View Full Version : GDS Mafia Rules and Future Games Thread
theoutlaw321
10-23-2008, 07:27 AM
As has been discussed in the past; and revisited in earnest over the past couple of weeks. There has again been a call for an attempt to run more than one mafia game simultaneously. I have contacted Adam on behalf of us (the mafia playing community.) Adam has given his ok to having a second game running in addition to the main game. As Arlie was copied on the initial PM and on the response I received back from Adam; I assume that he has no problem with it also. So here we go!
In the correspondence with Adam, I assured him that we would work together to not clutter up the Dog Pound with unnecessary threads. Therefore I will be linking the necessary ones here. And will centralize them in this thread.
I am coping this from the thread that mjd started and has studiously kept up from its inception. We all owe him a thank you for keeping up with this. Going forward the list will be kept up with here. I will recombine the lists that have been separated. I will mark the regular ones and the short ones by using different colors. Then repost the separate lists in posts dealing with that form of game.
Mods:
Master List:
0. James Casey - Transformers: Generation 1 Mafia Running!
Panix04 - SFC Mafia - Ready to Go!(Will be moving down looking for a July starting date.)
TheOutlaw321 - DOTT 2.0(Subtle tweaking stage)
Moe Hunter - Marvel Civil War(working on)
5. ShadowedFlames* - Final Fantasy Mafia(Ready)
6. Undertaker666 - Movieland Massacre
7. TheOutlaw321 - Survivors Mafia
8. BlueStar - Power Rangers
9. mjdgoldeneye - Outbreak Mafia
10. Clarity
11. Destiny - Destiny's Sunnydale: Welcome To The Hellmouth - Ready to Go!
12. Akki - Politics Mafia
13. Derek_B- Pokemon
14. Slim Jim - MGS: A Virtual Reality - Ready to Go!
15. Nevermore - The Godfather Mafia: An Offer You Can't Refuse
16. Glotnot - Webcomic Mafia
17. Imarevenant - Rain of Ember Mafia
18. ford
19. TheRock13 - British TV Mafia
20. Crychon - Hollywood Horror 2
21. infinitywpi - Famous Comedian Mafia
22. cyberkitten01 - Marvel: Secret Invasion Mafia - Ready to Go!
23. The Black Phenom - Spider-Man mafia
24. djthefunkchris
25. Sprinklefurball - Homestar Runner Mafia
26. Arrows - Hereos 2.0
27.
28.
29.
30. Wallbanger - Cassini's Lament: A Tale of Interplanetary Diplomacy
31. djthefunkchris - Scavenger Hunt Mafia
32. I Effin Rule - Dust
33. theoutlaw321 - Part 1
34. nZane - Barebones 2.0
35. The Shape-Alphabet
36. Midnightnick CV 97 Part 1
37.
38. theoutlaw321 Part 2
40. Midnightnick CV 97 Part 2
41. theoutlaw321 Survivor Part 2
42. Midnightnick CV 97 Part 3
43. derek_b-TBD
44. The Rock 13-British TV Mafia 2
45. Astil- Meme Mafia(Ready)
46. Astil-VG2
47. The Shape
48. The Shape
49. i effin rule-Abaddon
50. Librarian-Cats and Dogs Mafia
51. d_w_w- Character Creation Mafia
52. iMac-Scrubs
53. supermareo-Discworld mafia
54. mjdgoldeneye-Freegreen Heights
55. UFC-King-Bone Mafia
56. Actarus-Iron Chef Mafia
57. Imarevenant-TBD Part 2
58. blackphoenix-MMA Mafia
59. theoutlaw321-Forum Wars 2.0
60. Astil-NBA Mafia
61. Librarian-Kotor
62. dww-TBD
63. Imarevenant-Askewniverse Mafia
64. Glotnot-Invader Zim Mafia
65. Aido- Mafia Mafia
66. The Two- Medical Mafia
67. UFC-King-2012- Aftermath Mafia
68. Tha Black Phenom-Hey Arnold!
69. UFC-King-TBD
70. Prophet-Dead Men Tell No Tales
71. Librarian-Battle Royale
72. Destiny-Lost
Short Form
30. Wallbanger - Cassini's Lament: A Tale of Interplanetary Diplomacy
31. djthefunkchris - Scavenger Hunt Mafia
32. I Effin Rule - Dust
33. theoutlaw321 - Part 1
34. nZane - Barebones 2.0
36. Midnightnick CV 97 Part 1
38. theoutlaw321 Part 2
40. Midnightnick CV 97 Part 2
42. Midnightnick CV 97 Part 3
45. Astil- Meme Mafia
47. The Shape
49. i effin rule-Abaddon
51. d_w_w- Character Creation Mafia
52. iMac-GTA: Vice City
55. UFC-King-Classic Mafia
60. Astil-NBA Mafia
61. Librarian-Kotor
63. Imarevenant-Askewniverse Mafia
64. Glotnot-Invader Zim Mafia
65. Aido- Mafia Mafia
66. The Two- Medical Mafia
68. Tha Black Phenom-Hey Arnold!
69. UFC-King-TBD
theoutlaw321
10-23-2008, 07:28 AM
Mods:
Long Form:
0. Antithesis(ier/Rev) - Sin: Every Act Has Consequences (Final Stages)Running
1. Panix04 - SFC Mafia - Ready to Go!(Will be moving down looking for a July starting date.)
2. TheOutlaw321 - DOTT 2.0(Subtle tweaking stage)
3. Moe Hunter - Marvel Civil War(working on)
4. James Casey - Transformers: Generation 1 Mafia(80% Complete)
5. ShadowedFlames* - Final Fantasy Mafia(90%)
6. Undertaker666 - Movieland Massacre
7. TheOutlaw321 - Survivors Mafia
8. BlueStar - Power Rangers
9. mjdgoldeneye - Freegreen Heights
10. Clarity
11. Destiny - Destiny's Sunnydale: Welcome To The Hellmouth - Ready to Go!
12. Akki - Politics Mafia
13. Derek_B- Pokemon
14. Slim Jim - MGS: A Virtual Reality - Ready to Go!
15. Nevermore - The Godfather Mafia: An Offer You Can't Refuse
16. Glotnot - Webcomic Mafia
17. Imarevenant - Rain of Ember Mafia
18. ford
19. TheRock13 - British TV Mafia
20. Crychon - Hollywood Horror 2
21. infinitywpi - Famous Comedian Mafia
22. cyberkitten01 - Marvel: Secret Invasion Mafia - Ready to Go!
23. The Black Phenom - Spider-Man mafia
24. djthefunkchris
25. Sprinklefurball - Homestar Runner Mafia
26. Arrows - Hereos 2.0
35. The Shape-Alphabet
41. theoutlaw321 Survivor Part 2
43. derek_b-TBD
44. The Rock 13-British TV Mafia 2
46. Astil-VG2
48. The Shape
50. Librarian-Cats and Dogs Mafia
53. supermareo-Discworld mafia
54. mjdgoldeneye-TBD
56. Actarus-Iron Chef Mafia
57. Imarevenant-TBD Part 2
58. blackphoenix-MMA Mafia
59. theoutlaw321-Forum Wars 2.0
62. dww-TBD
67. UFC-King-2012- Aftermath Mafia
Posted here for your use. These rules have been used and added to by numerous mods. To all that have contributed > Thanks!
READ OR DIE
HOW TO PLAY:
- All of you will be PM’d a role and your alignment. The objective is to eliminate all members of the opposing alignment from the game.
- Each player has been given a role with their own special ability. Your PM will explain what it does, if you are meant to know. You don’t have to reveal what your role is to the other players, nor will I do so in my updates. Then again there is nothing to stop you, so if you feel that it may help prove your innocence, go ahead – just keep in mind that this could also backfire and help the mafia. In other words, claim at your own risk. Likewise, you may lie about who you are if you wish. If you want to use your abilities, PM me. DO NOT post it in the thread.
- The game is split into two phases, Day and Night. The game begins during the day, and all players (Mafia and Townie alike) post in the thread, deciding who to kill off. Lynching is the only way for the Townies to kill the Mafia, so be sure to examine voting patterns of your fellow players. I might also provide clues in the death write ups, but over-reliance on those is ill-advised as some may be traps. Day phases will last 48 hours or until a consensus is reached. Night phases will last 24 hours but may end earlier if all night activities are concluded.
- All voting and discussion is to occur within the thread. Town players may discuss who they think is Mafia, and Mafia members should be trying to bluff/convince/blend in, and generally try not to get voted for. To vote, post Vote: Username (MUST BE IN BOLD!). You can also change your vote, by typing Change Vote: Username (AGAIN BOLDED!). You can also change your vote to nobody by typing Change Vote: No Vote (IN BOLD!). You can also choose to vote for No Lynching by using Vote: No Lynch (yeah... BOLDED!), meaning you actively vote to not lynch anyone during that day phase rather than passively not voting at all. You must post in the thread for your vote to be counted. You do not have to vote if you do not wish to.
- A Day Phase is over whenever a person obtains more than 50% of the vote (and is lynched) or when the 48 hours run out. If no majority vote has been reached by the time the day phase expires, a no lynch will be declared. Once a person dies, I will reveal their alignment and role.
- Night falls after somebody is executed or a no lynch is achieved. During this time, the Mafia can discuss who they want to kill next (using whatever form of communication appeals to them). Abilities are also used during this time. To use an ability, PM both mods (djthefunkchris / Crychon), and we'll PM you the outcome of the ability the following day phase. If it is something serious like somebody getting killed, I will update it in the thread. If possible though, try to PM me what you want to do as soon after night falls as possible to keep things moving along at a quick pace.
- Night ends once I post who gets killed, and the cycle repeats itself. The Town players win if all Mafia members are dead, and vice versa. Remember, this is a team effort, so if you think sacrificing someone may help your cause, go ahead.
-Remember, some roles such as investigators and protectors are more valuable to the town – so try to keep them alive!
RULES:
- I know it’s the Dog Pound, but try not to postwhore in the thread anyway. Feel free to trash talk, accuse, call out other players if you want, but if you’re going to vote, at least state some kind of reason as to why you’re doing so.
- Though I can’t force you to post, I’d love to see active participation. I would advise everyone try to check in with this game at least once a day. Things move fast and you can fall behind pretty easily.
- Once you are dead, you stay dead, and may not participate until the game is over. This includes notes found on your corpse, cryptic messages from the dead, etc, etc. You may also not advise the remaining players on what to do – besides, to prevent cheating, I will not provide the dead with any additional information than they would get if they were still alive. Of course, I’m willing to listen to your theories as to what’s going on. Likewise, I'd appreciate if those not taking part try not help those playing, though general comments on how things are going would be welcomed in the Sign Up Thread.
- Unless your role PM specifically states otherwise, all players may not discuss game plan, your role, or alignment outside the thread. Of course, I can’t enforce this, but I believe secretly revealing information amongst each other would spoil the game, so try not to do it.
- Players are not allowed to edit their posts in this thread at all, as it allows for those who make mistakes to remove all of the evidence without any effort. Since I can't enforce this, I strongly encourage all players to scrutinize any posts they notice that have been edited.
-Players are not allowed to cut and paste anything straight from the Role PM except the Role title. No cutting and pasting from the body of the PM. You can paraphrase what your Role PM says but that is all.
-Please play your role/alignment and play to win. We will be strict about this, so please don't make us enforce it.
-Talking about your role after death or to those who have died IS NOT allowed.
-Not everything is as it seems. If something unexpected happens, feel free to question it to me in private, and if I can, I'll answer.
We reserve the right to mod kill if we find out that any of these rules have been broken. Please remember that you are not the only one playing this game, so don't ruin it for everyone else!
The mods for this game are ??? and ???. All PMs regarding abilities, questions or anything else should be sent to Both of us. If you fail to communicate your information then I will go on what I have. You have be warned!
Let us all keep in mind that this is a game and should be an enjoyable experience.
Do Not Post Until After The Opening Write Up Has Been Posted!
More useful info! Thanks again mjd!
Here's some links and information for any future mods.
Flash Guide To Mafia (http://www.sitesled.com/members/mikeburnfire/mafiascum04.swf) - See the roles section for inspiration.
On Town-to-Scum Ratio:
Experience has proven that there is no one right ratio of scum to townies. However, most successful and standard games have between 1/4 and 1/3 of the players as enemies to the town. Mason groups may allow for more scum, while cults (depending on their set up) would lower the count.
On Formatting:
Although you can format the look of your game however you please, a clean and simple format makes things easy on the players. See any previous game for the standard Play List/Graveyard set up.
Here are 2 sample roles from the first GDS mafia game. The format of the roles have become a standard:
[QUOTE]You are Richard Eisen, Supreme Syndicate Aligned Soulless Prick Kingpin
You own it all. SWF is on top of the world… and you’re going to keep it that way, no matter who you have to kill to do it. To achieve these ends you’ve organized the Supreme Syndicate, an evil organization bent on conquering the CornellVerse wrestling industry at any cost.
Each night phase, you must PM me the name of one person the mafia wishes to target for a night kill and the name of the mafia player who will perform the hit. The player chosen to perform the hit will be unable to use any of their own abilities until the following night. Be warned: some targets are more dangerous than others.
Additionally, due to your extensive criminal network, you can make yourself appear town aligned if investigated – but this will only last as long as your entire mafia stays intact.
You may communicate outside of the game thread with your fellow mafia members. They are:
Rich Money - tristram
Enforcer Roberts – Bye1918/Arrows
You win when the Supreme Syndicate is equal in number to the remaining townspeople.
You are Jason Azaria, CornellVerse Aligned Man of 1,000 Useless Facts
As the premier sportscaster in North America, you’ve got a lot of pull with the higher ups… oh wait, that’s right, you’re only the second best in North America, loser! Seriously though, you can get your job done better than most, and you’ve got a great memory for useless facts you picked up on Wikipedia.
Each night, I’ll PM you one fact that you’ve discovered in your research, which may or may not help the town. It is up to you to decide how to use the information you receive.
