Grey Dog Software

Go Back   Grey Dog Software > GDS Central > Total Extreme Wrestling 2010 General Discussions
Register FAQ Members List Calendar Mark Forums Read

Reply
Thread Tools Display Modes
  #14641  
Unread 06-09-2012, 07:45 PM
Bigpapa42's Avatar
Bigpapa42 Bigpapa42 is offline
Living Legend
 
Join Date: May 2008
Posts: 6,694
Default

Quote:
Originally Posted by Blake Trask View Post
I didn't think there was a bonus, I thought it was just a penalty for odd alignment combinations. I'm pretty sure I've never seen a (+) for face vs heel anywhere.
I don't think it shows on the dirt sheet, but I recall reading that there was some type of bonus. If there isn't, why would anyone use a strong divide if it just means penalties?
Reply With Quote
  #14642  
Unread 06-09-2012, 07:56 PM
RatedRKO16's Avatar
RatedRKO16 RatedRKO16 is offline
Minor League
 
Join Date: Apr 2012
Posts: 396
Default

It's been 6 months and I still get the message saying so and so doesn't want to sign with you when I go to negotiate. This is after I released them 6 months ago. Does it take longer for some because of personalities or something?
Reply With Quote
  #14643  
Unread 06-09-2012, 10:10 PM
Blake Trask's Avatar
Blake Trask Blake Trask is offline
All Star
 
Join Date: Sep 2010
Posts: 2,237
Default

Quote:
Originally Posted by Bigpapa42 View Post
I don't think it shows on the dirt sheet, but I recall reading that there was some type of bonus. If there isn't, why would anyone use a strong divide if it just means penalties?
For the purposes of realism? I would find it hard as heck to book with no alignments, for one thing. But you might honestly know better than me, it's just not something I've ever heard about before.
Reply With Quote
  #14644  
Unread 06-10-2012, 05:08 AM
soxfan93's Avatar
soxfan93 soxfan93 is offline
Super Star
 
Join Date: Jan 2011
Location: A small town in NH (USA)
Posts: 1,542
Default

Quote:
Originally Posted by ampulator View Post
Yes. Have them lose, but don't have them object to losing. And getting a good response when they get into incidents, barring that, punishing them as harsh as possible if they won't give a good response.

Of course, many workers with bad attitudes refuse to lose. The only option, if you don't peeve them, is to allow them the win, but have them get crushed otherwise. In no particular order, and not necessarily all of them needs to be used:

1. Have the opposing wrestler dominate
2. Have the opposing wrestler be kept strong
3. Have the opposing wrestler be protected

1. Have the worker you wanted to lose (but couldn't get them to agree) get buried *sometimes may not agree to that unless they are set to win the match despite getting buried
2. Have the worker you wanted to lose (but couldn't get them to agree) only win by flash pin, DQ, or some other way where he looks weak for winning

This only when they refuse to lose, though.
I have a few questions about this, as I've never tried personality modification before:

1. If the worker is dominated or buried, and he doesn't object to it, his personality will improve?

2. Using this method, can you improve a worker's personality so drastically that he goes from being an "extremely negative influence" to being an "extremely positive influence" over time?

3. After you spend all of that time improving their personality, is there any chance that they can return to their original personality settings if you push them too heavily?

4. Can you use this method to take a "(very) positive influence" up to being an "extremely positive influence," or will that be a negative effect on their personality rather than a positive one?

Last edited by soxfan93 : 06-10-2012 at 05:15 AM.
Reply With Quote
  #14645  
Unread 06-10-2012, 06:39 AM
Slim Jim's Avatar
Slim Jim Slim Jim is offline
Phenom
 
Join Date: Apr 2005
Location: England
Posts: 742
Default

Quote:
Originally Posted by Gungner View Post
I'm playing a 1987 mod as the WWF, and I have Marty Jannetty in development. He's been progressing just fine, but suddenly from October to November he's dropped in every posible stat. How can that be? Is there a maximum that they can reach and then makes people drop stats? Or why is he suddenly dropping in stats? It also happened with Shawn Michaels and Mark Callous...
For Jannetty and Michaels, it could be that they've had some sort of overdose incident? That usually brings stats crashing down. Not sure if the same could be said for Undertaker, didn't know he had a reputation for being into drink/drugs. Check the news history to see if anything like that has happened.
Reply With Quote
  #14646  
Unread 06-10-2012, 07:59 AM
justtxyank's Avatar
justtxyank justtxyank is offline
Super Star
 
