweight division.
>This match is for the XCC Lightweight title.
>There's the opening bell!
>Hewitt counters a leg kick by grabbing it and attempting a takedown, and gets it! Aaronson has to pull guard.
>Hewitt begins trying to pass the guard.
>He finds himself unable to pass guard on this attempt.
>Aaronson tries to catch Hewitt with a punch, but it is not on target.
>Hewitt tries to pass the guard.
>Aaronson is ready for the attempt though, and keeps Hewitt firmly in guard.
>Aaronson applies double underhooks and keeps Hewitt from launching any attacks.
>We've now passed the halfway mark in this round.
>Hewitt begins trying to pass the guard.
>He can't quite manage to get past guard on this attempt.
>Aaronson throws out some punches, but Hewitt leans back to avoid them.
>The lengthy period of stalemate results in the referee standing them both back up.
>Hewitt avoids a jab.
>We're into the final minute of the round.
>Advancing, Aaronson counters a left jab by using a jab.
>Aaronson throws out a quick left jab.
>Hewitt steps in to put some pressure on.
>The time is up, and that's the end of round one.
>That was a close round, but I'm giving it to Aaronson, 10-9.
>We are back underway!
>Aaronson avoids a jab and scores with a kick to the outside of the left leg.
>Jamie Hewitt is going to end up limping if he takes too many more of those strikes.
>There's a stalemate as both fighters throw strikes but neither hits.
>In close proximity from the strikes they threw, they fall into a messy clinch.
>Hewitt has gotten underhooks in and is looking to take Aaronson to the ground.
>The underhooks are used to set up a trip, Aaronson is left on his back and has to pull guard.
>In guard, Hewitt begins working to pass to side control.
>Aaronson comfortably blocks the attempt and keeps Hewitt in guard.
>Aaronson gets the double underhooks in and pulls Hewitt close, controlling him well.
>We go past the halfway point of this round.
>Hewitt starts trying to work to get past the guard.
>He can't quite manage to get past guard on this attempt.
>Aaronson gets the double underhooks in and pulls Hewitt close, controlling him well.
>There's under a minute left in this round.
>Hewitt looks to pass guard and get side control.
>He can't quite manage to get past guard on this attempt.
>Hewitt leans back to avoid a couple of wild swings from Aaronson.
>The time is up, and that's the end of round two.
>There was very little to separate them in that round, but I'll give that one 10-9 to Aaronson.
>There's the bell for the start of the round!
>Aaronson counters a left jab by hitting a stinging leg kick.
>Jamie Hewitt looks to be limping slightly.
>Aaronson is doing the smart thing by targeting the legs.
>It will cause Hewitt to be slower when attempting takedowns, making them much easier to avoid.
>Hewitt grabs a body kick and goes for the takedown, getting it! Aaronson pulls guard.
>Aaronson is controlled against the ground, unable to shift Hewitt off of him.
>Hewitt looks to pass guard and get side control.
>Aaronson keeps his guard secure.
>Aaronson tries to pull Hewitt in close and pepper him with short strikes, but can't.
>Time slips away as Hewitt successfully keeps Aaronson stuck against the ground.
>We pass the halfway mark of this round.
>In guard, Hewitt begins working to pass to side control.
>He can't get free of the guard.
>Hewitt deflects a couple of punches that Aaronson threw from below.
>The lack of progress forces the referee to stand the fighters back up.
>There's under a minute left in this round.
>Aaronson looks like he wants to stand in the pocket and strike with Hewitt.
>Hewitt sees a chance for a takedown attempt, but Aaronson is able to defend it.
>Hewitt slips out of the way of a jab.
>The time runs out on round three.
>That has to go down as a 10-9 round to Hewitt.
>There's the bell for the start of the round!
>From what we could hear of his corner, it sounds like Aaronson has been instructed to try and pick Hewitt off with counter striking in this round.
>Aaronson avoids a quick jab and hits a crisp jab.
>Aaronson avoids a quick jab and hits a superb combination of left hook to the body and a big right cross.
>Both fighters throw strikes at the same time, both miss.
>Aaronson looks to move in and stand in the pocket.
>Hewitt now has Aaronson standing in the pocket.
>Slipping past a left jab, Aaronson hits a stinging inside leg kick.
>Jamie Hewitt is finding it hard to put any weight on his injured leg.
>Hewitt goes down hard, and it looks like he may have gotten caught low by accident!
