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jsadighi
01-12-2012, 06:02 PM
Anyone have any tips for friendly and romantic advances? I keep getting snubbed.

My character's personality is Extremely Trusting, Extremely Emotional, Extremely Proactive, Extremely Approachable, Very Optimistic, Humble, and Extremely Attractive.

smartman
01-12-2012, 06:07 PM
Well, your guess is as good as mine on romantic relationships as I had to add irresistible to women to get anyone to like my hero.

As for friendships, start off around 25-30% on the bar with people who are like your character. Once you get in with them, you can hit towards the 80-100% range on the slider. Friendships aren't that hard to get if you follow that as I had over 20 in my game. The romance is the one that is next to impossible.

jsadighi
01-12-2012, 06:37 PM
what do you mean by characters who are "like" me?

smartman
01-13-2012, 12:05 AM
Similar personality types. With that type of personality, trying to befriend an anti-social type won't go well.

spadsta
01-13-2012, 01:05 AM
Yeah, the romantic relationships actually feel completely impossible, even with completely identical personalities, it won't advance past 90% dating, something I've tried more than a dozen times, with a whole bunch of different combinations.

jhd1
01-13-2012, 02:45 AM
Yeah, the romantic relationships actually feel completely impossible, even with completely identical personalities, it won't advance past 90% dating, something I've tried more than a dozen times, with a whole bunch of different combinations.

Certain relationships are capped at 90% because of the types of personalities involved. It is explained in the help file, I believe.

It is possible to progress beyond that though, you've just got to find the right person :)

spadsta
01-13-2012, 03:26 AM
Quoted from the help file:
Relationships and Interactions

Almost all interactions and relationships are done by comparing the personalities of the two characters involved. The method behind this involves comparing each aspect of their personality (trusting, intellectual, etc) in turn and giving a positive or negative score based on the 'harmony' between the two. This 'harmony' is calculated by some in-built methods that look at how similar or contrasting they are. Generally people who are either very close in personality or virtually exact opposites will gel the best, whereas personalities that have neither similarities nor direct contrasts won't.


(Me again) But as I said before, created or edit characters with exactly identical personalities have failed over and over and over again for me. This includes many different personalities made identical and tried.

jhd1
01-13-2012, 03:40 AM
Quoted from the help file:

Also quoted from the help file...

Relationship 'Caps'

Please note that some relationships are 'capped', in that they can never exceed a specific level. These 'caps' are created by comparing the two personalities. You will be able to spot a 'capped' relationship when it appears to stall and not improve regardless of your approach.

Maybe the problem is that you are making them too similar in personality type?

Adam Ryland
01-13-2012, 04:26 AM
(Me again) But as I said before, created or edit characters with exactly identical personalities have failed over and over and over again for me. This includes many different personalities made identical and tried.

You actually seem to have answered your own question, you're just ignoring the evidence that you've gathered!! Identical personalities don't gel well - the fact that you've seen evidence of this "over and over and over" again proves this (*). You'll notice the help file specifically says "very close" not "exactly the same".

(*) Perhaps you are forgetting that the games, by its nature, uses rules and formulas? If something happens exactly the same way multiple times, you don't need to keep repeating the process over and over again - logically you'll only get the same result over and over again, thus wasting your time!

spadsta
01-13-2012, 08:51 AM
The reason I tried it repeatedly was because I didn't know if the issue was a certain one of the sliders being really high or low being the problem.

spadsta
01-13-2012, 01:32 PM
I guess I give up, unfortunately. I've tried messing with personalities since my last message and have made no progress at all. It's frustrating.

jsadighi
01-15-2012, 03:57 PM
Get the Irresistible to Women attribute. Makes everything so much simpler.

djthefunkchris
01-15-2012, 04:10 PM
If your willing to keep experimenting, try something a little different. Try becoming a "friend" first, and if that doesn't work, try going for a bussiness relationship first.

