[HYPE] The Rockverse
TEW's Extreme Wrestling Mod!!! (So it's not really extreme per se, it doesn't feature entirely hardcore companies or anything like that, I just labled it extreme for marketing purposes. Come to think of it there isn't anything extreme about it.)
The Rockverse will feature 66 promotions at last count, covering all gaming areas, 142 broadcasters and 21 dojos.
In reference to the broadcasters, each region in the game will have a local broadcaster that has tiny coverage in adjacent regions. The local broadcasters have low production values and will negotiate with smaller companies in the area. To me this was such an important feature to add as it mimics real life local TV stations that often air regional wrestling shows late at night or in an early morning time slot. It will also allow smaller companies a chance to gain popularity faster.
All renders, logos and banners will be done by myself. If anyone wants to pitch in and help write bios, help with the organization of broadcasters and or help with workers stats please let me know. I will gladly accept any help with those areas.
Most of the top guys have alread been created but I still need help with midcarders, refs, announcers and the like. In the future I may also post some render pics and see if anyone can come up with a good character for that render.
A big thanks goes to...
The super talented AydenReid who will be supplying title belts for the mod. Woot woot!
The awesomely creative Cro Cop Rules for helping with bios and character backstories.
The equally awesomely creative DarEatWorld and The Swanton825 for help with character bios.
As things progress I will post more updates in the thread so stay tuned.
Last edited by willr0ck : 07-29-2017 at 12:15 AM.
The Universal Federation Of Professional Wrestling
The visionary that started it all...
Victor Fortune lived the life of kings. A successful real estate mogul, Fortune had it all; private jets, vacation homes all over the world and a fleet of cars at his disposal. But Fortune had grown bored with the real estate business and longed for a new challenge. He harkened back to the pro wrestling matches held at traveling carnivals he loved as a child. He was truly mesmerized by these larger than life characters and thrilling athletic contests. Little did he know that his crazy idea would change the wrestling landscape forever.
Fortune knew that professional wrestling had grown in popularity since his childhood days but he had the foresight to see that his business model could make professional wrestling a global phenomenon. With unlimited resources at his disposal Fortune proceeded to poach top talent from around the country and create the largest roster of wrestling stars the world had ever seen. In the summer of 1963 the Universal Federation of Professional Wrestling was formed. While this infuriated regional promotions and bankrupted several owners, The UFPW quickly became the number one wrestling promotion in the United States.
The son who ushered in a new era and the man who captured the world...
Trevor Fortune Hugo Prescott
Fortune ran the day to day operations of the company until 1981, when his son Trevor took over; shifting the product focus to what he deemed “sports entertainment”, basically turning the UFPW into a male soap opera with intricate storylines and over the top characters. In the summer of 1981 Trevor happened to be on a scouting trip overseas looking for new talent. Little did Trevor know that that scouting trip would quickly change the UFPW forever.
While in Japan, Trevor noticed Hugo Prescott. Prescott was a powerful wrestler with outstanding charisma and a body builder like physique. Trevor immediately signed Prescott and vaulted him to the top of the card, establishing Prescott as the top baby face in UFPW and the most popular wrestler in the world. His bloody feuds with Larry McMasters, UFPW’s top heel, were stories of legend.
Tragically in 1996, Prescott was killed in a motorcycle accident. McMasters had recently departed to form Global Entertainment Wrestling and UFPW was faced with a severe lack of star power. UFPW managed to stay afloat for a few years but finally in 1999, after years of extreme financial losses, UFPW was forced to close their doors.
Global Entertainment Wrestling
The man with the plan...
Along with being one of the most gifted technical wrestlers on the planet Larry McMasters also possessed the innate ability to truly understand what wrestling fans wanted and with this vision, McMasters opened Global Entertainment Wrestling in 1997.
McMasters had the foresight to see that the wildly popular “sports entertainment” product would soon prove to grow stale. The 90’s was a vastly different era than the 70’s & 80’s and McMasters knew it. Fans no longer wanted to see good guys fighting bad guys, they wanted shades of gray. McMasters knew that the anti-authority attitude of the 90’s meant that people wanted to embrace the anti-hero, the guy the crowd could get behind that didn’t always play by the rules, and thus, “GEW Attitude” was born.
A family affair helps create GEW's first superstars...