You win when all threats to the CornellVerse have been eliminated.
theoutlaw321
10-23-2008, 07:28 AM
Short Form:
Short Form
27. mjdgoldeneye - The Elder Scrolls: Oblivion Running
28. The Rock 13 - Only Fools and Horses Mafia
29. Imarevenant - Destroy All Monsters Mafia
30. Wallbanger - TBD
31. djthefunkchris - Scavenger Hunt Mafia
32. I Effin Rule - Dust
33. theoutlaw321 - Part 1
34. nZane - Barebones 2.0
36. Midnightnick CV 97 Part 1
37. ya_its_me Family Guy Mafia
38. theoutlaw321 Part 2
40. Midnightnick CV 97 Part 2
42. Midnightnick CV 97 Part 3
45. Astil- Meme Mafia
47. The Shape
49. i effin rule-Abaddon
51. d_w_w- Character Creation Mafia
52. iMac-GTA: Vice City
55. UFC-King-Classic Mafia
60. Astil-NBA Mafia
61. Librarian-Kotor
63. Imarevenant-Askewniverse Mafia
64. Glotnot-Invader Zim Mafia
65. Aido- Mafia Mafia
66. The Two- Medical Mafia
68. Tha Black Phenom-Hey Arnold!
69. UFC-King-TBD
As per discussion, the only regulations that have been placed on these short form are as follows:
1. Limited to <25 roles.
2. Signups to start during the 2nd (???) day phase. (I will leave this open as I think that it should get a little more discussion.)
theoutlaw321
10-23-2008, 07:28 AM
1) Lakeside's Grand Finale Mafia-Astil 90,155http://67.19.230.90/~arles/forum/showthread.php?t=35901
2)Marvel Mafia-Imarevenant 84,930 http://67.19.230.90/~arles/forum/showthread.php?t=31230 3) Welcome to E-Ville-derek_b 81,846 http://67.19.230.90/~arles/forum/showthread.php?t=29908
4) GDS Forum Wars-theoutlaw321 81,196 http://67.19.230.90/~arles/forum/showthread.php?t=30813
5) DOTT Mafia-theoutlaw321 79,502 http://67.19.230.90/~arles/forum/showthread.php?t=27177
6) CornellVerse Mafia 2.0-Sadistic Blessings 75876 http://67.19.230.90/~arles/forum/showthread.php?t=24743
7) Gotham City Mafia-djthefunkchris 75,115http://67.19.230.90/~arles/forum/showthread.php?t=35415
8) Star Wars Mafia 2.0-i effin rule 65,335http://67.19.230.90/~arles/forum/showthread.php?t=34758
9) Star Wars Mafia-i effin rule 58,328http://67.19.230.90/~arles/forum/showthread.php?t=28139
10) Cartoon Chaos Mafia-mjdgoldeneye 57,120http://67.19.230.90/~arles/forum/showthread.php?t=28812
11) Real World Chaos Mafia-mjdgoldeneye 56,144 http://67.19.230.90/~arles/forum/showthread.php?t=25480
12) Cornellverse Mafia- Sadistic Blessings 51,508 http://67.19.230.90/~arles/forum/showthread.php?t=24182
13) Hereos Mafia-Arrows 46,653http://67.19.230.90/~arles/forum/showthread.php?t=31915
14) Hollywood Horror Mafia-Crychon 44,175http://67.19.230.90/~arles/forum/showthread.php?t=34042
15) Southpark Mafia-ya_its_me 35,178http://67.19.230.90/~arles/forum/showthread.php?p=530785#post530785
16) Rocky and Bullwinkle Mafia:Frostbite Falls Under Siege-Wallbanger 29,846http://67.19.230.90/~arles/forum/showthread.php?t=29,889
theoutlaw321
10-23-2008, 07:29 AM
1) Barebones Mafia-nZane 50,417http://67.19.230.90/~arles/forum/showthread.php?t=26720
2) Video Game Mafia-Astil 29,955http://67.19.230.90/~arles/forum/showthread.php?t=26952
3) Music Mythology Mafia-Midnightnick 7,723 http://67.19.230.90/~arles/forum/showthread.php?p=514108#post514108
[Left]4) MMO Mafia-d_w_w 6,324http://67.19.230.90/~arles/forum/showthread.php?p=524958#post524958
5)Punk Mafia-Glotnot 2,793
theoutlaw321
10-23-2008, 07:29 AM
masterded 12-10 (RWC, VG, DOTT, CC, Marvel)
Mr T Jobs To Me 10-7 (CV2, VG, BB, R&B, SP)
Wallbanger 10-7(CV, RWC, DOTT, Marvel, Hereos, Gotham, MusicMyth, Recess)
Midnightnick 9-7 (VG, Recess)
mjdgoldeneye 9-10(CV, CV2)
gonvick 9-10(DOTT, R&B, Hereos, HH, SP)
Arrows 8-6 (CV2, DOTT, SP)
Astil 8-7(R&B, Hereos, HH, MMO, SP)
BIGJOSH 8-7 (VG, DOTT)
BlueStar 8-8(SW, CC, HH)
The Aussie 8-10 (RWC, BB, Marvel, Hereos)
theoutlaw321 7-1 (BB, Marvel, Simpsons)
Moe Hunter 7-4 (CV2, RWC, CC)
machinesxe 7-4 (CV2, BB, SP)
Lostrelms 7-7 (VG, R&B)
trypio 7-9(CC, FW, Hereos, HH)
The Shape 6-4(CC, Lake)
Destiny 6-4(FW, Marvel, MusicMyth, MMO, SP)
djthefunkchris 6-5 (BB, CC, Marvel)
i effin rule 6-8 (RWC, VG, R&B, Gotham)
Crychon 6-11(CC, EVille)
bak42 5-2(Recess)
comradebot 5-3(SW2, Gotham, SP)
cappyboy 5-3(EVille)
panix04 5-4 (CV2, DOTT, R&B)
NickC13573 5-5(MusicMyth)
derek_b 5-5 (VG)
Antithesis 5-6
ShadowedFlames 5-8(MusicMyth, SP)
Sprinklefurball 5-9 (RWC, BB, Marvel, SP)
widowmaker 4-0(MMO, Simpsons)
Minister Whitey 4-0 (RWC, CC)
RKO_HBK 4-0(HH)
dww 4-1(Hereos)
Bear 4-2(Lake, SP)
Jim Force 4-2
Nevermore 4-2(FW, SW2)
Ghetto Anthony 4-2(R&B)
Actarus 4-2(MMO, SP)
treton 4-3(SP)
blackphoenix 4-3(MusicMyth, Simpsons)
jbergey_2005 4-5(Marvel)
Ya_its_me 4-5(R&B)
TheEdgeOfReason 4-5 (VG, DOTT)
Slim Jim 4-7(FW)
Imarevenant 4-8(R&B, FW)
ubernoob 3-0
mad5226 3-1(CV, DOTT)
moon_lit_tears 3-1(Punk, Recess)
Orange-kun 3-1(SP)
lprock 3-2(Lake, Punk)
JackalBane 3-2(Hereos)
The Rock 13 3-2(SW2, Gotham)
THEDEMONSEED 3-3
Self 3-3
supermareo 3-5(SW, Marvel)
foolinc 3-5(HH, MusicMyth)
Undertaker666 3-6(CV, CV2, DOTT)
Glotnot 3-6
DaBlaze 2-0
Librarian 2-1(MusicMyth, SP)
SuperOwens 2-1(SP)
rdsinclair 2-2(SW)
cyberkitten01 2-2
James Casey 2-2(SW, SW2)
iMac 2-3(Punk)
Gruntmark 2-4(SP)
Tha Black Phenom 2-4(Gotham, SP)
The Archer 2-5(Punk)
UFC-KING 2-5
Clarity 2-6 (VG)
eayragt 1-0
Justin Tyme 1-0
Jehovah 1-0
jerlito 1-0
Remianen 1-0
keefmoon 1-0
hollywood704 1-0
DocStevens 1-0
Thomnipotent 1-0
The Warrior 1-0
PattyNBK 1-0(Hereos)
Cyberfreak 1-0
praguepride 1-0
TobiasParker 1-0
Blode 1-0
JTAndSilentBob 1-0(SP)
Aido 1-0(Recess)
SeanMcFly 1-0
spikerdude 1-0
PeterHilton 1-1
DreamGoddessLindsey 1-1
The Two 1-2(SP)
mistaken 1-2(SP)
shamelessposer 1-2 (CV2)
joose2001 1-2
ford 1-3
jagilki 1-3 (RWC, R&B)
pertija 1-3(Hereos)
infinitywpi 1-4
Sensai of Mattitude 1-4
Prophet 1-5(MusicMyth)
nZane 1-12(SW2, Marvel)
Pampero Firpo 0-1
tristram 0-1
SadisticBlessings 0-1
jamck 0-1
mike b 0-1
ke13 0-1
LadyM 0-1
Donald R Decicco 0-1
Blasphemywebleed 0-2
Akki 0-2
TJRoh 0-3
Gabbo 0-3
Hamsalad 0-1 (I refuse to acknowledge that he won as part of the town. Yes almost 2 years latter that still is a sore spot.)
theoutlaw321
10-23-2008, 07:43 AM
Reserved in case
theoutlaw321
10-23-2008, 09:37 AM
Link. (Complete listing to be added later.) http://67.19.230.90/~arles/forum/showthread.php?t=29293&highlight=scummies
Derek B
10-23-2008, 09:42 AM
Can we post in this thread now? :)
theoutlaw321
10-23-2008, 09:44 AM
Can we post in this thread now? :)
Well you just did. :cool:
mistaken
10-23-2008, 09:50 AM
did he comment on setting up a second area just for games?
or was that not part of the request?
my general thoughts are, the games bring people into GDS so it's a great way to advertise to new and existing customers. but I really do understand not over gaming the Dog Pound.
So a new area, the Dog Park or something that is just for playing games just makes a lot of sense, maybe not.
Just asking, as that was the point of the thread i posted, that you said was already being addressed to Adam.
thanks for the heads up.
-Mistaken
theoutlaw321
10-23-2008, 09:56 AM
did he comment on setting up a second area just for games?
or was that not part of the request?
my general thoughts are, the games bring people into GDS so it's a great way to advertise to new and existing customers. but I really do understand not over gaming the Dog Pound.
So a new area, the Dog Park or something that is just for playing games just makes a lot of sense, maybe not.
Just asking, as that was the point of the thread i posted, that you said was already being addressed to Adam.
thanks for the heads up.
-Mistaken
I didn't request for a seperate area to be set up. I know Adam's feelings on over flooding the Dog Pound. ;) That is why I felt that there should be a concerted effort on our part not to overstep our bounds per say. I feel like if they felt there was a need for a seperate area to be set up then they would.
Honestly, I think that we are still in the 'let's see if this two games at a time thing' will work, before we start asking for more. :cool:
The Rock 13
10-23-2008, 09:58 AM
Awesome thread. Although I am sort of thinking about changing the athletics mafia to something else.
theoutlaw321
10-23-2008, 10:00 AM
Awesome thread. Although I am sort of thinking about changing the athletics mafia to something else.
Thanks. I'll eventually get the other stuff up that I think belongs here.
And by all means feel free to rename/change to whatever you would like to. :cool:
djthefunkchris
10-23-2008, 10:03 AM
I like this, very clean, easy to keep up with.
Do we use MJD's thread still for mod sign-ups, or do we just use this one?
theoutlaw321
10-23-2008, 10:06 AM
I like this, very clean, easy to keep up with.
Do we use MJD's thread still for mod sign-ups, or do we just use this one?
My intentions are to combine the threads into this one. (Kind of what I approached Adam with. Hopefully that will work out well.) So with that said; feel free to use this as the place to sign up/change themes/discuss general things concerning these games. :cool:
sprinklefurball
10-23-2008, 11:31 AM
Just to hold you guys off before the 8 years until homestar mafia comes out...
SHZemail episode 1 (http://www.youtube.com/watch?v=_pTSbXsjSSc)
:D
cappyboy
10-23-2008, 01:24 PM
Could I ask what the signifigance if any of the the blue type is please?
theoutlaw321
10-23-2008, 01:25 PM
Could I ask what the signifigance if any of the the blue type is please?
The short form games.
Astil
10-23-2008, 01:58 PM
Aparantly I ran a short form game and didn't even know it.
What's up with that?
mjdgoldeneye
10-23-2008, 02:27 PM
Nice job... Trying to find old game threads and stuff had been a hassle...
:p
Astil
10-23-2008, 02:29 PM
Nice job... Trying to find old game threads and stuff had been a hassle...
:p
At the bottom, from the "begining"
Then sort by replies. They are all basically up at the top.
nZane
10-23-2008, 02:32 PM
Go ahead and bump Barebones 2.0 down to the bottom of the short form list. My new job is looking to be quite a bit more involved than I thought, so I won't be up for running anything anytime soon.
Also, might be nice to add a link to the 2007 Scummies (http://67.19.230.90/~arles/forum/showthread.php?t=29293&highlight=scummies) in one of the first posts. :D
Midnightnick
10-23-2008, 02:32 PM
Go ahead and bump Barebones 2.0 down to the bottom of the short form list. My new job is looking to be quite a bit more involved than I thought, so I won't be up for running anything anytime soon.
Also, might be nice to add a link to the 2007 Scummies (http://67.19.230.90/%7Earles/forum/showthread.php?t=29293&highlight=scummies) in one of the first posts. :D
Oh, how I was the 1st Most Improved Player alongside Machine.
And Best Scum Group. :D
mjdgoldeneye
10-23-2008, 03:46 PM
Also, the waiting list needs editing... DJ's game is over, Astil's has started.
theoutlaw321
10-23-2008, 04:47 PM
Aparantly I ran a short form game and didn't even know it.
What's up with that?
Yeah. /shruggs Thought that since starting the short form games, then I might as well put the ones that qualify in that palce. :cool:
Go ahead and bump Barebones 2.0 down to the bottom of the short form list. My new job is looking to be quite a bit more involved than I thought, so I won't be up for running anything anytime soon.
Also, might be nice to add a link to the 2007 Scummies (http://67.19.230.90/~arles/forum/showthread.php?t=29293&highlight=scummies) in one of the first posts. :D
I will do. On both counts. :cool:
Here's some links and information for any future mods. If you want to copy this to the beginning of the thread, I can remove this post.
Flash Guide To Mafia (http://www.sitesled.com/members/mikeburnfire/mafiascum04.swf) - See the roles section for inspiration.
On Town-to-Scum Ratio:
Experience has proven that there is no one right ratio of scum to townies. However, most successful and standard games have between 1/4 and 1/3 of the players as enemies to the town. Mason groups may allow for more scum, while cults (depending on their set up) would lower the count.
On Formatting:
Although you can format the look of your game however you please, a clean and simple format makes things easy on the players. See any previous game for the standard Play List/Graveyard set up.
