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EuchreJack
11-20-2011, 04:05 PM
I've heard many players complain about the difficulty in making relationships, so I thought I'd post a couple hints:

1) I've noticed that heros in a particular area generally have the same personality. In the future, I'd like to compile a list of locations and the most common personality traits. But for now:
Diddly Squat: Pessimistic, Trusting, possibly warm
Ravenholme: Suspicious, possibly intellectual and reactive

What this means: If you can find someone that matches in a specific area, you'll likely be able to make other friends in the same area.

2) Cunning is the most important attribute in finding any character. I strongly suspect the game rolls your cunning vs. the target's cunning (so that you roll from 1 to your cunning, target rolls 1 to their cunning, you have to beat their roll in order to find them). So for time sake, you should stick to searching for characters near your cunning or lower.

3) Abuse Kid Canada! He's got a cunning of 200 (equal to the default cunning, unless you roleplay a machine or something), and travels a lot. If his personality matches yours (which it may not, as he's a social butterfly), you can just bum around with him and travel the world until you rise in popularity (at level 4, Kid Canada matches or beats anything you're able to see at the lowest popularity).

4) Go weak on those you may not match with! Unless you see that all your characteristics totally oppose the person you're trying to befriend, a high characteristic in the opposite direction is a warning to tone it down.
Note that you can't be friends with everyone, sometimes you won't click even if you go weak, but there a lots of friends to be made simply by going a tad less intense.

As stated before, characters in the same area tend to have similar personalities. Going less intense can get you friendships with those who differ from the mold in a certain area, as they will usually still have one or two "trademark" characteristics for the area (and hopefully the same ones that made you friendly with everyone else!)

5) Leave City Sweeper alone! I've tested multiple scenarios, and came to one conclusion: If you try to search for him, he'll attack you! There are many heroes in the world that would love to be your friend, but City Sweeper isn't one of them. For those who actually want to be friends with him, I'd suggest joining the Ravenholme Resistance and going on team missions. If you're lucky, City Sweeper will also go on the mission, which gives you a random chance of gaining a friendship...maybe.

Hope this helps! I'd also like to hear if anyone else has ideas on area personality types. I know from experience that the characters in the Wastelands also have similar personalities, but I'm not sure what are their personality characteristics.

Cyhort
11-20-2011, 05:11 PM
My main problem is I have two characters with almost the exact same personalities and I cant get my romance above 90% Flirting. I'd love to know if being too similar is just as bad as being to different or if maybe they both have too many "extreme" personality quirks (both of them have mostly some type of "very" or "Extremely" next to their attributes) or what. I created this other character specifically to be a romantic interest for my hero so it kinda sucks that I can't get it to work :P

EuchreJack
11-20-2011, 05:24 PM
I've never gotten a relationship beyond "flirting" myself, so I really can't help, sorry.

What are your character's characteristics? Sociable characters seem to be more commonly romantically involved in the editor.

I do notice that there are some differences between preset characters in relationships in the editor, so an exact match may not be ideal. Then again, the relationships in the editor were created external to the game, so they only represent an ideal of how the the system should work, not how the system works in practice.

Consolation prize: At least meeting romantically still boosts the "romance" attribute, even if you're not getting any further in the relationship itself.

EDIT: Ok, I just got my first relationship up to dating. I did it by lowering the intensity to just barely above minimum. I also build up the friendship prior to moving up to dating, although I don't think it helped. Still, if you're making no progress, it's worth trying.

Perhaps this is more helpful: Lowering the intensity decreases the chance of clashes, and increases compatability. So it may be useful for pushing the relationship up those last few points. I really wish dating was better explained, also. :'(

Kehi7
11-20-2011, 06:11 PM
My main problem is I have two characters with almost the exact same personalities and I cant get my romance above 90% Flirting. I'd love to know if being too similar is just as bad as being to different or if maybe they both have too many "extreme" personality quirks (both of them have mostly some type of "very" or "Extremely" next to their attributes) or what. I created this other character specifically to be a romantic interest for my hero so it kinda sucks that I can't get it to work :P

90%?? where/how do you check to see what percentage you are in the relationship?

Blake Trask
11-20-2011, 06:13 PM
Editor -> Relationships -> You/Whoever

praguepride
11-20-2011, 06:15 PM
I had that issue as well until I tried adjusting where I put the intensity slider. You've got to find "the sweet spot" to keep your relationship going.

At first I thought there was no disadvantage to setting lowest intensity but you quickly get capped that way. Makes sense, you can't establish a deep relationship if you're not being yourself, so play around with the slider once you reach 90% to find "the good spot" and then your relationship will strengthen again.

fullMETAL
11-23-2011, 12:19 PM
I played around the original demo with a custom character being in multiple relationships with other custom characters, and when I tried to make romantic advances towards a new person, the others got annoyed and I think the strength went down a bit.

I myself am kinda annoyed at that, since at least a few of my characters tend to be at least somewhat happily polyamorous.

In fact, it seems like EVERYTHING in the old demo, not just combat, was made to be near-impossible...(granted, the custom character I was playing had less than a hundred in everything, being mere mortal and all)

EuchreJack
11-24-2011, 04:30 AM
Ok, it has little to do with relationships, but I see a lot of misunderstanding that needs rectifying.

First, your ability to form relationships is only based on the compatibilities of the characters, aka the personalities, as far as is generally known. As far as is known, your stats have no impact on forming relationships.

Second, the first demo only nerfed combat and plot solving. Everything else is the same as the game for sale.

Finally, there is a general misunderstanding that a skill of 100 is human. No, as skill of 100 is crippled. Standard human in the game is 200, ergo 100 is only half as talented as the average human.