Shelly McMasters-Blueblood Branson Blueblood
Soultaker Jimmy Hustle
Chris Millenium Hellfire
Edgier characters were introduced along with more adult oriented storylines featuring scantily clad women, drinking and foul language. Mcmaster's daughter Shelly and her husband, retired wrestler Branson Blueblood were brought in to help with booking and operations and together, their inginuity helped propel GEW's first group of headliners to superstardom. Characters like Soultaker, Chris Millenium, Hellfire and Jimmy Hustle were adored by fans and the company's popularity surged.
McMasters’ goal was to capture the 18-35 demographic knowing this particular age range consisted of adults who loved wrestling growing up but also had jobs and money to spend on merchandise. Needless to say “GEW Attitude” was an overnight success, quickly propelling GEW to the top spot in the wrestling industry as the AACW refused to adapt their product.
New players arise...
Big Alpha Dylan Jude "The Scottish Claymore" Gabe Godfrey
GEW quickly became a national powerhouse but as a new millennium was ushered in McMasters soon realized he would have to adapt again to the changing times. Slowly, the more adult oriented content was phased out but McMasters made sure the product didn’t lose its edge. Foul language and “bra and panties” matches were soon replaced by a focus on aggressive, hard hitting matches. Viciousness was accentuated and important matches became bloody spectacles of violence. “GEW Attitude” became “GEW Aggression” and new faces , mixed with the old were vaulted into the main event scene. Workers who were not only entertaining but were great wrestlers were featured in top spots such as former MMA champion, Big Alpha, the ultra-athletic Dylan Jude and the tough as nails striker, Gabe Godrey. GEW had firmly cemented its place as the nation’s top promotion and were now looking to expand into international waters with the recent launch of their very own broadcaster, The GEW Network.
Another game changer...
The GEW Network
The GEW Network is a 24 hour streaming service available for a small subscription fee that can be accessed in several different countries throughout North America, Europe and Japan, with plans to be available world-wide in the near future. If the GEW Network proves to be a success then Global Wrestling Entertainment will indeed truly be a “Global” wrestling promotion.
All American Championship Wrestling
The man behind the oldest wrestling promotion in The United States...
Opening in 1948, Brad Bridger’s All American Championship Wrestling was the oldest wrestling promotion in the country and one of the last regional holdouts. During their expansion the few regional stars that the UFPW did not sign were quickly signed by AACW. While the UFPW relied on larger than life, cartoon like characters, AACW focused on more realistic characters, with simple gimmicks that fans could quickly identify with. Their formula of the blue collar everyman fighting the no good, cheating heels identified with the working class in America and AACW firmly established themselves as the number two promotion.
Through the 70’s and 80’s no two workers exemplified the AACW style more than Oliver Brown and Tony Stretcher. AACW’s two top stars, Brown and Stretcher were AACW through and through. Brown played the rugged, working class brawler to perfection while Stretcher was the perfect counterpart as the high class, arrogant, dirty heel. These two were legitimate top guys, often rivaling some of UFPW’s stars in popularity.
Unfortunately, despite the great work from Brown and Stretcher, AACW could never quite overtake the UFPW in popularity and when the “sports entertainment” craze hit the wrestling world AACW’s refusal to adapt caused their popularity to dip significantly. Financial losses began to pile up and Bridger eventually sold the company to Oliver Brown.
Old faces in new roles and new stars shine bright...
Brown Stretcher "Mr America" Austin Berry Brick Masters
Brown quickly brought in his old rival Stretcher as the head booker and revitalized AACW’s product. Sticking to the old school wrasslin’ formula, but with a new school twist. Oliver and Stretcher quickly established new top stars like former national champion wrestler Austin Berry and former kickboxer and powerlifter Brick Masters. Under Brown and Stretcher’s leadership AACW has seen an increase in popularity re-establishing themselves as the number two promotion in the country.
Founded in 2005 by former GEW star, Gary Morrison, All Out Action Wrestling has cemented itself as the number three promotion in the United States. Focusing on fast paced, hard hitting action, AOA shies away from the Sports Entertainment heavy product presented by GEW and focuses on a more realistic approach to telling stories. Realizing that too much of a good thing can be a problem, instead of trying to mimic the GEW formula for success; Morrison pulled back the curtain entirely.
Backstage promos are shot reality TV style, workers are shown walking from the backstage area to the guerilla position during entrances and multiple camera angles were added to enhance the in ring experience.