Here are 2 sample roles from the first GDS mafia game. The format of the roles have become a standard:
/nod Will try and get this up there in the AM. :cool:
Also, the waiting list needs editing... DJ's game is over, Astil's has started.
:p:cool:
Good stuff guys. Keep it coming.
Antithesis
10-23-2008, 06:05 PM
I agree, great thread, and thank you for compiling all related info in one place.
I'm not just posting to clutter up things, I wante dto ask how does a game mod format the link from lynch and night write ups to the beginning of the game thread?
Thanks in advance.
i effin rule
10-23-2008, 06:22 PM
I agree, great thread, and thank you for compiling all related info in one place.
I'm not just posting to clutter up things, I wante dto ask how does a game mod format the link from lynch and night write ups to the beginning of the game thread?
Thanks in advance.
What I do is click the post # in the upper right (for example yours is 28). That will bring up another page. Then in the very top right corner of the page you'll see a link going back to the thread. If you click this, it'll send to back to the thread, but starting at the post # you redirected from.
Using the example of your post again, the URL would be http://67.19.230.90/~arles/forum/showthread.php?p=512221#post512221
theoutlaw321
10-23-2008, 06:23 PM
I agree, great thread, and thank you for compiling all related info in one place.
I'm not just posting to clutter up things, I wante dto ask how does a game mod format the link from lynch and night write ups to the beginning of the game thread?
Thanks in advance.
Thanks. And I will attempt to answer the question. There may be an easier way to do it, but this is how I go about it.
1)After posting the Writeup in the thread; I quote it.
2)I place the necessary three characters to make it okay format wise after the quoted writeup.
3)Then I hit preview post.
4)Then copy the link to the beginning post or where ever you are keeping up with it.
Hope that helps, and I didn't make it sound more complicated then need be. :cool:
theoutlaw321
10-23-2008, 06:25 PM
What I do is click the post # in the upper right (for example yours is 28). That will bring up another page. Then in the very top right corner of the page you'll see a link going back to the thread. If you click this, it'll send to back to the thread, but starting at the post # you redirected from.
Using the example of your post again, the URL would be http://67.19.230.90/~arles/forum/showthread.php?p=512221#post512221
And there you have it. I learned something today. Thanks. :cool:
djthefunkchris
10-23-2008, 09:50 PM
Thanks. And I will attempt to answer the question. There may be an easier way to do it, but this is how I go about it.
1)After posting the Writeup in the thread; I quote it.
2)I place the necessary three characters to make it okay format wise after the quoted writeup.
3)Then I hit preview post.
4)Then copy the link to the beginning post or where ever you are keeping up with it.
Hope that helps, and I didn't make it sound more complicated then need be. :cool:
I never would have thought of that, interesting.
What I do is click the post # in the upper right (for example yours is 28). That will bring up another page. Then in the very top right corner of the page you'll see a link going back to the thread. If you click this, it'll send to back to the thread, but starting at the post # you redirected from.
Using the example of your post again, the URL would be http://67.19.230.90/~arles/forum/showthread.php?p=512221#post512221
That's how I did it, and I didn't exactly figure it out till the game got going.
theoutlaw321
10-24-2008, 09:22 AM
Okay. I am going to try and keep track of all the players. Question for you all. How do I handle the times that players replace others in the same game?
mjdgoldeneye
10-24-2008, 12:38 PM
Okay. I am going to try and keep track of all the players. Question for you all. How do I handle the times that players replace others in the same game?
You mean you're trying to keep track of who played in what game? Or what?
If that's what you mean, I'd just note "Player A replaced by Player B" or put Player A (Player B).
mistaken
10-24-2008, 01:21 PM
Okay. I am going to try and keep track of all the players. Question for you all. How do I handle the times that players replace others in the same game?
are you going to run a player ranking system as well? that would be cool. :D
theoutlaw321
10-24-2008, 01:45 PM
You mean you're trying to keep track of who played in what game? Or what?
If that's what you mean, I'd just note "Player A replaced by Player B" or put Player A (Player B).
are you going to run a player ranking system as well? that would be cool. :D
Yeah an actual won/lost record.
d_w_w
10-24-2008, 01:50 PM
Okay. I am going to try and keep track of all the players. Question for you all. How do I handle the times that players replace others in the same game?
Just my opinion...
But I feel like your first role should be the one that counts. I've played as a replacement before in games where I've died early and, well, it just seems qualitatively different.
Cool idea though.
mjdgoldeneye
10-24-2008, 01:52 PM
Yeah an actual won/lost record.
I'd somehow find a way to bracket the info... Maybe put the facts into excel and then export to a picture?
Put the names on the left, and have columns for wins, survivals, losses, drops (times replaced), etc.
The Rock 13
10-25-2008, 07:13 AM
What would people think about a British TV mafia?
Midnightnick
10-25-2008, 12:08 PM
What would people think about a British TV mafia?
I doubt I'd know any characters from it, but I'd play and learn my role. :D
Derek B
10-25-2008, 12:16 PM
I just realised no-one has made a Battlestar Galactica mafia game yet... for shame on you all, even I would know something about that but not enough to actually make a game out of it. Similarly, I'd love to see an X-Files game although that one might be tougher to pull off.
Needless to say, neither of those themes are going to be the theme for my second game. :)
Crychon
10-25-2008, 12:45 PM
What would people think about a British TV mafia?
I <3 British TV, though... I only really watch their comedies...
theoutlaw321
10-25-2008, 01:15 PM
I just realised no-one has made a Battlestar Galactica mafia game yet... for shame on you all, even I would know something about that but not enough to actually make a game out of it. Similarly, I'd love to see an X-Files game although that one might be tougher to pull off.
Needless to say, neither of those themes are going to be the theme for my second game. :)
X-Files would be bitchin'
Won/Loss records are updated thru RWC. If you see an error let me know. :cool:
The Rock 13
10-26-2008, 10:31 AM
Well could you replace Athletics mafia with British TV mafia please Outlaw?
theoutlaw321
10-26-2008, 10:40 AM
Well could you replace Athletics mafia with British TV mafia please Outlaw?
Done.
i effin rule
10-26-2008, 12:13 PM
X-Files would be bitchin'
Won/Loss records are updated thru RWC. If you see an error let me know. :cool:
I should be 0-3 thru RWC. I think the one win you have for me is CV1, but I was a sibling group and we died :(.
theoutlaw321
10-26-2008, 12:49 PM
I should be 0-3 thru RWC. I think the one win you have for me is CV1, but I was a sibling group and we died :(.
Who was the other one? And I guess that was in you win condition?
i effin rule
10-26-2008, 12:51 PM
Who was the other one? And I guess that was in you win condition?
TheEdgeofReason, and yeah to the best of my knowledge we had to survive to win.
theoutlaw321
10-26-2008, 12:54 PM
TheEdgeofReason, and yeah to the best of my knowledge we had to survive to win.
Thanks.
Midnightnick
10-26-2008, 12:55 PM
Thanks.
I just checked the C-Verse game, and the win condition for both TEOR and IER was simply
You win when all threats to the CornellVerse have been eliminated.
Nothing about both siblings being alive.
You've got a win IER. :D
theoutlaw321
10-26-2008, 12:55 PM
I just checked the C-Verse game, and the win condition for both TEOR and IER was simply
You win when all threats to the CornellVerse have been eliminated.
Nothing about both siblings being alive.
You've got a win IER. :D
Argh. Just changed it.
i effin rule
10-26-2008, 01:04 PM
I just checked the C-Verse game, and the win condition for both TEOR and IER was simply
You win when all threats to the CornellVerse have been eliminated.
Nothing about both siblings being alive.
You've got a win IER. :D
Strange. I could have swore that we had to both live. Sorry, outlaw.
theoutlaw321
10-26-2008, 01:08 PM
Strange. I could have swore that we had to both live. Sorry, outlaw.
No problem. Just want to try and make it accurate.
The Shape
10-26-2008, 08:35 PM
Put me down for a short game...I have an idea which really couldn't work with anything bigger...xD
Midnightnick
10-26-2008, 08:37 PM
Put me down for a game in general, I don't know if it'll be small or not. I doubt it.
Cornellverse 1997.
Derek B
10-27-2008, 04:20 AM
Put me down for a game in general, I don't know if it'll be small or not. I doubt it.
Cornellverse 1997.
Hooray!! :D
theoutlaw321
10-27-2008, 09:54 AM
Put me down for a short game...I have an idea which really couldn't work with anything bigger...xD
Put me down for a game in general, I don't know if it'll be small or not. I doubt it.
Cornellverse 1997.
Done.
ya_its_me
10-27-2008, 05:46 PM
Put me down for short-form, Family Guy Mafia.
Midnightnick
10-27-2008, 06:31 PM
Change of plans.
I'd like to reserve a series of short form games.
C-Verse 1997 1
C-Verse 1997 2
and finally
C-Verse 1997 3.
I can't do it longform because it'd take ages for it to come to fruitation.
Short form means it stays in people's minds. And I love series. :cool:
theoutlaw321
10-27-2008, 08:23 PM
Put me down for short-form, Family Guy Mafia.
Done.
Change of plans.
I'd like to reserve a series of short form games.
C-Verse 1997 1
C-Verse 1997 2
and finally
C-Verse 1997 3.
I can't do it longform because it'd take ages for it to come to fruitation.
Short form means it stays in people's minds. And I love series. :cool:
Done. And before anyone starts raising cain. I think that there should be a general rule of thumb for things such as this. Like so many games to run between games by the same modder? 3?
theoutlaw321
10-27-2008, 08:26 PM
And I am going to put my name in the hat for the second Surivor game. As well as a two part short series game.
Midnightnick
10-27-2008, 08:26 PM
Done.
Done. And before anyone starts raising cain. I think that there should be a general rule of thumb for things such as this. Like so many games to run between games by the same modder? 3?
I think it depends on the amount of people on the waiting list.
For Long Form, 5-7.
Short Term, 3-4.
theoutlaw321
10-27-2008, 08:28 PM
I think it depends on the amount of people on the waiting list.
For Long Form, 5-7.
Short Term, 3-4.
Too bad we can't lynch people off the waiting list. So our games come up sooner. Oh did I say that out loud? :eek: LOL
I was just kidding. :cool:
Midnightnick
10-27-2008, 08:55 PM
Too bad we can't lynch people off the waiting list. So our games come up sooner. Oh did I say that out loud? :eek: LOL
I was just kidding. :cool:
Vote: Panix :D
theoutlaw321
10-30-2008, 07:08 PM
Vote: Panix :D
LOL. Will be checking with people that are on the list that have not played in awhile to see if they are still interested in their games.
theoutlaw321
11-01-2008, 07:02 PM
LOL. Will be checking with people that are on the list that have not played in awhile to see if they are still interested in their games.
Have checked with the next few modders on each list. Looks like everything is in order for the forseeable future.
If you guys would; the ones that aren't at the completion stage, just drop me a PM when it is. Thanks.
Derek B
11-06-2008, 11:47 AM
Sign me up for another game in the future. I'm not sure which of my various plans I'll use yet so I'm not sure if it will be short form or long form. But it'll definitely be fun no matter which one I choose. :)
theoutlaw321
11-06-2008, 05:05 PM
Sign me up for another game in the future. I'm not sure which of my various plans I'll use yet so I'm not sure if it will be short form or long form. But it'll definitely be fun no matter which one I choose. :)
Added. Just let me know.
Derek B
11-06-2008, 05:15 PM
Will probably be a long game... will just have to see how my next game goes before I decide for sure. And since that is miiiiiiles away, we may never get far enough to even need to worry about that. :)
machinesxe
11-07-2008, 12:04 AM
Sooooo I am a "cheater" and broke the rule on a technicality...Its a bummer but hell I'll never make that mistake again.
But lets be honest not just thinking about my situation but what's the difference in a paraphrase and a quote. I could lie for either, just b/c I claim it's a direct PM doesn't make my chances any better then anyone elses.I mean in the first couple of days I quoted MDJ on saying something he didn't truley say, that should be banded b/c it could be considered cheating...IDK just feel like I was on the verge of winning the game and got screwed for nothing. Sorry again to everyone but let this be a warning to one and all....DONT QUOTE ANYTHING PARAPHARE EVERYTHING! IT WILL COVER YOUR OWN ASS.
Astil
11-07-2008, 10:20 AM
Sooooo I am a "cheater" and broke the rule on a technicality...Its a bummer but hell I'll never make that mistake again.
But lets be honest not just thinking about my situation but what's the difference in a paraphrase and a quote. I could lie for either, just b/c I claim it's a direct PM doesn't make my chances any better then anyone elses.I mean in the first couple of days I quoted MDJ on saying something he didn't truley say, that should be banded b/c it could be considered cheating...IDK just feel like I was on the verge of winning the game and got screwed for nothing. Sorry again to everyone but let this be a warning to one and all....DONT QUOTE ANYTHING PARAPHARE EVERYTHING! IT WILL COVER YOUR OWN ASS.
My line of thinking is that paraphrasing is a easy enough thing to do. *shrug*
The Rock 13
11-07-2008, 10:24 AM
Would it be possible to sign up on long form for a British TV Mafia 2 or are you not allowed more than one on the list at a time?
The Shape
11-07-2008, 08:06 PM
I'm totally doing an Alphabet mafia. Guess it'd have to go in my spot on the main list for now, I'll think more about that and a Simpsons sequel once that's got going.
cyberkitten01
11-08-2008, 06:09 AM
My Marvel: Secret Invasion Mafia is ready, learned a lot from my hubby's game and it'll be a lot more balanced. Also no Red Skull since I've actually read the Secret Invasion comics and not just the build up now :)
Here's my record if you win with the town even after you're dead, otherwise it'll either count as another loss or just no wins at all.. If you understand
1 - 3 (HH, SW2, GN, LGF)
Librarian
11-08-2008, 02:15 PM
As a /co/mrade I was shocked he hadn't read them already. That and he doesn't use /rs/ but that's another argument.
theoutlaw321
11-08-2008, 04:51 PM
Will probably be a long game... will just have to see how my next game goes before I decide for sure. And since that is miiiiiiles away, we may never get far enough to even need to worry about that. :)
As stated earlier, feel free to change back and forth from long to short to long. Whatever you decide. Place is saved on the main list. It transfers over. I will look at it in a little bit and adjust, as both Midnight and I have signed up for multiple games so there will be spots in between those games.