I'm curious if the data takes into account that your a complete stranger (bassically), and thus you coming up to a person for a "Love Connection" might be the equivalent of "If I said you have a great body, would you hold it against me?" A bad pick-up line.

When playing the original data, I remember forming a relationship with one of my co-Team Mates, and the person I was dating getting very upset about it.... Big Chill hitting on the girl of the group, bassically. I remember that we had a good bussiness and personal relationship, so I went for romantic out of curiousity, and I think she didn't like my advances (bad pick-up line on my part).. and of course the girl that Big Chill was romantically involved with finds out (I wish it took something for them to find out though, rather then simply making it seem like you did it right in front of them), she gives him the "Cold Shoulder"... Just a little joke.

1PWfan
01-15-2012, 04:41 PM
I've never had a problem- My Cooper Rose game had romances with Lady America, Cosmic Girl and Moonbird at various stages. Admittedly none of them went past flirting, but I never had a trouble establishing the relationship at first.

I've not had the chance to go for other opportunities on more recent games, though, so it may be a recent issue. Out of interest, what patches are people using?

James Casey
01-16-2012, 06:59 AM
With Rachel Noir, I was able to strike up a relationship with Cymru Dragon (I think - the Welsh female superhero) by gradually working up from friendship through to romance.

What I noticed was that around 80% flirting or so, when I'd been hammering the intensity slider all the way to the right, progress on the relationship stalled. Even though that approach had worked fine up to that point, it just stopped.

After a few tries I was ready to call it quits, but I tried it one last time with intensity set to zero or therebaouts... and I got progress again.

praguepride
01-16-2012, 08:04 AM
I find that if you just want a "friend" if you approach with the most muted personality option, you can usually get your foot in the door much easier.

However, it seems like if you use that your "cap" is lower. I seemed to stall out at ~80% friend until I started tweaking with the slider and found "the sweet spot" and was able to bump up to ally.

jsadighi
01-16-2012, 11:42 PM
Adam,

1) What are the variables that dictate relationship/romance progression besides personality traits and the intensity of the approach?

2) What exactly is a "flirting" relationship? Seems pretty silly that I would have to break up with someone when we're merely just flirting.

Adam Ryland
01-17-2012, 05:43 AM
Adam,

1) What are the variables that dictate relationship/romance progression besides personality traits and the intensity of the approach?

2) What exactly is a "flirting" relationship? Seems pretty silly that I would have to break up with someone when we're merely just flirting.

1 - Alignment. Nothing else.

2 - It's one before Dating. Flirting -> Dating -> Engaged -> Married. This is visible in the relationship editor.

praguepride
01-17-2012, 07:42 AM
Although it is a little odd to "break up" with someone whom you're just flirting with, I would say that in many relationships, there is a period of courtship prior to dating. Sometimes it's quite extensive, sometimes it's very brief.

In this case "breaking up" would be no longer showing interest, discontinuing romantic banter or some other gesture to nip the relationship in the bud before it goes any farther. Although in reality this wouldn't be called "breaking up" as nothing has officially started yet, I can see and understand the reasoning behind doing this in the game.

jsadighi
01-17-2012, 11:10 AM
Thanks praguepride, that's the explanation I was looking for. But what's even more odd about this "flirting" relationship is that it results in a "permanent split" after "breaking up"!

Really? She took the lack of interest in flirting that hard that she emotionally decided that there would be a permanent split? lol I could see a permanent split happening when a Dating, Engaged, Marriage relationship breaks up, but Flirting?

I understand the mechanics of the game dictate what happens when these break up functions are invoked, but it just seems a little out of place.

My hero has had 4 relationships with women (only one of which got to Dating, the other 3 were capped at Flirting) all resulted in permanent splits when I decided to "break up." At this rate, my hero is running out of women, lol.

It would be nice to have the option to reengage in flirting after a break up, especially when romance is one of the factors we have to consider for our heroes' psychological evaluation.