Top guys who were never supposed to be top guys...
Head Booker "Superstar" Darren Starling Evan Mysterious
Along with the change in presentation AOA decided against bringing in ex-GEW workers, instead mining the independent circuit for talent to develop into their own stars. Workers like 4 time Heavyweight Champion and head booker, “Superstar” Darren Starling, who bounced around the indies for years before finally getting over and Evan Mysterious, a huge fan favorite, who most companies would never had given a chance due to his bad reputation.
Aside from Mysterious and Starling, AOA’s best example of home grown talent would come in the form of the monster tag team, The Old Gods; Thor and Tyr. Few tag teams can claim to be as dominant and as successful as these two men, winning tag gold on 10 separate occasions.
AOA’S formula of using home grown talent and a unique presentation has proven to be a recipe for success as they have shown significant gains in popularity, rising quickly to the number three spot. The future is bright for AOA as they look to break through the glass ceiling and firmly establish themselves as a national promotion.
Pure Grappling Alliance
Sometimes westling is wrestling...
"Submission Machine" Lance Townsend Pete Knox
“Submission Machine” Lance Townsend and Pete Knox were always known as reliable hands for GEW. Constantly hovering around the middle of the card, they would willingly put new talent over and occasionally contend for secondary championships. While both men were brilliant in the ring they lacked that certain spark of charisma and star quality needed to take them to the next level in a sports entertainment company.
In 2010, after years of service, Townsend and Knox were released from GEW. Vowing to never again work for a promotion where in-ring skills are devalued they founded Pure Grappling Alliance. PGA's mantra is a simple one, wrestling is seen as a legitimate sport and PWA wrestlers are expected to be top-notch in ring workers.
Unlike other promotions, win/loss records matter in PWA and a ranking system is employed to determine which workers will receive an opportunity to contend for a championship and under no circumstances is a championship match to be granted to a worker ranked below the number one contender. If the number one contender fails to win a championship then that worker is subsequently sent to the back of the line.
The sports like presentation along with the weekly release of the rankings has definitely caught the eye of more traditional wrestling fans and has created quit a buzz, vaulting PGA to cult-level fairly quickly. Can they take the next step and become another national contender, that remains to be seen.
If you could describe Douglas Dastardly in one word that word would be controversy. Dastardly thrived on pushing the envelope and pushing people’s buttons. For nearly 2 decades Dastardly was the most controversial radio DJ in the country, constantly pushing the envelope and challenging censorship. You see Dastardly firmly believed in freedom of speech, even if that speech is downright offensive. Clinging to this belief, Dastardly made a fortune spewing filth to the masses.
A longtime wrestling fan, Dastardly decided to invest some of his fortune into Philly All Star Wrestling, a small wrestling company in the Tri-State area. Primarily a traditional, family friendly wrestling product, Dastardly decided to do a complete 180, quickly rebranding the promotion as New Horror Extreme Wrestling.
Traditional wrestling was quickly phased out in exchange for blood, barbed wire and mayhem. Hardcore wrestling was introduced to the U.S. and the crowds loved every minute of it. New Horror shows became known for no holds barred contests with weapons, tables and thumbtacks, and plenty of sex and violence.
While Dastardlys peers thought of him as a raging lunatic, it turns out he had a great mind for the wrestling business. He became well known and respected for taking unknown or extremely unpopular workers, tweaking their gimmicks and turning them into stars. Two prime examples of Dastardlys handy work are “Crazy” Jimmy Munson and Murder-1, both former jobbers turned into main eventers. Both bland, traditional wrestlers, Dastradly rebranded them as hardcore anti-heroes, willing to bleed buckets of blood for the fan's enjoyment.
Still maintaining his controversial nature despite no longer working in radio, Dastardly decided to really push the envelope and integrate his wrestling shows, allowing women and men to wrestle each other. Women wrestling men was something that was extremely frowned upon in the industry at the time and not only was Dastardly going to allow it, he was going to let them wrestle each other in hardcore matches. Always a progressive thinker, Dastardly saw women as equals to men in the ring, his thinking was that they were just was tough as the men. He wanted to show the world that women can be just as hardcore as men can.
While there weren’t exactly tons of female workers beating down his door for a tryout he did come across a few takers. Soon workers like Lilly Lemieux and Izzy Borden were wowing crowds with their hardcore spectacles. Lemieux especially cemented her place in wrestling history when she captured the World Heavyweight Championship, becoming the first female to ever hold a World title in a predominately men’s division.