Sooooo I am a "cheater" and broke the rule on a technicality...Its a bummer but hell I'll never make that mistake again.
But lets be honest not just thinking about my situation but what's the difference in a paraphrase and a quote. I could lie for either, just b/c I claim it's a direct PM doesn't make my chances any better then anyone elses.I mean in the first couple of days I quoted MDJ on saying something he didn't truley say, that should be banded b/c it could be considered cheating...IDK just feel like I was on the verge of winning the game and got screwed for nothing. Sorry again to everyone but let this be a warning to one and all....DONT QUOTE ANYTHING PARAPHARE EVERYTHING! IT WILL COVER YOUR OWN ASS.
Unfortunately a rule was broken. You are not the first to break one, probably won't be the last. Sometimes they are caught and sometimes not. Learn from it. And in the future if in doubt, ask a mod for that game.
My line of thinking is that paraphrasing is a easy enough thing to do. *shrug*
What he said.
Would it be possible to sign up on long form for a British TV Mafia 2 or are you not allowed more than one on the list at a time?
Yep. Done.
I'm totally doing an Alphabet mafia. Guess it'd have to go in my spot on the main list for now, I'll think more about that and a Simpsons sequel once that's got going.
Have entered it as your theme. As always, changing it is not a problem. As it gets closer feel free to change it to whatever you wish.
My Marvel: Secret Invasion Mafia is ready, learned a lot from my hubby's game and it'll be a lot more balanced. Also no Red Skull since I've actually read the Secret Invasion comics and not just the build up now :)
Here's my record if you win with the town even after you're dead, otherwise it'll either count as another loss or just no wins at all.. If you understand
1 - 3 (HH, SW2, GN, LGF)
I have fallen behind in that task. I am doing it on a game by game basis. Thanks.
As far as your husband's game. Sometimes setups work and sometimes they don't. I looked at it. Setup could have been almost the same, but with subtle differences and I think that it would have worked out fine. If you want to know my thoughts on exactly what I am talking about PM me.
Okay I think the list is up to date. If I have something wrong, feel free to let me know.
Astil
11-10-2008, 02:26 PM
I will jump on the end of both lists.
Short Game: Yu-gi-oh The Abridged Series
Long Game: ???
theoutlaw321
11-10-2008, 04:04 PM
I will jump on the end of both lists.
Short Game: Yu-gi-oh The Abridged Series
Long Game: ???
Added.
Destiny
11-10-2008, 04:09 PM
I can't wait for both the Simpsons Mafia and South Park mafia, not sure how much free time I'll have on my hands yet though.
machinesxe
11-10-2008, 04:16 PM
Would anyone be offened if I did a Porn Stars Passion: Revenge of Dick Diggler MOD??? Accually wouldn't be able to handle this whole mod but believe I have some good ideas if someone would like to run with it.
theoutlaw321
11-10-2008, 04:29 PM
Would anyone be offened if I did a Porn Stars Passion: Revenge of Dick Diggler MOD??? Accually wouldn't be able to handle this whole mod but believe I have some good ideas if someone would like to run with it.
There are so many things that can be said here, I just don't know where to begin. :cool:
theoutlaw321
11-10-2008, 05:56 PM
Hmm. We could almost run a second small game.
mjdgoldeneye
11-10-2008, 06:17 PM
I think now would be a good time to start the sign-ups for the next smaller game...
Is anyone ready and willing, though?
theoutlaw321
11-10-2008, 06:19 PM
I think now would be a good time to start the sign-ups for the next smaller game...
Is anyone ready and willing, though?
Good question. If we are going to wait and start it like we did the last one then I say hold off. If we think that we can get another one in close to the time that Lakeside is over then I say, let's so for it.
theoutlaw321
11-10-2008, 06:29 PM
Short Form:
30. Midnightnick(mjd) - Music Mythology Mafia - Completed!
31. D_w_w - MMO Mafia (90% complete-will be ready any day.)
34. Tha Black Phenom - Recess Mafia(80% Done)
36 Glotnot - Punk Mafia(Defining Roles)
37. mjdgoldeneye - The Elder Scrolls: Oblivion
These are the games up next that are listed on the short list. d_w_w is headed out of town isn't he?
d_w_w
11-10-2008, 11:03 PM
Short Form:
30. Midnightnick(mjd) - Music Mythology Mafia - Completed!
31. D_w_w - MMO Mafia (90% complete-will be ready any day.)
34. Tha Black Phenom - Recess Mafia(80% Done)
36 Glotnot - Punk Mafia(Defining Roles)
37. mjdgoldeneye - The Elder Scrolls: Oblivion
These are the games up next that are listed on the short list. d_w_w is headed out of town isn't he?
Indeed, I'm leaving for the week. The game is now like 95% done and I can put the sign-up list up, if folks would like... but couldn't really start the game until Sunday.
If TBP, Glot, or MJD are ready, I'd have no problem with them taking the next game though.
mjdgoldeneye
11-10-2008, 11:17 PM
I can be ready in a few days, but if the guys ahead of me are anywhere close to being done, go ahead!
theoutlaw321
11-10-2008, 11:20 PM
Short Form:
30. Midnightnick(mjd) - Music Mythology Mafia - Completed!
31. D_w_w - MMO Mafia (90% complete-will be ready any day.)
34. Tha Black Phenom - Recess Mafia(80% Done)
36 Glotnot - Punk Mafia(Defining Roles)
37. mjdgoldeneye - The Elder Scrolls: Oblivion
These are the games up next that are listed on the short list. d_w_w is headed out of town isn't he?
Indeed, I'm leaving for the week. The game is now like 95% done and I can put the sign-up list up, if folks would like... but couldn't really start the game until Sunday.
If TBP, Glot, or MJD are ready, I'd have no problem with them taking the next game though.
I can be ready in a few days, but if the guys ahead of me are anywhere close to being done, go ahead!
TBP?
Astil
11-10-2008, 11:21 PM
Outlaw, for the list Yugioh shoupd be blue, not the TBD game.
Also... screw the rules I have money.
theoutlaw321
11-10-2008, 11:24 PM
Outlaw, for the list Yugioh shoupd be blue, not the TBD game.
Also... screw the rules I have money.
I don't know what you are talking about? :cool:
Librarian
11-11-2008, 02:39 AM
TBP?
Tha Black Phenom I imagine.
theoutlaw321
11-11-2008, 03:02 AM
Tha Black Phenom I imagine.
I am aware. It was a question for him as to the readiness of his game, not who it was. ;):cool:
theoutlaw321
11-11-2008, 07:35 AM
Short Form:
30. Midnightnick(mjd) - Music Mythology Mafia - Completed!
31. D_w_w - MMO Mafia (90% complete-will be ready any day.)
34. Tha Black Phenom - Recess Mafia(80% Done)
36 Glotnot - Punk Mafia(Defining Roles)
37. mjdgoldeneye - The Elder Scrolls: Oblivion
These are the games up next that are listed on the short list. d_w_w is headed out of town isn't he?
TBP?
I am aware. It was a question for him as to the readiness of his game, not who it was. ;):cool:
TBP? Glot if TBP is not ready, is yours?
Tha Black Phenom
11-11-2008, 06:10 PM
Yeah, as I told Outlaw through PM, I just got a full-time job and I'm about to run a big game on another site. So I won't be able to run Recess... yet. Maybe in a month or two though.
mjdgoldeneye
11-11-2008, 08:06 PM
Well, unless Glotnot steps up, I'll be able to be ready in a few days. If I don't open the sign-up thread, go ahead.
ShadowedFlames
11-11-2008, 08:19 PM
Outlaw:
A while back Thomnipotent asked me to help with roles for his Final Fantasy Mafia (#9 overall on the list as of this post), and I volunteered to co-mod with him for that. I still have all my notes for it just in case it comes down to it in the future.
Just thought I'd let you know in case something happens.
theoutlaw321
11-11-2008, 10:09 PM
TBP? Glot if TBP is not ready, is yours?
Yeah, as I told Outlaw through PM, I just got a full-time job and I'm about to run a big game on another site. So I won't be able to run Recess... yet. Maybe in a month or two though.
That answers that. Glotnot you are up.
Well, unless Glotnot steps up, I'll be able to be ready in a few days. If I don't open the sign-up thread, go ahead.
Didn't d_w_w say he could start his on Saturday?
Outlaw:
A while back Thomnipotent asked me to help with roles for his Final Fantasy Mafia (#9 overall on the list as of this post), and I volunteered to co-mod with him for that. I still have all my notes for it just in case it comes down to it in the future.
Just thought I'd let you know in case something happens.
Are you saying that you have enough of the information that you could run it if need be? I will see if I can get ahold of Thomnipotent and see what the status is.
i effin rule
11-12-2008, 11:19 AM
So, for my Short Form game I am debating between a Barebones type game or one around EffVerse 1976. There is also a small chance of doing the Darkwing Duck game I've run before, but the way I always intended it to be. Opinions?
Imarevenant
11-12-2008, 11:28 AM
So, for my Short Form game I am debating between a Barebones type game or one around EffVerse 1976. There is also a small chance of doing the Darkwing Duck game I've run before, but the way I always intended it to be. Opinions?
My vote goes to a Barebones type game. I think I like these types of games better because it's not a case where all the town has to do is force claims out of everybody and then pick out whose fit the least.
theoutlaw321
11-12-2008, 05:46 PM
Indeed, I'm leaving for the week. The game is now like 95% done and I can put the sign-up list up, if folks would like... but couldn't really start the game until Sunday.
If TBP, Glot, or MJD are ready, I'd have no problem with them taking the next game though.
This may be the way to go. But a signup thread needs to be started. :cool:
Well, unless Glotnot steps up, I'll be able to be ready in a few days. If I don't open the sign-up thread, go ahead.
What is the earliest you can go? You don't need to rush. If we get another one started then we get another one started. :cool:
ShadowedFlames
11-12-2008, 06:31 PM
Are you saying that you have enough of the information that you could run it if need be? I will see if I can get ahold of Thomnipotent and see what the status is.
Yes, I have all of the orignal role PMs saved, formatted, etc. We have 41 "base" roles, with an additional 5 in reserve if demand necessitates it.
The only thing I would need is a co-mod due to my schedule (especially if this ends up falling during the winter), and to get an opening write-up done, and it would be ready for action.
My vote goes to a Barebones type game. I think I like these types of games better because it's not a case where all the town has to do is force claims out of everybody and then pick out whose fit the least.
You really want to give people headaches? I ran one on another site where there were only three power roles in a cast of 12: a cop, a doctor, and a mafia roleblocker. The rest were vanilla townies.
Can't get too much more "barebones" than that.
mjdgoldeneye
11-12-2008, 06:36 PM
What is the earliest you can go? You don't need to rush. If we get another one started then we get another one started. :cool:
If D_w_w will be back in a few days, he can go. If I get mine game ready somehow by then, I'll go. However, I think that will be unlikely. Also, I think D_w_w said he wants to play in my game, so I'll probably wait up for him.
theoutlaw321
11-12-2008, 08:51 PM
If D_w_w will be back in a few days, he can go. If I get mine game ready somehow by then, I'll go. However, I think that will be unlikely. Also, I think D_w_w said he wants to play in my game, so I'll probably wait up for him.
He says roles could go out Sat night and game could start Sunday.
i effin rule
11-13-2008, 08:12 PM
Thing I've decided. Lets call my game "Dust".
Astil
11-13-2008, 11:38 PM
Thing I've decided. Lets call my game "Dust".
Can I have one after his called "in the Wind"?
:cool:
cyberkitten01
11-14-2008, 01:48 AM
Can I have one after his called "in the Wind"?
:cool:
Followed by "Dude"
theoutlaw321
11-16-2008, 10:48 PM
Thing I've decided. Lets call my game "Dust".
Can I have one after his called "in the Wind"?
:cool:
Followed by "Dude"
Done.
:cool:
Destiny
11-17-2008, 07:02 PM
It therefore seems as if we have enough exciting mafia games to keep us going until 2010.
Thomnipotent
11-17-2008, 09:15 PM
Outlaw:
A while back Thomnipotent asked me to help with roles for his Final Fantasy Mafia (#9 overall on the list as of this post), and I volunteered to co-mod with him for that. I still have all my notes for it just in case it comes down to it in the future.
Just thought I'd let you know in case something happens.
Yeah, man. I'm out.
I have too much to do.
Plus, I doubt I'd do it justice.
Seeing as how I've never run a Mafia game before.
And all.
theoutlaw321
11-17-2008, 11:37 PM
Outlaw:
A while back Thomnipotent asked me to help with roles for his Final Fantasy Mafia (#9 overall on the list as of this post), and I volunteered to co-mod with him for that. I still have all my notes for it just in case it comes down to it in the future.
Just thought I'd let you know in case something happens.
Yeah, man. I'm out.
I have too much to do.
Plus, I doubt I'd do it justice.
Seeing as how I've never run a Mafia game before.
And all.
Well, SF if you want and feel you can; and Thomnipotent is cool with it. Then you are welcome to run it. I wouldn't have a problem with it.:cool:
Derek B
11-18-2008, 04:40 AM
I call dibs on being Hojo! :D
Astil
11-18-2008, 09:59 AM
I call dibs on being Hojo! :D
Reno.
ShadowedFlames
11-18-2008, 04:18 PM
Well, SF if you want and feel you can; and Thomnipotent is cool with it. Then you are welcome to run it. I wouldn't have a problem with it.:cool:
I've got no beef with running it. Will be asking around in due time for a co-mod due to my work schedule, but otherwise things look good.
EDIT: That was fast.
As it stands, Arrows has volunteered to co-mod with me.
Antithesis
11-20-2008, 12:20 PM
Anyone know of an easy to use site that offers free password protected forums?
I am trying to find a place where my co-mods and I can discuss our game.
theoutlaw321
11-20-2008, 03:25 PM
excoboard.com:cool:
theoutlaw321
11-20-2008, 04:45 PM
I've got no beef with running it. Will be asking around in due time for a co-mod due to my work schedule, but otherwise things look good.
EDIT: That was fast.
As it stands, Arrows has volunteered to co-mod with me.
Have edited the Master List to show that you are the mod for the FF game. :cool:
Antithesis
11-20-2008, 04:59 PM
Thanks for the suggestions (both here and via PM)
Think I got one. Will see if it works later.
ShadowedFlames
11-20-2008, 07:37 PM
Thank you kindly, Outlaw. Hoping to do Thom justice with it.
theoutlaw321
11-25-2008, 01:34 AM
Thank you kindly, Outlaw. Hoping to do Thom justice with it.
