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damientheomen3
03-10-2012, 11:12 PM
I can't write for my dynasty because my uncle's currently fixing my laptop, so I'm working on a mod that will coincide with my next dynasty. One of the location stipulations is 'must/cannot be a mythical being'. My question is, what qualifies as mythical? Anything aside from human?

bak42
03-10-2012, 11:45 PM
I believe it's any character with the "Mythical Being" attribute.

D-Lyrium
03-13-2012, 08:08 AM
Game-wise, anything flagged in the data as a 'mythical being'.
Language-wise, anything that cannot be proved to have existed, ever. (or, it is generally accspyed that they did not); Ancient Gods, unicorns, hydras, gryphons, vampires etc. As opposed to legends, which are historical things that did exist but have been greatly exaggerated over time and attributed powers it's generally agreed they didn't have (Jesus, King Arthur, Leonidas/Spartans in general, Casanova, etc).

lazorbeak
03-13-2012, 12:43 PM
Game-wise, anything flagged in the data as a 'mythical being'.
Language-wise, anything that cannot be proved to have existed, ever. (or, it is generally accspyed that they did not); Ancient Gods, unicorns, hydras, gryphons, vampires etc. As opposed to legends, which are historical things that did exist but have been greatly exaggerated over time and attributed powers it's generally agreed they didn't have (Jesus, King Arthur, Leonidas/Spartans in general, Casanova, etc).

For game terms, it would be trolls, giants, goblins, heroic monsters, and gods. Basically look at Thor's Asgardian enemies or Wonder Woman's Greek enemies. Vampires, while they may be fictinal, are generally not considered to be "in-universe" with gods, except for "mythical" vampires based in actual myth like Lilith or the Lamia.

Not sure how Spartans and King Arthur are anywhere near equivalent without even addressing religious stuff. I mean, the battle of Thermopylae is historical fact, King Arthur finding a magical sword is not.

D-Lyrium
03-13-2012, 02:47 PM
For game terms, it would be trolls, giants, goblins, heroic monsters, and gods. Basically look at Thor's Asgardian enemies or Wonder Woman's Greek enemies. Vampires, while they may be fictinal, are generally not considered to be "in-universe" with gods, except for "mythical" vampires based in actual myth like Lilith or the Lamia.

Not sure how Spartans and King Arthur are anywhere near equivalent without even addressing religious stuff. I mean, the battle of Thermopylae is historical fact, King Arthur finding a magical sword is not.

Of course, there are different degrees of legend associated with Arthur as with Leonidas. But the term 'legendary' applies correctly to both. Funnily enough, I hadn't even considered Excalibur when I wrote that. Silly, really, when I think of it later...

djthefunkchris
03-13-2012, 04:25 PM
The beauty of the game, is that Mythical can mean whatever you want it to, as long as you grasp what it's made for. The attribute itself is a way to make certain area's available (or unavailable) to someone with that attribute (or perhaps without it). Bassically, it ties into places/Area's, etc. You can set limits for these by saying "Must be Mythical" or "Cannot be Mythical", etc. Kind of like adding a subclass to the class section.

I'd have to take a closer look to see if it ties into anything else.

edit: I was thinking of using this in conjunction with class: Mutant, to simulate "Inhuman's" in the marvel database. So I could create an island where only Inhuman's can go. "Must be Mutant", "Must be Mythical"