Over the years New Horror has continued to push the envelope, rising in popularity each passing year. Dastardly has created the ultimate cult phenomenon but can he take propel New Horror even further, into a national contender, only time will tell.
Last edited by willr0ck : 07-29-2017 at 12:24 AM.
To the Japanese public Jumbo Nakanishi was a national treasure. A recently retired Sumo wrestler with 15 division championships to his name, Nakanishi was the longest serving Yokozuna in Sumo history. Nakanishi truly had achieved greatness throughout his life but being an athlete, he still longed for competition. He remembered watching a pro wrestling match on a trip to the United States a few years ago and how the two workers in the ring captured the crowd. It was at that moment that pro wrestling in Japan was born.
It had been less than a decade since Japan’s defeat in WWII and there was still a rather large Anti-American sentiment. Nakanishi capitalized on this by staging pro wrestling bouts pitting himself against western workers. Nakanishi would fell opponent after opponent with his trademark big splash. The Japanese public would crowd around televisions and in person to watch their national hero Nakanishi defeat the foreign invaders. Eventually in 1955, Nakanishi opened Rising Sung Grappling, Japans first full-fledged pro wrestling company.
From the very start RSG became synonymous with hard hitting strikes, painful submissions and bone crunching suplexes. Unlike their Western counterparts, RSG set out to showcase wrestling, known as puroresu, as a legitimate sport, akin to Sumo and baseball.
With Nakanishi’s body already beaten down from years of Sumo, he knew he couldn’t carry the company on his own; he needed top guys that could draw. He quickly signed former amateur wrestler, Sanjiro Isobe and tough as nails American brawler, “Cowboy” Gage Cotrell.
As Nakanishi’s workload lessened, Isobe and Cotrell established themselves as the aces of the company. Selling out stadiums and putting on classic match after classic match, they helped propel RSG to new heights of popularity.
Other wrestling promotions opened throughout Japan but none managed to surpass RSG in popularity. Through the 70’s and 80’s they ruled the landscape of puroresu but more recently their popularity has dwindled and they are no longer the top promotion. RSG’s focus on tradition and refusal to adapt to modern times hurt them tremendously.
New stars look to return RSG to it's former greatness...
Kabuki Warrior Lariat Kimiyama Ryuichi Marusa
Recently RSG has begun to feature a new crop of talent, with a more modern approach to presentation and showmanship. New workers like Kabuki Warrior, Lariat Kimiyama and Ryuichi Marusa are set to lead the company into a new era.
Founded in 1991 by successful J-Horror film producer and avid wrestling fan Koki Yoshioka, NuWave Japan Pro Wrestling is the most popular promotion in Japan. With international exposure and an almost unlimited supply of resources, NWJPW’s popularity reaches far past Japan itself, giving GEW a run for its money as the number one promotion worldwide.
Though still a fairly young promotion, NWJPW rose to prominence quickly by focusing on puroresu as a grand spectacle, not so much a sporting event. NWJPW’s matches still feature “strong style” elements like stiff strikes, head drops and almost always clean finishes but the presentation is much similar to its western counterparts than other Japanese companies.
Elaborate sets are incorporated into big events, large HD screens showcase the action in the stadium and entrances feature HD videos, pyrotechnics and unique props. While traditional puro was “serious business” in NWJPW the workers are encouraged to let their personality shine. Wrestlers cut promos, develop proper gimmicks and follow storylines, following a formula Yoshioka deemed Puro-Entertainment.
Some of the top performers in NWJPW are not only incredibly talented wrestlers but perform their gimmicks to perfection. Wrestlers like Terumoto Takara, the companies top baby face, who plays the cocky youth to perfection. Then there is Haruhiko Tomori, the perfect foil to Takara as the ultimate opportunist, using any advantage he can to get the win. They are joined at the top of the card by “The Hitman” Garrett Israel, a no-nonsense anti-hero who would rather take everyone out then choose a clear side.
NWJPW has quickly risen to prominence by merging traditional eastern puro with the glitz and glam of western pro wrestling. Will this formula help propel them even further, perhaps into international territory, or will another upstart swoop in and capture the hearts of the Japanese fans.