I am sure that you will do fine. :cool:
mjdgoldeneye
11-26-2008, 09:03 PM
TBP and Glotnot: How are you doing on your games?
Either way, my Oblivion game is ready to go!
Astil
11-27-2008, 07:29 PM
Remember that when it comes time for Scummie nominations...which actually will be coming up shortly!!!
I DEMAND SCUMMIES
So looks like its official.
Coming Soon
From the demented minds of Astil and Prophet
http://i22.photobucket.com/albums/b332/astil/vgmafia2.jpg
Long Game 54 will be VG Mafia 2 run by Astil and Prophet.
I also put my recommendation towards anything d_w_w wants to do in regards to modding. He was amazing and if anyone needs a com-mod, ask him. Just not all at once :cool:
petrija
11-28-2008, 12:11 AM
TBP and Glotnot: How are you doing on your games?
Either way, my Oblivion game is ready to go!
OBLIVION?
WEEEEERD
mjdgoldeneye
11-28-2008, 12:36 AM
OBLIVION?
WEEEEERD
I hope to do it justice...
I never actually... you know... beat the main quest line...
However, I know the story and have played the hell out of the game, so although things may or may not go down as expected, they'll definitely go down!
:p
petrija
11-28-2008, 12:38 AM
I hope to do it justice...
I never actually... you know... beat the main quest line...
However, I know the story and have played the hell out of the game, so although things may or may not go down as expected, they'll definitely go down!
:p
Beautiful.
Comradebot
11-28-2008, 12:56 AM
OBLIVION?
WEEEEERD
Ya know, I've been thinking really hard about picking Oblivion up finally. For some reason I have the itch to play a solid RPG.
petrija
11-28-2008, 12:58 AM
Ya know, I've been thinking really hard about picking Oblivion up finally. For some reason I have the itch to play a solid RPG.
HFSDJKAHFJAK
..
Solid indeed.
I'm not much of a PLAYER of video games (although, lately..)
But, watching, I'm all for.
I used to sit for literally hours on end, sometimes 5, 6, 7 just WATCHING my friend play.
I mean, granted, he let me make lots of choices for him, but I really was just watching.
And I never got bored. Which is weird. I've got an attention span of about 10 seconds.
mjdgoldeneye
11-28-2008, 01:11 AM
HFSDJKAHFJAK
..
Solid indeed.
I'm not much of a PLAYER of video games (although, lately..)
But, watching, I'm all for.
I used to sit for literally hours on end, sometimes 5, 6, 7 just WATCHING my friend play.
I mean, granted, he let me make lots of choices for him, but I really was just watching.
And I never got bored. Which is weird. I've got an attention span of about 10 seconds.
The people in the game are all entertaining... Everyone has a story and many characters are relatively insane and unpredictable... That's always fun...
:p
petrija
11-28-2008, 01:18 AM
The people in the game are all entertaining... Everyone has a story and many characters are relatively insane and unpredictable... That's always fun...
:p
It'd be what kept my attention:)
BlueStar
11-28-2008, 01:28 AM
Ya know, I've been thinking really hard about picking Oblivion up finally. For some reason I have the itch to play a solid RPG.
To be honest, I didn't find it that good. What really bothers me is that most side missions are basically "find the guy and bash his skull" AND the fact that the main story line is something you can do whenever you want (considering the fact that it starts with saying: "You MUST find this guy, because he's in GREAT DANGER NOW!", it seems a bit silly that you can even consider wandering around aimlessly and nothing happens in the world).
Go for Fallout3...it's more of an RPG and better than oblivion.
mjdgoldeneye
11-28-2008, 01:39 AM
To be honest, I didn't find it that good. What really bothers me is that most side missions are basically "find the guy and bash his skull" AND the fact that the main story line is something you can do whenever you want (considering the fact that it starts with saying: "You MUST find this guy, because he's in GREAT DANGER NOW!", it seems a bit silly that you can even consider wandering around aimlessly and nothing happens in the world).
Go for Fallout3...it's more of an RPG and better than oblivion.
I completely disagree... Fallout 3 isn't as fun! (I have both)
The side missions in Oblivion are, in fact, very varied. Although there are some "kill and return" and "fetch and return" quests, they're generally more creative... (Can you point me to another game where you are asked to convince a town that the apocalypse is coming? If so, do flaming dogs fall from the sky afterward? :p)
The story is obviously a bit broken up, but it makes sense to me. Every piece of the main quest ends and begins at a time of general stasis. Fallout is exactly the same... You could basically ignore the main quest a huge length of time and your dad will still be wherever he was when you were sent to look for him...
Fallout 3 is good, but Oblivion is much more fun. The characters in Fallout have no personality, the quests are actually more bland than in Oblivion ("Hey! Go get me a landmine... Ok, now got look here for food... Ok, now go here and come back..." :rolleyes:), and the gameplay in Oblivion is more fun and more varied. VATS gets old quickly...
BlueStar
11-28-2008, 01:59 AM
Curse you, MJD, curse you...
Obviously not agreeing...Oblivion reminds me of the old Amiga 3D RPG "Legends of Valour". But anyway, this is not a game discussion thread.
And I'm not saying that Fallout3 is a great RPG....I don't think the PS3 has a good RPG yet. And among good RPG's I rate some Final Fantasies, Shadow Hearts 1-3, Lucifer's Call/Nocturne, Dragon Quest, Odin's Sphere, Rogue Galaxy, etc....
theoutlaw321
11-28-2008, 08:00 AM
I DEMAND SCUMMIES
Long Game 54 will be VG Mafia 2 run by Astil and Prophet.
I also put my recommendation towards anything d_w_w wants to do in regards to modding. He was amazing and if anyone needs a com-mod, ask him. Just not all at once :cool:
I edited the main list. And I concur with the statement about d_w_w. :cool:
The Shape
11-28-2008, 08:06 AM
Hrmm. If South Park starts by, say, the end of the weekend, then we really could be talking very good timing with regards to when Simpsons comes around.
My next spot on the long list, number 44, will be a long game, Simpsons 2 could be on the cards in all manner of different ways and I'm tossing around ideas for a Futurama game as well.
Would still like a spot on the short list though, the main idea in mind for that right now being something based off the Virus mode on Timesplitters :cool:
And I still hope to do a Pokemon one at one point, tbh =D
Oh and, Lakeside is now the most viewed game evah :O
theoutlaw321
11-28-2008, 07:35 PM
Hrmm. If South Park starts by, say, the end of the weekend, then we really could be talking very good timing with regards to when Simpsons comes around.
My next spot on the long list, number 44, will be a long game, Simpsons 2 could be on the cards in all manner of different ways and I'm tossing around ideas for a Futurama game as well.
Would still like a spot on the short list though, the main idea in mind for that right now being something based off the Virus mode on Timesplitters :cool:
And I still hope to do a Pokemon one at one point, tbh =D
Oh and, Lakeside is now the most viewed game evah :O
Let me know how many games that is? LOL
I will signup as many as you want.
theoutlaw321
11-28-2008, 07:36 PM
TBP and Glotnot: How are you doing on your games?
Either way, my Oblivion game is ready to go!
Glot's will be next per TBP's request.
The Shape
11-29-2008, 01:32 PM
Let me know how many games that is? LOL
I will signup as many as you want.
Uh, a short one and two long ones? =D
theoutlaw321
11-29-2008, 02:11 PM
Uh, a short one and two long ones? =D
Is that right now? LOL:cool:
The Shape
11-29-2008, 08:51 PM
-Ish. Get rid of one of the ones at the end of the long list and instead put it where Alphabet is listed xD, and then we're sorted =D
i effin rule
12-01-2008, 05:53 PM
Add another short game for me called "Abaddon".
Also, looking for someone creative to help with Dust and maybe Abaddon, but definitely Dust. I'd definitely like to try some new things with these two and push the limits of barebone short forms games.
Those interested, pm me.
Librarian
12-01-2008, 07:41 PM
I like GruntMark's idea of a Cats & Dogs Mafia game (as mentioned in the South Park game). Can you put it down in the long list please?
d_w_w
12-04-2008, 02:29 AM
MMO Mafia is all over.
I'm toying with another small mafia game. Details to follow later... but, I guess I'd like to be put back in short game list for another round.
d_w_w
12-04-2008, 02:32 AM
Oh, and I'm up for co-modding another large game, as well.
So, if anyone would like a co-mod ... shoot me a PM.
Librarian
12-04-2008, 02:36 AM
Sorry d_w_w. I already asked Gruntmark if he could co-mod the one I'm in the middle of writing up.
blackphoenix
12-04-2008, 03:54 AM
I'm up to co-mod a short form again, was fun and am happy to help out.
UFC-KING
12-04-2008, 06:42 PM
Does anybody want to Co-Mod a game with me (I'm up for anything really) any subject
Was wondering if I could be added to the list of long games? I'd be looking at doing a GTA: Vice City game.
If it goes well I might look at doing the other games in the series, but I defo want to do this first.
Astil
12-05-2008, 05:01 PM
Oh, my co-mod for YGO-TAS Mafia will be Orange-kun.
UFC-KING
12-05-2008, 05:17 PM
Was wondering if I could be added to the list of long games? I'd be looking at doing a GTA: Vice City game.
If it goes well I might look at doing the other games in the series, but I defo want to do this first.
You need a co-mod for that ?
You need a co-mod for that ?
Well since there are a lot of games ahead of me on the list, I was going to wait until closer to the time. But if you're up for it then yeah sure.
:)
theoutlaw321
12-05-2008, 05:49 PM
Lists are updated. Let me know if they look like they should. :cool:
UFC-KING
12-05-2008, 06:02 PM
I'm up to co-mod for anybody
theoutlaw321
12-05-2008, 06:04 PM
Does anybody want to Co-Mod a game with me (I'm up for anything really) any subject
You need a co-mod for that ?
I'm up to co-mod for anybody
Your williness is duly noted. :cool:
theoutlaw321
12-06-2008, 11:52 AM
Records are done thru Cartoon Chaos. mjd, that was a headache trying to figure out who got wins and who didn't! LOL
If you would look over this and point out if I made a mistake in the awarding of wins losses:
Surivors with wins:The Shape, Crychon, djthefunkchris, trypio, Minister Whitey, Moe Hunter, masterded, and Bluestar.
Wins:Arrows, Thomnipotent, ya_its_me, derek_b, i effin rule, Wallbanger, THEDEMONSEED, supermareo, Imarevenant, and BigJosh.
Loses:Lostrelms, sprinklefurball, Slim Jim, Clarity, nZane, James Casey, panix04, cappyboy, Jim Force, The Aussie, Self, rdsinclair, Antithesis, jamck, Ghetto Anthony, gonvick, ShadowedFlames, NickC13573, and Midnightnick.
Thanks.:cool:
theoutlaw321
12-06-2008, 04:19 PM
Thru Forum Wars. :cool:
masterded
12-06-2008, 04:22 PM
Am I the only person to play in all large games?
theoutlaw321
12-06-2008, 06:35 PM
Am I the only person to play in all large games?
I think so. The rest of the originals have either taken games off or modded them so I think you may be the only one.
MMA-KING
12-06-2008, 06:46 PM
Your williness is duly noted. :cool:
lol
mjdgoldeneye
12-06-2008, 10:04 PM
Records are done thru Cartoon Chaos. mjd, that was a headache trying to figure out who got wins and who didn't! LOL
If you would look over this and point out if I made a mistake in the awarding of wins losses:
Surivors with wins:The Shape, Crychon, djthefunkchris, trypio, Minister Whitey, Moe Hunter, masterded, and Bluestar.
Wins:Arrows, Thomnipotent, ya_its_me, derek_b, i effin rule, Wallbanger, THEDEMONSEED, supermareo, Imarevenant, and BigJosh.
Loses:Lostrelms, sprinklefurball, Slim Jim, Clarity, nZane, James Casey, panix04, cappyboy, Jim Force, The Aussie, Self, rdsinclair, Antithesis, jamck, Ghetto Anthony, gonvick, ShadowedFlames, NickC13573, and Midnightnick.
Thanks.:cool:
As terrible as it sounds, I really can't say for sure... (I don't have records of who was who nor do I have the win conditions.)
That list makes sense, though. If there are any concerns, people will speak up.
theoutlaw321
12-06-2008, 10:17 PM
As terrible as it sounds, I really can't say for sure... (I don't have records of who was who nor do I have the win conditions.)
That list makes sense, though. If there are any concerns, people will speak up.
Uh..Thanks. :cool:
For the record, it is not just that game. I am awarding the wins and losses as best I can. If you replaced someone then the role that was last in the game is the one that I am giving the win/loss to.
theoutlaw321
12-07-2008, 02:10 AM
Think I am done with the records. If there are mistakes, point them out. :cool:
Destiny
12-07-2008, 09:13 AM
Think I am done with the records. If there are mistakes, point them out. :cool:
Looks about right to me. Thanks for doing this, it's very interesting to see my own and other people's records.
supermareo
12-13-2008, 10:34 AM
ok add me to the end of the long games list - Discworld mafia
Derek B
12-13-2008, 12:28 PM
ok add me to the end of the long games list - Discworld mafia
Sign me up to play this game! I call dibs on Ponder Stibbons!! :D
The Two
12-13-2008, 12:44 PM
I CALL DEATH. :cool:
Librarian
12-14-2008, 02:49 PM
Outlaw. Looking at your post in the South Park game, I was wondering if games that are ready to go can get pushed up the list. Just an idea.
ok add me to the end of the long games list - Discworld mafia
I call Sam Mother****ing Vimes. He watches the watchers.
Derek B
12-14-2008, 03:02 PM
Outlaw. Looking at your post in the South Park game, I was wondering if games that are ready to go can get pushed up the list. Just an idea.
I don't know about anyone else but I can honestly say that the reason none of my games are ready to go is because I'm waiting til closer to the time to finish them off. Between now and whenever I get to run my next one (2010, probably) I know I'll come up with more roles, steal bits from other people and generally be able to tweak it to make it a better game...
... so bumping people up the list because they are already finished isn't a good reason really. However, bumping some people OFF or down the list if they aren't ready or can't/won't be able to do it, that is something worth considering. There are some games on the list that I can't help thinking we are never, ever going to see.
