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View Full Version : Roll-Ups


The Masked Orange
02-06-2010, 05:44 PM
To better simulate roll-ups getting more pinfalls then they do in game, I think they should be made so that you could only get the pinfall when your opponent is vurnerable, but the frequency should be increased to around 60%

Wrestling Century
10-04-2010, 06:15 PM
To better simulate roll-ups getting more pinfalls then they do in game, I think they should be made so that you could only get the pinfall when your opponent is vurnerable, but the frequency should be increased to around 60%

Can't you just change that in the editor? If not, that would be a good thing to add to the game.

D. Boon's Ghost
11-14-2010, 08:26 AM
Can't you just change that in the editor? If not, that would be a good thing to add to the game.

Agreed. What I did with the D.O.T.T. data was to create a bunch of 'Late Inning' variants of those wimpier pin attempts; Small Packages, Rolling Reverses, etc.

Luminairus
09-13-2011, 01:24 AM
Funny thing is is that there have been several pro wrestling matches that have been won by those simple, sneaky pins but it's very unlikely on this game for that to happen it seems.