Sometimes an idea that sounds ridiculous can actually turn out to be genius thus was the case when Mamushi, a veteran Japanese junior heavyweight, returned from an excursion to Mexico. Set on opening his own promotion, he brought along his old friend Jun Hattori as booker, and in the summer of 2011, NexGEN Lucharesu was born.
You see Mamushi loved the high flying, flashy moves and fast pace of lucha libre, but he knew that the Japanese masses loved the stiff, hard hitting style of puroresu. Straying too far away from the puro style would turn off many fans so he decided to mesh the two styles together and thus lucharesu was born. Lucharesu in its essence describes a specific blend of the stiff strikes, suplexes, and power moves of puroresu with the high-flying acrobatics of lucha libre.
Lucharesu turned out to be a big hit with fans and Mamushi's shows quickly began to sell out. NexGEN became an overnight success and gained quit the cult following. High flying workers like Super Ninja dazzled crowds with acrobatic dives and flips while more traditional puro workers like Blind Monk Seiji put on their own personal martial arts exhibitions in the ring.
With such an exciting product, NexGEN quickly achieved cult status and now sit comfortably as the third most popular promotion in Japan. It will be interesting to see if they can keep the momentum rolling and challenge RSG and NWJPW for the country’s top spot.
The early days of professional wrestling in Canada were very similar to the United States. Wrestling exhibitions were showcased in traveling carnivals and often times on boxing undercards to give the shows a little variety. A few local promotions popped up here and there but for the most part, pro wrestling was a non-entity in mainstream Canada.
That was until the sixties, when Paul McBride opened Great White North Pro Wrestling. Mimicking the formula that proved successful in The United States, McBride set up his wrestling promotion in a particular region, in this case British Columbia, and quickly signing all the talented wrestlers the region had to offer.
For most of the three decades GWNPW flourished as a regional promotion, offering fans traditional wrestling matches featuring clean cut good guys fighting no good, rule breaking bad guys but GWNPW’s focus would soon shift to sports entertainment and McBride’s four sons; Eric, Mark, Jack and Walter would soon come into the fold.
With a fresh new product and the first family of professional wrestling behind him, Pau McBride saw GWNPW’s popularity rise quickly. The McBride family was the most popular workers in all of Canada. The rise in popularity soon led to a television deal, establishing GWHPW as the number one promotion in the country. With Eric and Mark at the top of the card as the faces of the company and Jack and Walter dominating the tag team ranks, the McBride’s were white hot baby faces selling out stadiums throughout the land.
Recently, in what was billed as the biggest match in GWNPW history, the entire nation witnessed Eric and Mark face off for the GWNPW Canadian Heavyweight Title with Mark eventually winning a highly contested battle. To the shock of an entire nation, Eric, turned on his brother after the match, assaulting him with a steel chair marking the first time a McBride had ever turned heel. With the McBride brothers seeking vengeance on Eric for his betrayal, GWNPW has one of the hottest and most exciting storylines in pro wrestling history.
Curtis Fournier was considered by many to be one of the most famous athletes in Canadian sports history. A former professional baseball player, Fournier spent his entire career playing in his native land. Fournier is most famously remembered for his game winning home run in the 1985 World Series. As fate would have it, that happened to be his last professional baseball game as he decided to retire after the season.
Not one to sit back and relax Fournier began seeking out a new business venture. Growing up a big wrestling fan, Fournier decided he would open up his own promotion and in 1987 he founded Canadian Grapple Arts.
Unlike GWNPW, Canadian Grapple Arts sticks to a more traditional wrestling product with a focus on grappling and athleticism. With Fournier being a former professional athlete, he wanted wrestling to be seen more as a sport than a as a male soap opera.
With a focus on real wrestling and not sports entertainment, traditional wrestling fans in Canada finally had a promotion they could get behind and CGA became a cult phenomenon. Creating stars that could combat the popularity of the McBrides in GWNPW, CGA soon made wrestlers like Brady Tuttle and his loud mouth valet Francesca, Jared Hogue and “Mountain Man” Tucker Valdes household names.
CGA has done very well for themselves over the past few years, rising to cult size and really building up momentum. The future indeed looks bright.
As a child in the 1930’s a young child from Yucatan was visiting his uncle in Texas when he witnessed his first wrestling match. He quickly developed a fascination with the sport, especially the colorful personalities of the wrestlers themselves. At the age of eighteen he begged his parents to let him move to Texas and train to become a professional wrestler and they eventually complied. Little did they know that that child would grow up to become one of Mexico’s first stars of lucha libre, Black Falcon.