Librarian
12-14-2008, 03:12 PM
*sees the logic in that, and is thankful ideas can change*
Derek B
12-14-2008, 03:56 PM
*sigh* Just discovered I've deleted all my mafia related stuff at some point and didn't even notice until just now. I had some good ideas in there, and most of the roles for my next game (probably) but now I'll have to redo them... but still, I've got a year to do it, so it isn't so bad. I'll just have to be more careful in future. :(
And only discovered it because I was looking to update my ideas for a different game... the one that I might just do next if I can make myself happy enough with it. And find more of it to watch on the net too. :D
Librarian
12-14-2008, 04:02 PM
For me I've done the easy part (figured out the characters and what their abilities are). Now it's the initial PMs, Night 0 writeup, and all the interesting nonsense like what happens when the cult tries to recruit the SK.
masterded
12-14-2008, 04:05 PM
For me I've done the easy part (figured out the characters and what their abilities are). Now it's the initial PMs, Night 0 writeup, and all the interesting nonsense like what happens when the cult tries to recruit the SK.
Kills the messenger and takes over the cult which now becomes a new mafia that is blood thirsty meaning if the killer fails the sk kills him. :D
i effin rule
12-14-2008, 04:05 PM
For me I've done the easy part (figured out the characters and what their abilities are). Now it's the initial PMs, Night 0 writeup, and all the interesting nonsense like what happens when the cult tries to recruit the SK.
....
mjdgoldeneye
12-14-2008, 04:08 PM
For me I've done the easy part (figured out the characters and what their abilities are). Now it's the initial PMs, Night 0 writeup, and all the interesting nonsense like what happens when the cult tries to recruit the SK.
....
Yea... Certain things shouldn't be shared... :rolleyes:
Librarian
12-14-2008, 04:11 PM
Kills the messenger and takes over the cult which now becomes a new mafia that is blood thirsty meaning if the killer fails the sk kills him. :D
That... wasn't what I had in mind. Still it has merit, and will be considered. Besides, I was just using that as an example. For all you know it will be treated as a normal recruitment attempt.
Derek B
12-14-2008, 05:19 PM
Hmm... just came up with my first 21 roles for the mafia game I've never been happy finding the right format for until now. So ladies and gentlemen, I'm happy to announce that one of my games will be Pokemon Mafia: Catchy Subtitle To Be Decided.
There's been discussion of this a few times before, including by me, so I've decided to throw my name out there first to make sure I've called dibs on it. Though I'm not sure which of the games I'm down for this will be yet. Probably the second of the two I'm down for, because I've already got (well, had) most of the roles worked out for the other game that I'm now going to have to rewrite...
... damn, and this pushes my other idea even further down the list. Shame, cos The Two knows about my other one and I'm sure everyone would love it too. :)
The Shape
12-14-2008, 05:22 PM
YES derek :D
theoutlaw321
12-14-2008, 05:23 PM
I honestly think that there should be a discussion on the merits of modding. I know that there is quite a few of you that have opinions on the subject as it has been broached with me several times. I think the time to discuss it is now. Set some guidelines, put things in place moving forward. Thoughts?
Derek B
12-14-2008, 05:27 PM
I honestly think that there should be a discussion on the merits of modding. I know that there is quite a few of you that have opinions on the subject as it has been broached with me several times. I think the time to discuss it is now. Set some guidelines, put things in place moving forward. Thoughts?
All discussion is good discussion. What sort of guidelines are you looking for discussion on?
Astil
12-14-2008, 05:28 PM
I honestly think that there should be a discussion on the merits of modding. I know that there is quite a few of you that have opinions on the subject as it has been broached with me several times. I think the time to discuss it is now. Set some guidelines, put things in place moving forward. Thoughts?
Walk before you run.
Co-mod before you mod.
And be reaponsible. I never would've ran mine during school, just due to time issues. Be honest with yourself about time management.
Librarian
12-14-2008, 05:31 PM
Make sure your co-mod has all your notes. At first I was under the impression co-mods were used when both people were creating the game, not just as a backup.
mjdgoldeneye
12-14-2008, 05:32 PM
Hmm... just came up with my first 21 roles for the mafia game I've never been happy finding the right format for until now. So ladies and gentlemen, I'm happy to announce that one of my games will be Pokemon Mafia: Catchy Subtitle To Be Decided.
There's been discussion of this a few times before, including by me, so I've decided to throw my name out there first to make sure I've called dibs on it. Though I'm not sure which of the games I'm down for this will be yet. Probably the second of the two I'm down for, because I've already got (well, had) most of the roles worked out for the other game that I'm now going to have to rewrite...
... damn, and this pushes my other idea even further down the list. Shame, cos The Two knows about my other one and I'm sure everyone would love it too. :)
Woop! There's a few hundred possibilities here... Will this be primarily game related or primarily anime related? I stopped watching the show about the time Johto started...
Catchy Subtitle: Gotta Kill 'Em All
:p
I honestly think that there should be a discussion on the merits of modding. I know that there is quite a few of you that have opinions on the subject as it has been broached with me several times. I think the time to discuss it is now. Set some guidelines, put things in place moving forward. Thoughts?
I think that there will be too many opinions to set up a system democratically... What we have now is polite anarchy. We sign up when we think we deserve to and run games as we think they will succeed.
There have been hiccups, but if things get out of hand, I think a game-wide decision to end/postpone things is fair in general.
mjdgoldeneye
12-14-2008, 05:35 PM
Make sure your co-mod has all your notes. At first I was under the impression co-mods were used when both people were creating the game, not just as a backup.
In my case with Ya, I originally signed on to help him work out a Warring Families game, not really to co-mod. Once he said he'd do a music based game, I asked if I could help.
He then kind of disappeared for a while, changed his topic a few times, and suddenly showed up with a cast of South Park roles... I was dumbfounded and couldn't take the time to run strength tests and figure out all the "unspoken" stuff like what roles come first, etc.
Basically, if you have a co-mod, they have to be a part of the developmental process or you have to give them a formal game breakdown.
theoutlaw321
12-14-2008, 06:08 PM
I honestly think that there should be a discussion on the merits of modding. I know that there is quite a few of you that have opinions on the subject as it has been broached with me several times. I think the time to discuss it is now. Set some guidelines, put things in place moving forward. Thoughts?
All discussion is good discussion. What sort of guidelines are you looking for discussion on?
I think that if people are honest and are willing to actually say out loud what they have said in private then there will be a healthy discussion.
Walk before you run.
Co-mod before you mod.
And be reaponsible. I never would've ran mine during school, just due to time issues. Be honest with yourself about time management.
Well said. :cool:
Make sure your co-mod has all your notes. At first I was under the impression co-mods were used when both people were creating the game, not just as a backup.
I think for the most part that is the case. I know the games that I have co modded, there has been discussion. I acted as a sounding board for ideas. And with the last one I ended up finishing it and then running it. And I think that it went over well. :D:cool:
I think that there will be too many opinions to set up a system democratically... What we have now is polite anarchy. We sign up when we think we deserve to and run games as we think they will succeed.
There have been hiccups, but if things get out of hand, I think a game-wide decision to end/postpone things is fair in general.
I think that if proper steps are put in place then things would never get to that stage. :cool:
In my case with Ya, I originally signed on to help him work out a Warring Families game, not really to co-mod. Once he said he'd do a music based game, I asked if I could help.
He then kind of disappeared for a while, changed his topic a few times, and suddenly showed up with a cast of South Park roles... I was dumbfounded and couldn't take the time to run strength tests and figure out all the "unspoken" stuff like what roles come first, etc.
Basically, if you have a co-mod, they have to be a part of the developmental process or you have to give them a formal game breakdown.
:cool:
Antithesis
12-14-2008, 08:10 PM
I don't know if people remember, but the Marvel Mafia game had a couple of times where real life could have intruded, Rev had forgotten that his scheduled vacation was during the time when the game was to be held, and my father passed away not long after the game started.
I think that is what kept that game from becoming a mess mod wise (given the Real life stuff going on) was that during every step of the creative process, Rev was nice enough to include me in the discussion of what he wanted the game to be, and he was very good about putting all the information he wanted into a design document which he gave to me in advance. Still, I made some mistakes, but I always knew what the game was about and where certain choices made by players would lead to. I think in the very least, a co-mod needs to know that to keep the game going in times when the Mod can't be there.
If you are going to have a co mod, as many people do, allowing them to have input in the game's design and write ups gives them a greater stake in its outcome, as well as providing an impetus to seeing the game run smoothly. If you look at a co-mod as someone who will just count votes when you aren't around then increase chances of mistakes during the game and you cost yourself additional input that many times could have made the game better in the formation stage.
Arrows
12-14-2008, 09:11 PM
Heck, I'll say out loud what I've been saying to you and Derek in private.
I really think it would be beneficial if we set up some sort of council. A group of people who have proven that they CAN mod a game in a timely manner, and produce a fun game.
Like I said to you in private, if I had to pick a group, it'd be the following:
Outlaw
Derek
DJ
Crych
IER
Anti
Rev
I think that's a pretty solid group who've all proven they're very capable. The seven of them could decide by a majority vote, who else would fit into what I'm about to describe, on top of them.
We keep the list the way it is, with the games that are on there. Any mods/co-mods stay as they are. Then someone from that list of seven, or anyone on the list of people they decide have proven they can, would step into a third spot. An over-seer of sorts.
They wouldn't do anything unless they were welcomed to, allowing the mods to do their part, but they would be there, have been in on the discussions about the game, have the information, and be ready and prepared to handle any situations like the one we've had arise here with South Park.
Then we wouldn't have to limit who can mod a game, and still not have to really worry about the way the game would go time wise. Things do come up, and being prepared is never a bad thing. Seems to me like this would be the easiest way to get to that point, without offending anyone, or leaving anyone out.
Astil
12-14-2008, 09:14 PM
Like I said to you in private, if I had to pick a group, it'd be the following:
Outlaw
Derek
DJ
Crych
IER
Anti
Rev
Feels left out ...
Kidding.
Astil
12-14-2008, 09:17 PM
Also, with me and D_w_w (as per his suggestion) we used a board site to write all the night PMs and such. Also I had an excel doc that I sent to him, and we emailed each other weeks before the game began. Also also we used MSN.
Lots of communication. Lots.
Arrows
12-14-2008, 09:22 PM
Also, with me and D_w_w (as per his suggestion) we used a board site to write all the night PMs and such. Also I had an excel doc that I sent to him, and we emailed each other weeks before the game began. Also also we used MSN.
Lots of communication. Lots.
That's one of the big keys. I know back during E-Ville, Derek and I were pretty much ALWAYS talking on MSN.
d_w_w
12-14-2008, 09:26 PM
Disregard the post that was here. I'm pretty sure I no longer like my ideas.
Still think I like Arrows suggestion though.
Librarian
12-14-2008, 09:48 PM
As a relatively new guy I've looked at these comments and I think most of these ideas has merit.
Arrow's one regarding a council of gods (MODS=GODS) is one I can support, a helping hand from a veteran is welcome.
Astil's idea of using a board site and/or MSN for writeups & PMs is almost a must. Hell in Orange-kun's little Phoenix Wright game, Gonvick made up a scum hideout for us two.
D_w_w's idea of people only modding large games if they have experience (while annoying for a new guy like me) will be worth it. I wasn't planning on doing my Cats & Dogs game (if I ever get there) alone anyway. Granted, I can't think of any small games right now (the only other idea I have is Marvel's Secret Wars, which I figured out would have 36 people), but I might be able to think of something once I've completed writing up Cats & Dogs. I don't think 1 and 2 is fair though. Either should be sufficient.
theoutlaw321
12-14-2008, 09:51 PM
Disregard the post that was here. I'm pretty sure I no longer like my ideas.
Still think I like Arrows suggestion though.
Why? To be honest, they mirror the same ones that I have voiced over and over. There are no bad opinions and your's is one that I value.
Derek B
12-15-2008, 01:17 AM
As you might guess, I share Arrows' general opinions on the matter as posted above. The only thing I don't like about it is me on the list, because any game I'm not playing, I'm probably co-modding with Arrows anyways. At worst after that, it'd be a game I'm not interested in or too busy to play, therefore would make a terrible deputy mod for too.
But yeah... I like the idea that a group of reputable players are there as potential third man for anyone. And communication is the key too, players need to work together to make things clear for each other so that they can in turn be clear for everyone else too.
nZane
12-15-2008, 08:22 AM
While I do think that Arrows idea is a good one, aside from the current game, has there really been a situation here that warranted it? Seems that something like that could be a bit overkill at this point.
And after seeing what MJD has said about his co-mod status with the current game, it seems that each large game having a co-mod who is an active part of the design/set-up/running process is the key to avoiding situations like this in the future, as has been stressed by several people so far.
i effin rule
12-15-2008, 08:32 AM
I've not kept up with the current games. What is the issue?
nZane
12-15-2008, 08:50 AM
It's just the South Park game, I believe. And I think this post by Outlaw over in that thread sums it up pretty nicely.
Maybe now is not the time, but given the increasing level of frustration that is mounting amoungst the players in this game, I feel that something simply must be said.
I know that real life issues will crop up and are unavoidable. But from the start this game has lagged. 60 hour day phases. 48 night phases. I know that at times there are prolonged phases that are a necessity. Again, understandable. But not phase after phase.
Then there is the issue of PM's not being sent out in a timely manner. If there is to be a delay, say so. My understanding is that there are players still awaiting PM's from the prior night phase. This may be true. I have no idea. Neither does mjdgoldeneye, who happens to have been listed as the co-mod on this game.
I know from prior conversations with mjd that he had sent several PM's asking to be replaced as co-mod as he felt he didn't have the time to be functional. I asked ya about this and was assured that he had everything under control. That was over a week ago. Nothing that has happened since then has reassured me.
ya this isn't an attack on you. I know that it will seem that way, but its not. This lends credence to the position that I have maintained from the beginning that there needs to be a progression in the modding process. I think that if this continues that some sort of progression will have to be instituted.
Modding a game is not as easy as it appears to be. Especially by yourself. There is so much more to modding then there is to playing. As I am sure those of you that have had the pleasure of running a game can attest to. If you are not assurred of being able to check in regularly then a comod is a must. I have no problem with the lead mod insisting on being the one to do the writeups and such, but a co-mod must be aware of all roles and things that would affect the voting and lynching and ending of phases. It is not fair to the players that sign up and give of their time to play a game. By signing up to mod you owe it to those that play to be studious in you effort to make sure the game runs as smoothly as possible.
