WCGreyghost
11-18-2011, 12:52 AM
So I've finally saved up the points and started my own team. Got a spiffy name, a hand picked roster of allies, we can train and do missions....and that's it?
I'd like to see more team oriented functions. One poster in another thread mentioned possibly have team missions appear as a separate comic book, so your character could have his own solo title, and other "official appearances" in team titles as well.
I'd like to see some way to level a team, comparable to the player progression system. Let teams earn some type of currency---points---credits---whatever only by doing team missions, and then have stuff they can buy. Maybe a gym to improve training, a medical facility to help with recuperation, a bar for de-stressifying, a communication system to alert team members to schemes anywhere in the world, with filters to allow focusing on crime types, villains, etc.
I'd like some team schemes...and feuds. Freedom Alliance v Krug Empire Limited Series or something...with storyline linked steps of small scale encounters--1 on 1, maybe a 3 on 2, leading up to the blow off grand melee with everybody involved.
I'd like to see more team oriented functions. One poster in another thread mentioned possibly have team missions appear as a separate comic book, so your character could have his own solo title, and other "official appearances" in team titles as well.
I'd like to see some way to level a team, comparable to the player progression system. Let teams earn some type of currency---points---credits---whatever only by doing team missions, and then have stuff they can buy. Maybe a gym to improve training, a medical facility to help with recuperation, a bar for de-stressifying, a communication system to alert team members to schemes anywhere in the world, with filters to allow focusing on crime types, villains, etc.
I'd like some team schemes...and feuds. Freedom Alliance v Krug Empire Limited Series or something...with storyline linked steps of small scale encounters--1 on 1, maybe a 3 on 2, leading up to the blow off grand melee with everybody involved.