Join Date: Mar 2006
Posts: 1,597
Default

Quote:
Originally Posted by RatedRKO16 View Post
It's been 6 months and I still get the message saying so and so doesn't want to sign with you when I go to negotiate. This is after I released them 6 months ago. Does it take longer for some because of personalities or something?
That may be due to you releasing them and it causing a negative relationship. If they just leave they will renegotiate in 6 months, but if you release them and this spawns a negative relationship they aren't likely to want to work for you again. If you get the immediate rejection when you try to negotiate this is what the most likely cause is. If it's because of time you should get an email response saying "so and so refused negotiations as he only recently left" or something like that.
Reply With Quote
  #14647  
Unread 06-10-2012, 08:45 AM
Gungner's Avatar
Gungner Gungner is offline
Minor League
 
Join Date: Apr 2009
Location: Aarhus, Denmark
Posts: 428
Default

Quote:
Originally Posted by Slim Jim View Post
For Jannetty and Michaels, it could be that they've had some sort of overdose incident? That usually brings stats crashing down. Not sure if the same could be said for Undertaker, didn't know he had a reputation for being into drink/drugs. Check the news history to see if anything like that has happened.
There hasn't been any incidents for any of them... So that can't be the case.
Reply With Quote
  #14648  
Unread 06-10-2012, 09:34 AM
James Casey's Avatar
James Casey James Casey is offline
Living Legend
 
Join Date: Aug 2005
Location: London, or thereabouts
Posts: 5,315
Default

Quote:
Originally Posted by Gungner View Post
There hasn't been any incidents for any of them... So that can't be the case.
Injury? A serious injury will knock their stats down, and isn't always easy to spot - it doesn't show up in the same filter as drug overdoses in the news, for example.

Otherwise, if it's only a point or two fall in his stats, he may just have peaked in development and need calling up to progress from there.
Reply With Quote
  #14649  
Unread 06-10-2012, 10:00 AM
Gungner's Avatar
Gungner Gungner is offline
Minor League
 
Join Date: Apr 2009
Location: Aarhus, Denmark
Posts: 428
Default

Just seems weird that Michaels' peak should be in the 40's in development... Oh well. I guess I could call him up and just use him on the B-Show for the first few months.
Reply With Quote
  #14650  
Unread 06-10-2012, 01:55 PM
RatedRKO16's Avatar
RatedRKO16 RatedRKO16 is offline
Minor League
 
Join Date: Apr 2012
Posts: 396
Default

Quote:
Originally Posted by justtxyank View Post
That may be due to you releasing them and it causing a negative relationship. If they just leave they will renegotiate in 6 months, but if you release them and this spawns a negative relationship they aren't likely to want to work for you again. If you get the immediate rejection when you try to negotiate this is what the most likely cause is. If it's because of time you should get an email response saying "so and so refused negotiations as he only recently left" or something like that.
I've looked and some are negative relationships but there are others that aren't showing as having a relationship with and they still refuse right away...

I actually have a positive relationship with 1 of them that I fired, then when I try to sign him back he refuses immediately? :/
Reply With Quote
  #14651  
Unread 06-10-2012, 03:02 PM
ampulator ampulator is offline
All Star
 
Join Date: Jan 2007
Posts: 2,167
Default

Quote:
Originally Posted by soxfan93 View Post
I have a few questions about this, as I've never tried personality modification before:

1. If the worker is dominated or buried, and he doesn't object to it, his personality will improve?

2. Using this method, can you improve a worker's personality so drastically that he goes from being an "extremely negative influence" to being an "extremely positive influence" over time?

3. After you spend all of that time improving their personality, is there any chance that they can return to their original personality settings if you push them too heavily?

4. Can you use this method to take a "(very) positive influence" up to being an "extremely positive influence," or will that be a negative effect on their personality rather than a positive one?
1. Not sure. His popularity might be affected, though.
2. It's not a way to really affect their personality directly, as much as way to drive their popularity down so you can have him listen to you when you need to have him lose, which then affects his personality (losing when you want him to).
3. This I can answer: yes, but if you do your work in carefully pushing them, it shouldn't be much of an issue. It's one of the features of this game, after all.
4. I believe so, yes.

