View Full Version : Please make recovery times after a fight shorter
boble
04-08-2009, 05:03 PM
I have now had 3 PPVs, and all my 6 champions have recovery times of 4 months or more after winning their titles for the first time, this will give them only 2-3 fights per year, plus being unavailable for booking a long time.
I think recovery times should max out around 3 months, as it really slows down progression, if your top fighters only have like 2 fights per year.
Gabriel
04-08-2009, 05:14 PM
I understand the frustration with being unable to book people sooner, but the way it works is pretty realistic. You won't see many champions or top stars fighting more than 2 or 3 times a year.
Nephrinn
04-08-2009, 05:38 PM
Yeah, I feel that it is pretty realistic as well. Everyone is different too. One of my champions (Karen Curtis) only takes about two months off while some of my non-champions take more than four months off.
curtains
04-08-2009, 06:27 PM
correct me if Im wrong but is it not true that you can't even book someone for an event months in the future, if they aren't ready at that precise moment?
Gabriel
04-08-2009, 06:36 PM
That's how it worked in the original game. I haven't played enough of WMMA 2 yet to figure it out, but it would make sense to me, that it works that way.
I'm not sure why someone would take a fight for three months down the road, if they're hurt at the time. Even if they're supposed to be back before then, there's no guarantee that they will, or that they will have enough time to properly prepare for the fight.
A fighter's number one focus during an injury should be to rehabilitate that injury... so fighters only taking fights when they're healthy, regardless of how far in advance the fight is, only makes sense.
SammoHung
04-09-2009, 01:16 AM
I have now had 3 PPVs, and all my 6 champions have recovery times of 4 months or more after winning their titles for the first time, this will give them only 2-3 fights per year, plus being unavailable for booking a long time.
I think recovery times should max out around 3 months, as it really slows down progression, if your top fighters only have like 2 fights per year.
That's odd...in my current game Fezzik's recovery time after his fight has been of...18 days :eek:
I wonder what affects it...doesn't seem anymore to be proportional just to popularity as main factor, like in the first WMMA.
Blackman
04-09-2009, 09:10 AM
Lol. In my game as well. I guess he didn't got hit a lot. :)
Anyway. I suggest you keep it this way. It's realistic this way. You don't see people fighting 5 fights a year, right? Sometimes, people only do 2 a year.
I remember Carlton had a huge recovery time in WMMA1. from the look of it, it's also true in WMMA2 :)
mickel
04-09-2009, 09:49 AM
Yeah, I like it this way. Most people only really have 2-3 fights a year, but for me at least there's a few guys who are always available within a month of their last fight, some others take half a year. :D
Slick Mick
04-09-2009, 12:10 PM
i agree that the recovery times, standing alone, are realistic. however, combined with a couple slightly unrealistic factors in the overall game, it seems to conspire to keep one from running decent cards with realistic (not to mention competitive) frequency.
to me the main issue is roster sizes. There still arent as many total fighters, or as many with decent name value, as there are irl. im not complaining about that, itd be silly to expect a game db, especially an indie one, to match the sheer number of pro fighters in the real world. and im sure increasing the ratio of "names" would have all sorts of knock-on effects making it way too easy to book fantastic cards all the time, etc. so in the end what id do would be to "fix" the tweakable part (recovery times) to be slightly less realistic, for a more realistic (and fun) overall game. unless im missing something, which i probably am;)
as always, Just My Opinion
JonnyP
04-09-2009, 04:01 PM
I also think this is the most annoying thing about wamma2, everything else about the game is real good. yes it is true that in real life most top fighters only have 2 fights per year but that has nothing to do with them not being ready to fight its more to do with the fact it would be stupid for them and the company to fight 4 or 5 times a year. so i just dont see why in this new wamma some fighters need 6 months to recover
JonnyP
04-09-2009, 04:17 PM
First of all Just because a fighter recovers after a week does not mean you have to make him fight every week. Top fighter do only have 2-3 fights per year true but it has nothing to do with them needing a lot of time of to recover it is because it would to stupid for a top level fighter and the company to take 5-6 fights per year, so i just dont understand why in this game all the fighters need so much recovery time 3 months is more than long enough
Franchise22
04-09-2009, 06:15 PM
age, physical condition are big parts of why a fighter takes so long. youll notice a young healthy fighter is ready almost right way to fight, allowing booking monthly if you choose to wear him out that way.
Dopefish
04-10-2009, 01:32 AM
You can book guys for an event in the future if they are not ready now. Say you have fighter A who needs 6 weeks off. If you set a show in the future to be two months away he will show up in that list as a fighter who is willing to fight.
I like the time line for the fighters. It's real. Also this is the year 2000. There are the right amount of big stars for this time table. At this point in real life the only fighters that would be international stars would be Tito Ortiz, Ken Shamrock, Sakuraba, Royce Gracie, and maybe MAYBE a few others. And I doubt any of these guys had much of international fame. Not really. So the game has it right.
I have a feeling this will be less of an issue after you build your roster up from a bunch of guys who are low regionals and unknowns who can't main event to a level where many of them can.
