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  #1  
Unread 11-04-2006, 11:12 PM
MacroGuru MacroGuru is offline
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Join Date: Jun 2005
Posts: 48
Default Memory Issues?

I have been playing BBCF for a bit now, and I decided to run a career with Utah State University and I am in the year 2023 (I started at 2006), I have ran the career with 1.46, 1.47, and now 1.48.

One thing I have noticed over time is the game seems to use around 171,000K in the memory side. Slowing some things down, but eventually locking up sometimes on a save. Now I do tend to leave the game up on my desktop when I walk away and I am gone for most of the day.

But it will do the lock up generally when I try to save it. Everytime it does this, I check and the memory is up there, now I just running base without me doing anything after loading my league it is at 153,000K.

A new league is running at 138,000K....

My system specs -

Dell Latitude D810 Laptop
1 GB RAM
2.18 GHz Centrino M processor
128 MB ATI Mobility Graphics Card
Over 40 GB Free Space on the HD.

Now, I like to run my music, surf, and do other things while games are simming, so I don't know if it is a combo of everything bogging down my laptop, however, seeing the amount of memory being used by the game is a concern to me.
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  #2  
Unread 11-07-2006, 11:25 AM
Woodbine Wolves Woodbine Wolves is offline
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I have found the same problem. I have also reported on this problem several times.

It appears that the game is not clearing memory after its use. Eventually it hogs all of the memory and slows down the computer

It would be nice to get this fixed, not everyone can have the latest, super-fastest computer....
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  #3  
Unread 11-07-2006, 01:17 PM
MacroGuru MacroGuru is offline
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Ran an un-install, rebooted, reinstalled ran with out the patches, ran a patch install, and ran all the patch installs, I am still getting the same high use of memory.

So the question is left to beg, are there only two of us experiencing this issue or are others out there experiencing the same thing.
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  #4  
Unread 11-07-2006, 08:31 PM
Deltoidius Deltoidius is offline
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just close it and re-open it every once in a while. not a big deal.
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  #5  
Unread 11-07-2006, 08:59 PM
MacroGuru MacroGuru is offline
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Quote:
Originally Posted by Deltoidius View Post
just close it and re-open it every once in a while. not a big deal.
Honestly, I do not want to get into a flame war here, but I have to say, are you for real? Close it and reopen it? If this were a commercial application and I told my end user that, what kind of storm would happen there.

We have paid for the application, it is eating up the RAM on my computer like it was candy to the point it SLOWS everything down. If I can get some sort of blanket statement on this, I won't pester. Try playing 24 seasons straight, and having it crash every 4th week during the season sucks. When it all came down to it, it boils to the memory.
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  #6  
Unread 11-07-2006, 09:46 PM
TC Dale's Avatar
TC Dale TC Dale is offline
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I have seen issues with the game in longterm saves grab a lot of memory and not release it after it shuts down. Rebooting your PC or restarting the game isn't a good "fix". The game needs to release the RAM in a timely manner, and right now the game isn't doing it.

You might want to send a zipped file to Arlie about it, and have him look into the memory issues.
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  #7  
Unread 11-08-2006, 03:37 AM
FranklinNoble FranklinNoble is offline
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Join Date: Apr 2006
Location: Placerville, CA
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Quote:
Originally Posted by MacroGuru View Post
Honestly, I do not want to get into a flame war here, but I have to say, are you for real? Close it and reopen it? If this were a commercial application and I told my end user that, what kind of storm would happen there.

We have paid for the application, it is eating up the RAM on my computer like it was candy to the point it SLOWS everything down. If I can get some sort of blanket statement on this, I won't pester. Try playing 24 seasons straight, and having it crash every 4th week during the season sucks. When it all came down to it, it boils to the memory.
If it were a copy of Microsoft Word, or maybe an enterprise-class server application, then, yes, even a minor memory leak is a huge problem.

This is, however, just a game. If you can play 20 seasons before having to close and re-open the application, I'd say that's pretty good for a piece of entertainment software developed by a small publisher.

Like yourself, I'm not trying to start a flame war. I happen to open and close the app frequently, so maybe it's just my style of use. From my perspective, I haven't had a problem.
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