BuddyGarner
03-01-2011, 11:19 AM
Like in TEW 2010, you would be able to talk smack to change things around. For strategy, there's a chance of failure and you can only do a limited amount of smack talking.
-Discredit Fighter
Successful lowers fighters popularity and aura. Success is based on strength of schedule
Sample News story: "Matt Tripp calls Hassan Fezzik a can. Hassan Fezzik almost lost to Palmer Lette and only can beat Light Heavyweights like Tadamasa Yamada."
-Inspire fighter
Tries to increase fighters performance rating for next fight.
News Story: "Matt Tripp says Matthew Dean will be cut unless he fights to win next match up."
-Discredit Decision
"Fighter X was doing well until he got caught." "That decision was a robbery." Raises the aura of the loser of the match and lowers the aura of the victor.
-Discredit Fighter
Successful lowers fighters popularity and aura. Success is based on strength of schedule
Sample News story: "Matt Tripp calls Hassan Fezzik a can. Hassan Fezzik almost lost to Palmer Lette and only can beat Light Heavyweights like Tadamasa Yamada."
-Inspire fighter
Tries to increase fighters performance rating for next fight.
News Story: "Matt Tripp says Matthew Dean will be cut unless he fights to win next match up."
-Discredit Decision
"Fighter X was doing well until he got caught." "That decision was a robbery." Raises the aura of the loser of the match and lowers the aura of the victor.