In 1952 Black Falcon would move back to Yucatan to open his own promotion, Herencia de Mexico Lucha Libre. Bringing in talent from all over the region, HMLL became well known for their weekly shows in Merida. These shows were some of the biggest events in all of Mexico and soon HMLL became the biggest promotion in the country.
Focusing on traditional lucha libre, with good guys facing bad guys, or technicos vs rudos, matches were treated as serious athletic contests with clean finishes and rarely any cheating by the rudos. Much like the lucha libre of today, elaborate costumes and mysterious masked men dominated the landscape as the pageantry of professional wrestling was emphasized.
In 1982, at sixty years old, Black Falcon finally decided to hang up his boots. His son took over the running of the company and adopted his father’s persona, working as Black Falcon Jr.
Black Falcon Jr, along with a new generation of lucha libre stars helped keep HMLL’s momentum rolling, still providing fans with the traditional product that the company was famous for. Soon fans were flocking to arenas around Mexico to see Black Falcon Jr battle top stars like King Tigre and the dastardly El Necro.
Through the eighties and into the nineties HMLL would continue to dominate the lucha libre landscape but there failure to adapt to a new audience saw their popularity dip when the traditional lucha libre product became a bit stale. Refusing to change the product that Black Falcon made famous, HMLL now firmly sits as the number two promotion in Mexico, behind Major League Lucha.
Well known luchador, Starman, had travelled the world, competing in wrestling rings from North Dakota all the way to Tokyo. His career had seen the highest of highs and the lowest of lows. After a successful three year run in UFPW, in 1992, Starman decided it was time to come home.
Witnessing firsthand the popularity of “sports entertainment” Starman looked to modernize lucha libre by incorporating intricate storylines and soap opera like drama into what had always been considered a traditional sport. Starman deemed his product “lucha entertainment” and in 1994 Major League Lucha was born.
MLL quickly gained traction as “lucha entertainment” attracted both longtime lucha fans who wanted to see something different and people who were never traditional wrestling fans at all. With a much more appealing product to the masses MLL soon gained national television exposure and soon became the most popular lucha libre promotion in Mexico.
With colorful stars like the high flying super hero, Heavy Metal, or the time traveling duo of El Astro and El Futuro, MLL wrestlers employ unique gimmicks that allow fans to suspend disbelief. Throw in dramatic storylines and a focus on entertainment and you have an instant recipe for success. With momentum clearly in their favor, MLL remains the top promotion in the country.
Last edited by willr0ck : 01-16-2017 at 12:16 AM.
Union Jack Championship Wrestling
From the streets, to the ring, to the small screen…
"Union" Jack Dunham - young and old
The evolution of pro wrestling in the British Isles followed a similar blue print to that of many other areas of the world. Wrestling matches were featured in traveling carnivals and integrated into boxing events. This formula carried on until the 1950’s when a few regional promotions opened their doors. Regional promoters dominated the wrestling landscape until the early seventies when one man changed everything.
“Union” Jack Dunham was a former bare knuckle boxer turned pro wrestler. Tough as nails, and built like a Mack truck, Dunham loved nothing more than a good dust-up. Dunham saw that there was a market for pro wrestling beyond what the regional promotions offered, and that market was television.
Dunham had previously promoted some televised boxing cards on UKTV and had a working relationship with the executives at the station. They agreed to air a nationally televised weekly wrestling program in primetime. Dunham would maintain majority ownership of the promotion and handle the day to day operations, while UKTV would handle the production of the television show, and thus Union Jack Championship Wrestling was born.
Needless to say, UJCW was a success. Storylines pitting good guys fighting against bad guys coupled with hard hitting, tough physical wrestling captivated audiences who from week to week couldn’t wait to see more.
UJCW became the most popular company in the British Isles and dominated the top spot for years.
In recent times, their more traditional product has grown a little stale with modern audiences and UJCW’s popularity has dwindled with the rise of Edge Of Tomorrow Wrestling, but UJCW is still holding on strong to the number two spot.
Ethan Ward was one of the UK’s most successful personalities. A media mogul with humble beginnings, Ward had a knack for creating and producing successful reality television content. The brainchild behind hugely popular shows such as “World’s Greatest Auto-tune Battle” and “Global Lip Synching Challenge”, Ward made millions in the entertainment industry. Seeking a new challenge, Ward saw that professional wrestling could be a huge money making vehicle with the right backing and in 2001 founded Edge Of Tomorrow Wrestling.
