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#76
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#77
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![]() Once played a demo of a music sim, but it seemed a little too simple for my taste. |
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#78
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Maybe I missed it, when did Adam say he was working on a new game?
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#79
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He said it on his twitter, which I don't think exists anymore.
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#80
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Last edited by Payne : 06-15-2012 at 02:16 PM. |
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#81
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#82
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TEW 2010 ultimately felt like unfinished business to me. If and when Adam does put out the next TEW, I think its going to blow people away, especially if many of the ideas that have been suggested over the past few years are implemented by the man himself.
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#83
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#84
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The guy with the argument that no one cares if an old game comes back is completely wrong. If a game held onto millions(Diablo)/thousands(TEW) of players over 10 years, millions/thousands of people will buy the new versions. TEW has replayability going for it, which is the best thing a game can have, IMO. I think Adam could throw in the smallest of features and people would still buy the game, because they know that they are going to play the game over and over. As for what I would like to see in TEW... More random events which can drastically change the game, and more unique worker personalities/incidents. Basically, a world that feels more real. |
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#85
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Astil, that was my point. People SAY they are never going to buy long awaited sequels, and then get caught up in the hype, and are usually the first in line to say "I've been a fan longer than anyone, I'm hardcore!"
Problem is, although D3 and SC2 sold very well, they both were quite disappointing. (I'm not going to say "sucked", because I'm actually NOT bandwagon. But, I did find them disappointing in comparison to the games before them. It's like Godfather 3. 1 was great, 2 was bloody amazing, and 3.....not so much.) |
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#86
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They couldn't have been better than disappointing. A 5+ year interval creates so much expectations that they are rarely fulfilled.
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#87
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I think WMMA should have a spin-off much like TEW/WresSpi. I was thinking about maybe an agent/gym manager sim in which you hire your fighters, send them to different camps and try to get them booked in fights, with the objective of getting them the best deals, fights and such. Dealing with losing streaks, fighter's ego, inccidents, personalities etc. should be interesting.
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#88
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And just becose some comebacks happen, doesn't mean that every return of that kind succeeds. Look at Duke Nukem! Boy did that bomb! |
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#89
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I think his point is that with TEW, you have an exception because everyone knows the game is re-playable even before it would be released, because of the track record it has. A few (probably people that it wasn't THE game for them in the first place), might not want it... But the biggest fans for sure will... Just because we know it always goes above our expectations (so far). There would have to be a "flub" first/Not live up to expectations, before the biggest fans moved on.
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#90
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i think the grey dog software is taking to much time......
too many month without a single post of what is happening... and what is in the horizon. |
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