>He signals that he will be able to continue in a moment.
>The referee gives him one minute to recover, with the fight clock stopped.
>Aaronson is looking to get in close and strike from the pocket.
>Hewitt now has Aaronson standing in the pocket.
>We've now passed the halfway mark in this round.
>Working from the pocket, Aaronson stings Hewitt with a kick to the thigh.
>A left jab misses the mark and allows Aaronson to counter with a punch.
>Both fighters come toe-to-toe and strike, but none of the strikes result in significant damage being done.
>Aaronson uses head movement to dodge a jab, and counters with a stinging jab.
>Working from inside the pocket, Aaronson goes high with a jab, then lands a thudding right hook to the body.
>We're into the final minute of the round.
>Aaronson gets a vicious leg kick on Hewitt from the pocket.
>Aaronson catches Hewitt with a scything low kick to the front leg.
>Aaronson catches Hewitt with a hard kick to the outside of the knee.
>Time expires and we come to the end of round four.
>I have to give that round to Aaronson, but only a 10-9.
>And here we go, round five!
>Aaronson catches Hewitt with a barrage of big punches.
>Aaronson dodges a jab, and fires back with a right body kick.
>Hewitt takes a hard inside leg kick.
>Both fighters come toe-to-toe and strike, but none of the strikes result in significant damage being done.
>In close proximity from the strikes they threw, they fall into a messy clinch.
>Aaronson uses dirty boxing and gets in a few crisp punches on Hewitt as they grapple.
>Hewitt is trying to muscle Aaronson up against the cage.
>Aaronson ends up backed against the cage.
>Aaronson is trapped against the cage and Hewitt punishes him with a solid elbow strike to the cheek.
>Jamie Hewitt is looking really tired.
>Hewitt smothers Aaronson against the cage, then hits him with an elbow strike to the side of the head.
>Hewitt catches Aaronson with an elbow to the face from the clinch while he is pressed up against the cage.
>We pass the halfway mark of this round.
>Hewitt looks for an elbow strike, but Aaronson out-wrestles him and switches them around so that he is in the dominant position.
>Coltrane Aaronson looks very tired out there.
>Hewitt, stuck against the cage, gets blasted with a right hand, but manages to pull Aaronson in close to stop any more coming in.
>Aaronson steps back to achieve some separation from Hewitt and gets ready to strike.
>Aaronson gets a vicious leg kick on Hewitt from the pocket.
>Working from the pocket, Aaronson stings Hewitt with a kick to the thigh.
>Using head movement to slip past a left jab, Aaronson hits a sharp kick to the shin.
>Hewitt takes a kick to the ribs from close range.
>The end of the round is coming quick, there's under a minute left.
>Working from the pocket, Aaronson catches Hewitt across the side with a hard kick.
>From the pocket, Aaronson unloads with a sequence of left jabs.
>Working from the pocket, Aaronson catches Hewitt across the side with a hard kick.
>We reach the time limit and this fight is over.
>That was a 10-8 to Aaronson on my card, Hewitt was well behind.
>Here come the official scores.
>Judge #1 has scored it 48-47 Hewitt.
>Judge #2: 49-46 Aaronson.
>Judge #3: 48-47 Hewitt.
>So the winner, by split decision, is 'The Storm Trooper' Jamie Hewitt!
>That's a truly awful decision in my book, Aaronson was clearly the winner!
>Official Result: 'The Storm Trooper' Jamie Hewitt defeats Coltrane Aaronson (Split Decision in 5:00 of round 5). The match was rated as being Average.

jesterx7769
12-21-2010, 03:57 PM
One of the new features is judging robberies so I'm not seeing the problem here? The reporters are often wrong as well when it comes to those.

barkflex
12-21-2010, 04:04 PM
This is not meant as complaining, I said I thought it was great how far the engine has come.

jesterx7769
12-21-2010, 04:23 PM
I've been trying to keep track and see if it favors better/more popular guys or if its just random cuz Nilsson should have lost in one of mine BAD but he still got the robbery.

InsatiableInsanity
12-21-2010, 05:30 PM
I've been trying to keep track and see if it favors better/more popular guys or if its just random cuz Nilsson should have lost in one of mine BAD but he still got the robbery.

I think if realism were to be increased, you should get more robberies NOT based on things like reputation or name value, but rather if first name value = "Leonard" and second name value = "Garcia", and both name values = "yes", then decision value = "yes" regardless of fight description. :p