When things do not go smoothly, some players lose interest and the game suffers for it. There seems to be a lot of apathy in this game already. I don't see it getting any better to be honest. It turns players off and the games following unfairly suffer for it.
The list for running games on this site is a long one. Everyone has ideas for games. There are games that will not be ran for a year that are already finished and awaiting their turn.
ya I hope that whatever family emergency that you had this weekend has rectified itself and it has had a positve outcome.
d_w_w
12-15-2008, 09:04 AM
Why? To be honest, they mirror the same ones that I have voiced over and over. There are no bad opinions and your's is one that I value.
I still think it'd be good if folks have been a mod for a small game or a co-mod for a large game before they get to run a game... but there are instances when that doesn't make sense.
Clearly, for example, I'd be more than happy to see someone like Gonvick run a game. He hasn't, as far as I recall, been the co-mod for any games and hasn't signed up for a small game... but he's a solid player and has played in like nearly every large game on the site.
So... basically, I didn't like my original idea because it wasn't flexible enough.
theoutlaw321
12-15-2008, 09:20 AM
I still think it'd be good if folks have been a mod for a small game or a co-mod for a large game before they get to run a game... but there are instances when that doesn't make sense.
Clearly, for example, I'd be more than happy to see someone like Gonvick run a game. He hasn't, as far as I recall, been the co-mod for any games and hasn't signed up for a small game... but he's a solid player and has played in like nearly every large game on the site.
So... basically, I didn't like my original idea because it wasn't flexible enough.
I, like you, think that if you are going to run a large game then you need to have modded a small one or co-modded a large one. But there are instances like you put forth that that wouldn't be feasible. Like the next game.
As Shape and I discussed yesterday, I have no reservations what so ever about his game upcoming. He has shown himself to be a competent player. He is realible and I think that his game will be well set up and will be recieved well.
That is why I opened it up to discussion. So that there could be a variety of opinions put forth. I just happen to agree with your's. :cool:
theoutlaw321
12-15-2008, 09:23 AM
While I do think that Arrows idea is a good one, aside from the current game, has there really been a situation here that warranted it? Seems that something like that could be a bit overkill at this point.
And after seeing what MJD has said about his co-mod status with the current game, it seems that each large game having a co-mod who is an active part of the design/set-up/running process is the key to avoiding situations like this in the future, as has been stressed by several people so far.
Yes. And I would rather be proactive then reactive. I think with the list as long as it is and with the amount of people that are included in the large games that I would rather have something in place to try and prevent the inevitable backlash that will exist if it arises again.
theoutlaw321
12-15-2008, 09:26 AM
And I will say it again. This is not an attack on anyone. I just don't think that some have any idea the amount of time and effort it takes to run a game on the scale that they are run.
By helping out co-modding or at least having a co mod that has ran a larger game there is some sort of stability there.
d_w_w
12-15-2008, 09:28 AM
And I will say it again. This is not an attack on anyone. I just don't think that some have any idea the amount of time and effort it takes to run a game on the scale that they are run.
By helping out co-modding or at least having a co mod that has ran a larger game there is some sort of stability there.
Yeah, those first six or seven game nights of the Lakeside Game were very time consuming... even with two active mods.
People should definitely not underestimate the amount of time it takes to mod a game... especially a large one.
djthefunkchris
12-15-2008, 11:13 AM
And I will say it again. This is not an attack on anyone. I just don't think that some have any idea the amount of time and effort it takes to run a game on the scale that they are run.
By helping out co-modding or at least having a co mod that has ran a larger game there is some sort of stability there.
Yeah, those first six or seven game nights of the Lakeside Game were very time consuming... even with two active mods.
People should definitely not underestimate the amount of time it takes to mod a game... especially a large one.
Bah, it's a cakewalk. I kid...
To be totally honest, I think of myself as a fairly competant, but when I started my game (with more numbers' then most games... maybe more then any other game), it was my first game. I was COMPLETELY OVERWHELMED just getting the initial PM's straight.
There were times when Crychon and myself would have the whole write-up ready to go, and then at the last two minutes, we get a couple more PM's in (meeting the deadline), and wouldn't you know... they totally disrupted everything that we had set in stone, making it necessary to do the whole write-up over.
Also, I think it would be great if there was an additional generic message we could include for the end of the night phase to go along with "Night Phase is over", for bigger games. Something like "Night Phase is over, With 30+ People in the game, it's going to take a while to make sure everyone's activity is duly noted! Please be patient!" People should expect at LEAST an hour before the write-up is done, unless everyone (which I have not had happen in my game) gets their PM's in early. Also, 30 people = 1 hour time needed for PM's to be sent out, minimum (the forum requires two minutes between PM's, 30x10= 60 minutes). So with a big game, you can be looking at three hours for everything to be good to go (giving a little time for creative writing for the write-up). Everyone want's the facts, but it's much more interesting if the mod is allowed time to do the write-up with his/her theme in mind, rather then "X kills Y", "B seen something over there", etc. When feeling rushed, quite a bit of scenary is left out.
Imarevenant
12-15-2008, 11:33 AM
I still think it'd be good if folks have been a mod for a small game or a co-mod for a large game before they get to run a game... but there are instances when that doesn't make sense.
Clearly, for example, I'd be more than happy to see someone like Gonvick run a game. He hasn't, as far as I recall, been the co-mod for any games and hasn't signed up for a small game... but he's a solid player and has played in like nearly every large game on the site.
So... basically, I didn't like my original idea because it wasn't flexible enough.
I, like you, think that if you are going to run a large game then you need to have modded a small one or co-modded a large one. But there are instances like you put forth that that wouldn't be feasible. Like the next game.
As Shape and I discussed yesterday, I have no reservations what so ever about his game upcoming. He has shown himself to be a competent player. He is realible and I think that his game will be well set up and will be recieved well.
That is why I opened it up to discussion. So that there could be a variety of opinions put forth. I just happen to agree with your's. :cool:
I agree with these statements. I'd actually like to see a progression where one is first a co-mod, then they run a small game, then their own large one if they desire.
The commitment that is needed to run a large game can't be stated enough, and although as someone's co-mod you can see that; I still think even then, before it's your own game, the time it takes to do it right is still not fully understood.
The other thing is, I think it's inevitable that mistakes are going to be made in one's first game. That first game being as big as 40 players, just increases the likelihood of multiple mistakes being made or worse mistakes that have considerable impact on the game.
I'd much rather see someone cut their teeth on the small scale; that way they can learn from those rookie mistakes and really know what to prepare for when it comes time to run the large scale games. There are just some situations that come up that you may not foresee until it happens to you in one of your games.
nZane
12-15-2008, 12:05 PM
I agree with these statements. I'd actually like to see a progression where one is first a co-mod, then they run a small game, then their own large one if they desire.
The commitment that is needed to run a large game can't be stated enough, and although as someone's co-mod you can see that; I still think even then, before it's your own game, the time it takes to do it right is still not fully understood.
The other thing is, I think it's inevitable that mistakes are going to be made in one's first game. That first game being as big as 40 players, just increases the likelihood of multiple mistakes being made or worse mistakes that have considerable impact on the game.
I'd much rather see someone cut their teeth on the small scale; that way they can learn from those rookie mistakes and really know what to prepare for when it comes time to run the large scale games. There are just some situations that come up that you may not foresee until it happens to you in one of your games.I agree with all of this, but especially the bolded part.
As far as mafia around here goes, the big game is our main attraction and should really be treated as such. So I'm definitely in agreement that there should be some sort of progression before someone is allowed to mod the big one. It'll let people cut their teeth a bit and maybe even help someone see that modding is something they don't want to or can't get involved with before they get in over their heads.
masterded
12-15-2008, 12:07 PM
I think the best idea that has come out so far is the overseer (not saying the other ideas are bad as they all seem good). I am just thinking of all the things that a comod might forget to ask and the mod forget to tell. The kind of things the overseer would think to ask and such. Which would be a huge help in reducing any comod confusion that can easily take place (and has a couple times in the past) and allow a comod to be able to run the game smoothly if the mod had to vanish for a few days.
Also maybe the people on the list who have already have a comod selected who has moded before should try and get a third comod. Someone who is either signed up behind them that has yet to do any type of moding or at least someone they know who might be interested in moding a game.
Librarian
12-15-2008, 01:25 PM
So I take it we all agree with a Council of GODS being implimented. Do we just have Arrow's list or shall we have a nomination thread?
Also, can I have a show of hands regarding Imarevenant's idea of a progression (co-mod, mod small game, mod large game)? *raises hand*
i effin rule
12-15-2008, 01:42 PM
Question about short form games. Is <25 inclusive? As in, less than or equal to 25? Or is it 24 and less?
Also, looking at my record...I kind of suck.
Librarian
12-15-2008, 01:49 PM
Umm... less then 25?
Imarevenant
12-15-2008, 01:49 PM
Question about short form games. Is <25 inclusive? As in, less than or equal to 25? Or is it 24 and less?
Also, looking at my record...I kind of suck.
LOL, I was looking at my record and thinking the same exact thing. Of course I never thought I was any good to begin with :p
Anywho, I'm 87% sure the 25 is inclusive.
theoutlaw321
12-15-2008, 02:06 PM
Question about short form games. Is <25 inclusive? As in, less than or equal to 25? Or is it 24 and less?
Also, looking at my record...I kind of suck.
The maximum for a short game is 25. Less that or equal to.:cool:
i effin rule
12-15-2008, 02:07 PM
The maximum for a short game is 25. Less that or equal to.:cool:
Thanks. That's what I thought but I wanted to make certain.
The Shape
12-15-2008, 02:14 PM
I have an idea for a short game. Where the majority are the bad guys =D
Arrows
12-15-2008, 02:37 PM
The problem with the idea of progressing to the point where you have earned your large game is as follows:
3. Antithesis(ier/Rev) - Sin: Every Act Has Consequences (creative stages)
4. TheOutlaw321 - DOTT 2.0(Subtle tweaking stage)
11. TheOutlaw321 - Survivors Mafia
13. mjdgoldeneye - Freegreen Heights
17. Derek_B
21. Imarevenant - Rain of Ember Mafia
24. Crychon - Hollywood Horror 2
28. djthefunkchris
31. Arrows - Hereos 2.0
46. theoutlaw321 Survivor Part 2
48. derek_b-TBD
51. Astil-VG2
Correct me if I'm wrong, but this is what our list would look like, if we used that basis. We'd be stepping on way too many toes, and likely turn some people away from the games all together, which is not what we want. This is WITHOUT narrowing down those of us who have run large games, but do not have the other experience.
I, for example, haven't run a small game, but I've run a large, and co-modded. Should I not be allowed to run another large game until I run a small one?
mjdgoldeneye
12-15-2008, 02:49 PM
I figure that anyone who has already run a large game here is set...
As far as letting new people go, I suggest we let someone we trust who isn't playing to get in touch with the mod to make sure everything is in order.
Imarevenant
12-15-2008, 03:01 PM
The problem with the idea of progressing to the point where you have earned your large game is as follows:
3. Antithesis(ier/Rev) - Sin: Every Act Has Consequences (creative stages)
4. TheOutlaw321 - DOTT 2.0(Subtle tweaking stage)
11. TheOutlaw321 - Survivors Mafia
13. mjdgoldeneye - Freegreen Heights
17. Derek_B
21. Imarevenant - Rain of Ember Mafia
24. Crychon - Hollywood Horror 2
28. djthefunkchris
31. Arrows - Hereos 2.0
46. theoutlaw321 Survivor Part 2
48. derek_b-TBD
51. Astil-VG2
Correct me if I'm wrong, but this is what our list would look like, if we used that basis. We'd be stepping on way too many toes, and likely turn some people away from the games all together, which is not what we want. This is WITHOUT narrowing down those of us who have run large games, but do not have the other experience.
I, for example, haven't run a small game, but I've run a large, and co-modded. Should I not be allowed to run another large game until I run a small one?
Of course not, you've already shown you are more than capable of running a large game.
I see your point though, having steadfast rules really starts to leave some people out, and that will only hurt the mafia community, which isn't what we want.
Maybe there could be a merging of the two ideas put forward. Have a guideline that before one runs a large 40 person game, they have to have either mod a short game or co-mod a large one (or maybe just played in XXX amount of games, as that helps too). However, have a group of respected mods able to lift that restriction to those individuals where it doesn't look like it would be necessary.
For instance, guys like Wallbanger, yourself, DJ; you all went straight to modding larger games, and in all honestly the fact they were well run and set up came as no surprise whatsoever. Because in many cases just from playing with people, you can tell who is more likely to be capable of successfully modding a large game. That could be what the group helps decide.
And to prevent the skipping of first time mods on the list. We could ask that they ask around to people above them to co-mod. Say number 11 on the list (didn't look to see who it is, so please don't get offended lol) is a first time mod. Maybe it can be suggested that he ask one of the experienced mods ahead of him to co-mod in their game so that he gets a sense of what moding a large game entails.
The Shape
12-15-2008, 03:08 PM
11 is outlaw xD
mjdgoldeneye
12-15-2008, 03:20 PM
Seeing as everyone and their mother has signed up for a game recently, put me down for one in the future... IDK if it'll be short or long, though.
Midnightnick
12-15-2008, 03:20 PM
Of course not, you've already shown you are more than capable of running a large game.
I see your point though, having steadfast rules really starts to leave some people out, and that will only hurt the mafia community, which isn't what we want.
Maybe there could be a merging of the two ideas put forward. Have a guideline that before one runs a large 40 person game, they have to have either mod a short game or co-mod a large one (or maybe just played in XXX amount of games, as that helps too). However, have a group of respected mods able to lift that restriction to those individuals where it doesn't look like it would be necessary.
For instance, guys like Wallbanger, yourself, DJ; you all went straight to modding larger games, and in all honestly the fact they were well run and set up came as no surprise whatsoever. Because in many cases just from playing with people, you can tell who is more likely to be capable of successfully modding a large game. That could be what the group helps decide.
And to prevent the skipping of first time mods on the list. We could ask that they ask around to people above them to co-mod. Say number 11 on the list (didn't look to see who it is, so please don't get offended lol) is a first time mod. Maybe it can be suggested that he ask one of the experienced mods ahead of him to co-mod in their game so that he gets a sense of what moding a large game entails.