The primary issue is that at the start of the game, there are very few guys that CAN main event that you can get in your promotion, and you need to expend 4 of them every card since you need a main event and a co-main event.
This would be fixed by having the major promotions starting with slightly more guys that can main event, and by having free agent main eventers available to hire, so that the smaller companies can get their hands on them, at least with shared contracts.
It's possible that we might all be able to fix the issue, annoying as this may be, by going into the editors and upgrading the name value of say, 6 to 8 more fighters in your promotion, which would give you another three to four months worth of main and co-main events while your champions are healing.
Or I could be wrong! But I'm going to try and it and find out because I too am finding it difficult to run Gamma when by my fourth or fifth show I'm out of main event guys to pit against each other with no chance of the other guys in the promotion raising to that level in that short time period.
Adam Ryland
04-10-2009, 03:08 AM
I also think this is the most annoying thing about wamma2, everything else about the game is real good. yes it is true that in real life most top fighters only have 2 fights per year but that has nothing to do with them not being ready to fight its more to do with the fact it would be stupid for them and the company to fight 4 or 5 times a year. so i just dont see why in this new wamma some fighters need 6 months to recover
You've answered your own question! Why do they need 6 months off - so that the game can properly simulate the fact that most big stars will only fight 2 or 3 times a year! If they recovered in a few weeks, why wouldn't you use your big star fighters six or seven times a year? If they're recovering quickly and you can afford it, there's no drawback. Having them take a long time to recover properly simulates their real life time off.
Bottom line - does this feature result in realistic numbers of matches and time between fights for most fighters? Judging from the other posts, the answer is firmly yes. So what's the issue?
curtains
04-10-2009, 03:17 AM
You've answered your own question! Why do they need 6 months off - so that the game can properly simulate the fact that most big stars will only fight 2 or 3 times a year! If they recovered in a few weeks, why wouldn't you use your big star fighters six or seven times a year? If they're recovering quickly and you can afford it, there's no drawback. Having them take a long time to recover properly simulates their real life time off.
Bottom line - does this feature result in realistic numbers of matches and time between fights for most fighters? Judging from the other posts, the answer is firmly yes. So what's the issue?
I like the time off, it seems pretty realistic to me and makes the game more challenging.
AlexB
04-10-2009, 03:22 AM
I have a feeling this will be less of an issue after you build your roster up from a bunch of guys who are low regionals and unknowns who can't main event to a level where many of them can.
The primary issue is that at the start of the game, there are very few guys that CAN main event that you can get in your promotion, and you need to expend 4 of them every card since you need a main event and a co-main event.
This would be fixed by having the major promotions starting with slightly more guys that can main event, and by having free agent main eventers available to hire, so that the smaller companies can get their hands on them, at least with shared contracts.
It's possible that we might all be able to fix the issue, annoying as this may be, by going into the editors and upgrading the name value of say, 6 to 8 more fighters in your promotion, which would give you another three to four months worth of main and co-main events while your champions are healing.
Or I could be wrong! But I'm going to try and it and find out because I too am finding it difficult to run Gamma when by my fourth or fifth show I'm out of main event guys to pit against each other with no chance of the other guys in the promotion raising to that level in that short time period.
I'm having to restart my game as those fighters that fought before the patch have lost too much popularity compared to org size & those who fought afterwards, but I'm also thinking that this is flawed thinking - if you run a title shot most of the time it will be two 'headline' guys in a fight, but other than that I reckon you can get away with a headline guy against a second level guy easy enough, meaning that you should only risk two or three 'headline' fighters, and if results pan out right win you should get two coming out of the event with increased momentum.
The idea that you need to have two top guys in a great main event might be the problem. When running out of top stars, the fans were perfectly happy with a second level chap vs. a not particlarly well known fighter as co-main event/2nd fight.
mickel
04-10-2009, 08:24 AM
Yeah, I started off trying to book star vs star as the main event and co main event, but this quickly became unsustainable. Now I just use the best of my good fighter vs average fighter there, or occasionally put 2 good young guys together, in a fight where I don't really care who wins.
Slick Mick
04-10-2009, 10:50 AM
Also this is the year 2000. There are the right amount of big stars for this time table.
oh, good point. i keep forgetting about the time frame. and come to think of it, that could be the answer to this whole problem. is everybody running a show every single month? cause in 99, neither ufc nor pride was doing that (iirc). maybe the thing to do is run a lighter schedule until you can steal some stars and bulk up your roster. just a thought... (i know the ai alpha-1 president books at least one card every month, but judging by some complaints in other threads, that doesn't seem to work out at all well for him in the long run)
JonnyP
04-10-2009, 03:27 PM
yes it does result in realistic number of matches and time between fights true but that was not my point my point was most fighters might need a few months to recover its the promotion that chooses to use them every 6 months so i just think that i as the promoter now dont hav that chose anymore and also why would an 18 year old making his debut need 4 months of to recover after the fight? but anyway everyone seems to like it so nevermind i will jus stick to playing the first game, thanks for the reply anyway
Brush With Greatness
04-10-2009, 11:59 PM
I think it's fine right now as it is and makes things a lot more realistic and a provides a nice challenge. I vote for keeping it as is.
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