I'm what you called, a "flexible booker". With the exception of the Semi-Main and Main Event of the night, or PPV events, I will always allow changes from workers... but there is always a price. You want to win? Fine. But you WILL come out the way I want you to look. That's why you can "play" with the non-Semi-Main and non-Main matches, because, generally speaking, most of the grade is in the semi-main and main event of the night.

Here's example. Big Smack Scott refuses to lose to, let's say Greg Rayne. Here's what I do in booking notes to punish him.

1. Big Smack Scott is the Victor
2. Big Smack Scott is buried
3. Big Smack Scott wins by Flash Pinfall/DQ/Tained Win/Cheap Win/Count Out/10 Count
4. Greg Rayne dominates
5. Greg is kept strong
Misc: Variety of Interference/Botched Interference/Etc...

This will possibily lower Big Smack Scott's popularity, and the next time, if he has to be paired up against Greg Rayne again, he might not be able to refuse to lose.

Last edited by ampulator : 06-10-2012 at 03:11 PM.
Reply With Quote
  #14652  
Unread 06-11-2012, 02:22 AM
soxfan93's Avatar
soxfan93 soxfan93 is offline
Super Star
 
Join Date: Jan 2011
Location: A small town in NH (USA)
Posts: 1,542
Default

Oh, so Amp, I think I may have misunderstood the entire situation. I thought that, by burying workers, you could change their personality enough that you could get them off drugs by threatening to fire them, rather than them just saying "Screw you, this is complete BS!" I'm fairly sure that I'm mistaken.
Reply With Quote
  #14653  
Unread 06-11-2012, 03:52 AM
ampulator ampulator is offline
All Star
 
Join Date: Jan 2007
Posts: 2,167
Default

Quote:
Originally Posted by soxfan93 View Post
Oh, so Amp, I think I may have misunderstood the entire situation. I thought that, by burying workers, you could change their personality enough that you could get them off drugs by threatening to fire them, rather than them just saying "Screw you, this is complete BS!" I'm fairly sure that I'm mistaken.
I'm not saying there isn't. I'm saying I'm not sure, at least, not yet. It's not something I like doing, because sometimes it really messes the grade up for the matches. However, I managed to get Big Smack Scott (even though he "won"), from a 64 to 59 in popularity with this strategy.
Reply With Quote
  #14654  
Unread 06-11-2012, 03:54 AM
soxfan93's Avatar
soxfan93 soxfan93 is offline
Super Star
 
Join Date: Jan 2011
Location: A small town in NH (USA)
Posts: 1,542
Default

Quote:
Originally Posted by ampulator View Post
I'm not saying there isn't. I'm saying I'm not sure, at least, not yet. It's not something I like doing, because sometimes it really messes the grade up for the matches. However, I managed to get Big Smack Scott (even though he "won"), from a 64 to 59 in popularity with this strategy.
I decided to do these in post-show dark matches: a worker (Lex Luger, Eddie Gilbert, etc.) loses to and gets dominated by a great wrestler (Dory Funk Jr., Bret Hart, etc.) that way I can test this whole "personality modification" thing, as well as improve their skills. I can kill two birds with one stone. Perhaps I'll continue doing this and maybe I'll be able to report something.
Reply With Quote
  #14655  
Unread 06-11-2012, 05:07 AM
ampulator ampulator is offline
All Star
 
Join Date: Jan 2007
Posts: 2,167
Default

Quote:
Originally Posted by soxfan93 View Post
I decided to do these in post-show dark matches: a worker (Lex Luger, Eddie Gilbert, etc.) loses to and gets dominated by a great wrestler (Dory Funk Jr., Bret Hart, etc.) that way I can test this whole "personality modification" thing, as well as improve their skills. I can kill two birds with one stone. Perhaps I'll continue doing this and maybe I'll be able to report something.
By the way, you should rarely make a domination over 6 minutes. Long dominations tend to take match grades.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Array [all_times_are_gmt_x_time_now_is_y]


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.