I modded the inital small game, would that enable me to do a Large Game, or do I still have to earn it?
theoutlaw321
12-15-2008, 04:14 PM
The problem with the idea of progressing to the point where you have earned your large game is as follows:
3. Antithesis(ier/Rev) - Sin: Every Act Has Consequences (creative stages)
4. TheOutlaw321 - DOTT 2.0(Subtle tweaking stage)
11. TheOutlaw321 - Survivors Mafia
13. mjdgoldeneye - Freegreen Heights
17. Derek_B
21. Imarevenant - Rain of Ember Mafia
24. Crychon - Hollywood Horror 2
28. djthefunkchris
31. Arrows - Hereos 2.0
46. theoutlaw321 Survivor Part 2
48. derek_b-TBD
51. Astil-VG2
Correct me if I'm wrong, but this is what our list would look like, if we used that basis. We'd be stepping on way too many toes, and likely turn some people away from the games all together, which is not what we want. This is WITHOUT narrowing down those of us who have run large games, but do not have the other experience.
I, for example, haven't run a small game, but I've run a large, and co-modded. Should I not be allowed to run another large game until I run a small one?
The list would be alot longer. As for the second part. :rolleyes:
I figure that anyone who has already run a large game here is set...
As far as letting new people go, I suggest we let someone we trust who isn't playing to get in touch with the mod to make sure everything is in order.
Maybe we should send out a survey at the end of a game getting feedback?
Of course not, you've already shown you are more than capable of running a large game.
I see your point though, having steadfast rules really starts to leave some people out, and that will only hurt the mafia community, which isn't what we want.
Maybe there could be a merging of the two ideas put forward. Have a guideline that before one runs a large 40 person game, they have to have either mod a short game or co-mod a large one (or maybe just played in XXX amount of games, as that helps too). However, have a group of respected mods able to lift that restriction to those individuals where it doesn't look like it would be necessary.
For instance, guys like Wallbanger, yourself, DJ; you all went straight to modding larger games, and in all honestly the fact they were well run and set up came as no surprise whatsoever. Because in many cases just from playing with people, you can tell who is more likely to be capable of successfully modding a large game. That could be what the group helps decide.
And to prevent the skipping of first time mods on the list. We could ask that they ask around to people above them to co-mod. Say number 11 on the list (didn't look to see who it is, so please don't get offended lol) is a first time mod. Maybe it can be suggested that he ask one of the experienced mods ahead of him to co-mod in their game so that he gets a sense of what moding a large game entails.
That is why there is discussion going on. There has been nothing decided.
I modded the inital small game, would that enable me to do a Large Game, or do I still have to earn it?
Again. Only discussion going on at this point.
There is not going to be a perfect plan. There needs to be some give and take. But having a plan in place is better then letting everyone, whether they are up to it or not, say hey I have a great idea for a game. Throw their name in a hat and then when it comes that place on the list turn over the 40 people that sign up for that game over to them. And then sit and watch the regulars become frustrated beyond belief. And the newer players get turned off to the point that they lose interest in the game and not want to play anymore.
ShadowedFlames
12-15-2008, 08:45 PM
As far as mafia around here goes, the big game is our main attraction and should really be treated as such. So I'm definitely in agreement that there should be some sort of progression before someone is allowed to mod the big one. It'll let people cut their teeth a bit and maybe even help someone see that modding is something they don't want to or can't get involved with before they get in over their heads.
I've run a couple of small ones over at the NLW forums, and had my share of rookie mistakes. Arrows can attest to that... :rolleyes:
I can understand the need for the progression and all. Even though I'm #8 or 9 on the list, I'm willing to abide by the decision. But I remember how the small ones were, and I think that only helped prepare me for whatever is next.
gonvick
12-15-2008, 11:02 PM
I think both the progression idea and the overseer idea have merit.
Perhaps the easiest solution is an either/or scenario. Having modded a small game and/or co-modded a large game qualifies one to mod a large game. In a situation where someone already on the list hasn't met that criteria they could have one of the experienced mods oversee their game and make sure they're prepared enough for it.
That way, nobody gets taken off the list for not meeting newly enacted criteria, but also could help reduce the chances of a new mod getting in over their heads to the detriment of their game, and those playing it.
And I think this discussion would be greatly helped by hearing from those new mods who are already on the list, since they are the ones to be effected most by any decision.
theoutlaw321
12-15-2008, 11:08 PM
I've run a couple of small ones over at the NLW forums, and had my share of rookie mistakes. Arrows can attest to that... :rolleyes:
I can understand the need for the progression and all. Even though I'm #8 or 9 on the list, I'm willing to abide by the decision. But I remember how the small ones were, and I think that only helped prepare me for whatever is next.
Knowing that you have ran those games lends me to feel like you will be fine. And as far as I am concerned, having a co mod that has ran a large game is a qualifier. :cool:
theoutlaw321
12-15-2008, 11:09 PM
I think both the progression idea and the overseer idea have merit.
Perhaps the easiest solution is an either/or scenario. Having modded a small game and/or co-modded a large game qualifies one to mod a large game. In a situation where someone already on the list hasn't met that criteria they could have one of the experienced mods oversee their game and make sure they're prepared enough for it.
That way, nobody gets taken off the list for not meeting newly enacted criteria, but also could help reduce the chances of a new mod getting in over their heads to the detriment of their game, and those playing it.
And I think this discussion would be greatly helped by hearing from those new mods who are already on the list, since they are the ones to be effected most by any decision.
And either/or is something to consider. As is the teaming of a first time mod with someone that has ran a successful game. :cool:
The Shape
12-17-2008, 05:36 AM
Either/or definitely makes more sense than both.
I also suggest common sense and intuition be brought in as an interim measure ;)
Destiny
12-17-2008, 12:30 PM
Either/or definitely makes more sense than both.
I also suggest common sense and intuition be brought in as an interim measure ;)
Don't both of those ideas mean that I will not be able to run my game though? I have been waiting for a long time.
The Shape
12-17-2008, 12:32 PM
Like I said, common sense. I'd think you should get someone else on board and fill them in fully and whatnot, but still. We know you can keep up with vote counts at least xD
I haven't done either of those either, though I did run an infinitely worse version of the same game with about 5 less players elsewhere almost a year ago =D
theoutlaw321
12-17-2008, 12:34 PM
Don't both of those ideas mean that I will not be able to run my game though? I have been waiting for a long time.
ya waited for a long time also. ;)
Is anyone helping you? There is plenty of time between now and the time your game will come up. :cool:
mjdgoldeneye
12-17-2008, 03:21 PM
Am I in the clear?
My games here have had issues, but the causes have been resolved. I have my own computer with constant access and, as many know, I've run half a dozen good-to-great games on NLW, Astil's site, etc.
Also, I co-modded (successfully) a small game with Midnightnick and I'll be running a small game pretty soon myself.
So long as I don't choose to run a game when I know I'm going to be busy, I should be perfectly capable with or without help.
The Shape
12-17-2008, 03:39 PM
IMO everyone should have help in the form of a co-mod who knows everything, follows everything and can take the reigns if you disappear, regardless of how active they are initially. Can also help plan/fine tune etc.
Destiny
12-17-2008, 05:17 PM
IMO everyone should have help in the form of a co-mod who knows everything, follows everything and can take the reigns if you disappear, regardless of how active they are initially. Can also help plan/fine tune etc.
OK, would you be interested in doing that then Shape? I've enoyed playing games with you before.
mjdgoldeneye
12-17-2008, 05:32 PM
I am available to help anyone who needs help setting up and balancing a game. As far as actually co-modding, so long as I am not busy with schoolwork and I was involved in discussing the subject matter adequately, I can be of service.
If there is anyone who wants to co-mod my Oblivion game that doesn't intend to play, I can use one. If not, I can surely handle it myself. Only 20 roles...
The Shape
12-17-2008, 05:36 PM
OK, would you be interested in doing that then Shape? I've enoyed playing games with you before.
Think you'd be better off with someone else, I can't commit to running anything else beyond simpsons, and even that is looking set to fall very tightly into a period when I can do it justice due to how south park is dragging on.
Slim Jim
12-17-2008, 05:41 PM
I've run a couple of games elsewhere, one of around 24~ people and the other around 35~, obviously not the same standard of players but if anything modding inexperienced players throws up more hiccups :p
And I will have run a third, possibly even a fourth, game by the time mine rolls around here so not sure I'd need a co-mod, and I'm pretty obsessive and compulsive so wouldn't be all that keen on letting someone else do write-ups but someone else to do vote counts and check that everything is in order beforehand would be cool with me. Though I'd still go back and re-check the vote counts anyway :o
I've been helping Shape out with Simpsons to a very small extent, and have got pretty much all the info about that already so could help him out as a co-mod to get the ol' CV looking a bit more impressive to the council of elders :p ...And of course if he's okay with it, but I'm sure he will be...
The Shape
12-17-2008, 05:49 PM
Yeah you and Glot chipping in along the way would be great. Then Haz and ZTR and Blode can be vote count drones =D well maybe not, but yeah, with us three I think it'd be ideal. Can send you the full update of roles etc now if you like. Not sure what you haven't seen.
blackphoenix
12-17-2008, 07:08 PM
I think co-modding before you mod is definately a strong idea.
I have just comodded my first small game and it really gave me insight into how the game works and taught me good habits (google docs, staying organised etc) on how to run a game when I eventually want to do so (probably something farscape related).
But I definately want to co mod again before I run my own game.
Tha Black Phenom
12-17-2008, 07:26 PM
How DARE you label me as a mindless drone, Shape? :(
aye, but looking on I do agree with everything said, and fittingly if anyone wants to help me mod Recess Mafia(yes it's getting underway), it'd be great.
Destiny
12-17-2008, 07:59 PM
How DARE you label me as a mindless drone, Shape? :(
aye, but looking on I do agree with everything said, and fittingly if anyone wants to help me mod Recess Mafia(yes it's getting underway), it'd be great.
I wouldn't mind helping when it begins. Would give me some nice modding experience.
nZane
12-18-2008, 09:47 AM
Well folks, I've got good news and bad news.
The good news is that I'm starting to get Barebones 2.0 going and some of my ideas are making me... heh, a bit giddy, to be honest.
The bad news? That means I might be getting to a point where I'd consider running my game. Seeing as both Outlaw and DJ hate me from the first one, me running another game may not be an entirely good thing for everyone around here. :D
Actarus
12-18-2008, 09:59 AM
Well folks, I've got good news and bad news.
The good news is that I'm starting to get Barebones 2.0 going and some of my ideas are making me... heh, a bit giddy, to be honest.
The bad news? That means I might be getting to a point where I'd consider running my game. Seeing as both Outlaw and DJ hate me from the first one, me running another game may not be an entirely good thing for everyone around here. :D
Why do they hate you from Barebones 1.0...in fact, what is the theme for Barebones 1.0?
The Shape
12-18-2008, 10:24 AM
Why do they hate you from Barebones 1.0...in fact, what is the theme for Barebones 1.0?
Theme-less, that's the point =D
Actarus
12-18-2008, 10:31 AM
Theme-less, that's the point =D
Well, beans and disease to you too! :p
Yes, that was stupid to ask in retrospect I think I've successfully proven that there IS such a thing as stupid questions. But my other question is still valid!
Imarevenant
12-18-2008, 10:50 AM
Well, beans and disease to you too! :p
Yes, that was stupid to ask in retrospect I think I've successfully proven that there IS such a thing as stupid questions. But my other question is still valid!
They hate him because nZane very successfully created a PGO with weaknesses and although he answered all questions he always left some things just a bit obscure.
Barebones is easily one of the funnest games played on this site, so, when Barebones 2 comes up I'd recommend not sitting it out.
Arrows
12-18-2008, 11:28 AM
They hate him because nZane very successfully created a PGO with weaknesses and although he answered all questions he always left some things just a bit obscure.
Barebones is easily one of the funnest games played on this site, so, when Barebones 2 comes up I'd recommend not sitting it out.
PGOs really should have a weakness. I liked Derek's. Never saw nZane's.
masterded
12-18-2008, 12:45 PM
They hate him because nZane very successfully created a PGO with weaknesses and although he answered all questions he always left some things just a bit obscure.
Barebones is easily one of the funnest games played on this site, so, when Barebones 2 comes up I'd recommend not sitting it out.
I would say it was the best game ever on GDS. It was just so fun.
Librarian
12-18-2008, 01:36 PM
I am available to help anyone who needs help setting up and balancing a game. As far as actually co-modding, so long as I am not busy with schoolwork and I was involved in discussing the subject matter adequately, I can be of service.
If there is anyone who wants to co-mod my Oblivion game that doesn't intend to play, I can use one. If not, I can surely handle it myself. Only 20 roles...
If no one else has asked I think I can help (wasn't intending to play).
Destiny
12-18-2008, 06:42 PM
If no one else has asked I think I can help (wasn't intending to play).
I also wouldn't mind helping. I'd love to get some experience before by Buffy game.
mjdgoldeneye
12-18-2008, 08:41 PM
I also wouldn't mind helping. I'd love to get some experience before by Buffy game.
Well, I really don't need 2 helpers for such a small game. Trust me, you'd be better off playing. :p
I already sent Librarian the stuff, by the way.
Derek B
12-20-2008, 06:46 AM
Okay... been working on the roles for the last week or so now, so I'm going to announce that my next game (currently #17 on the list) will now be Pokemon Mafia.
I'm still tweaking things and haven't yet enlisted a co-mod but since the game is likely at least 12 months away, perhaps more given South Park's progression, I figure I've got plenty of time to work things out. :cool:
This... will be awesome, I guaran-damn-tee it! :D
petrija
12-20-2008, 06:48 AM
Okay... been working on the roles for the last week or so now, so I'm going to announce that my next game (currently #17 on the list) will now be Pokemon Mafia.
BAHAHAHA.
The Shape
12-30-2008, 11:01 AM
Figured I might as well give a heads-up having clarified things with outlaw, Glot and ya...Simpsons sign-ups will open some time on New Year's Day. ;)
theoutlaw321
12-30-2008, 02:46 PM
Figured I might as well give a heads-up having clarified things with outlaw, Glot and ya...Simpsons sign-ups will open some time on New Year's Day. ;)
/nod
Imarevenant
01-01-2009, 02:28 AM
I also wouldn't mind helping. I'd love to get some experience before by Buffy game.
If you are still looking to help mod a game before Buffy, you are welcome to help with my short game Destroy All Monsters. PM me if interested.
mjdgoldeneye
01-04-2009, 08:00 PM
Has Recess Mafia been worked on or will I be running the next short game?
Anybody know at this time?
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