#62: More Dynamic Company Relationships
In previous games, company relationships would mostly only change when either the player initiated it or when a new owner took over an AI-controlled promotion. This meant that without the player's involvement, company relationships were often very static.
In TEW2013, in order to make the game world more dynamic, owners of AI-controlled promotions will now reevaluate their company's pacts once a year to see if any changes are needed.
Designer of TEW, WMMA, WreSpi, and Comic Book Hero