While Ward handled the creative content, he was a relative new comer to the wrestling business and knew he needed someone with experience to help him. Ward reached out to wrestling legend Big John for help. Both men realized that there was a lot of parody in the wrestling industry and wanted to create something new and fresh. Seeing the popularity of mixed martial arts rising in the British Isles, Big John decided to focus on a cutting-edge wrestling product featuring a more realistic style of fighting coupled with fast paced, hard hitting action.
Fans flocked in droves to witness this exciting new product in action and in just a few short years Edge Of Tomorrow Wrestling became the region’s most popular promotion.
EOTW features a diverse roster full of legitimate fighters like MMA crossovers Angus Anguish and Swoll. Former back alley street fighter Tommy Ironsides and high flying cruiserweights, EOTW tag team champions, Lance Lightning and Elektro.
With a diverse talent roster and an exciting product, EOTW continues its dominance of the wrestling landscape in the British Isles. Can they continue to keep their product fresh and maintain momentum? That remains to be seen.
Scottish born pro wrestler Domnall MacLeod was a hero in his native country. A 20 year veteran of the hardcore wars, Domnall earned his respect and reputation the hard way, through blood, broken bones and broken beer bottles and barbed wire. Never a great athlete, Domnall still dreamed of being a pro wrestler. Mediocre in the ring on his best days, he realized that he would never reach the top of the card and captivate the hearts of the fans by being a great worker so he found another way.
Realizing that he had an extremely high pain tolerance, Domnall continuously pushed the envelope in his matches, taking insane bumps, head shots with all kinds of weapons and bleeding buckets of blood. Fans began to embrace Domnall's antics and eventually Domnall became a top draw.
Years of punishment finally took their toll on MacLeod and in 2008 he was forced to retire. Wanting to pass on his knowledge for the business and continue to quench the fans thirst for blood, he opened his own promotion, Full Metal Mayhem Hardcore Wrestling.
FMMHW is as hardcore as the name suggests. Blood, barded wire and general mayhem are commonplace on a FMMHW card. The roster is full of rough and rugged brawlers and straight up psychopaths ready to do anything and everything to entertain the crowd. Borrowing from the NHEW formula, Full Metal Mayhem also features plenty of scantily clad women and heavy T&A to satiate it’s primarily male demographic.
Workers like legendary psychopath Hardcore Jesus and the current top tag team, Soccer Hooligan and Football Fanatic, otherwise known as the firm dazzle the crowd with their violence; while sexy valets like Tara Jiggle supply the risqué portion of the show.
FMMHW is a relatively young promotion that has recently established themselves as a regional powerhouse. While their product isn’t for everybody, they do have a rabid and loyal following that may soon propel them to cult size and possibly even further.
The roots of pro wrestling in Germany go back to the traveling carnivals of the 1930’s were young German men would wrestle bears to display their strength. Eventually these side shows would evolve into men wrestling each other to showcase who was the superior grappler between the two.
By the end of World War II the wrestling scene throughout Germany and Europe entirely was all but left for dead. Destruction, the collapse of industry and huge financial losses bankrupted wrestling promoters and the scene almost vanished entirely. The industry would remain insignificant for decades after the war, as the country underwent reconstruction.
That all changed in the 80’s when former UJCW star Howitzer decided to open his own promotion in his native land of Germany. Howitzer envisioned that the European wrestling scene was a huge untapped market and wanted to get ahead of the competition. In 1987, Blitzkrieg Wrestling was opened.
Howitzer brought in his old friend, retired wrestler Otto Nitze to book the shows. With Otto’s vast wrestling experience and Howitzer as the man behind creative, Blitzkrieg Wrestling soon picked up momentum and gained a very loyal fan base.
Unlike UJCW, where Howitzer got his start, Blitzkrieg Wrestling utilizes a sports entertainment product rather than sticking to more traditional themes. Howitzer learned from his western counterparts that people love a good story and a more sports entertainment oriented product would also attract a much wider audience.
Re-igniting the wrestling industry got off to a slow start but eventually Blitzkrieg Wrestling started gaining momentum. Recently they have established themselves as a strong regional promotion and one of the few thriving promotions in Europe.
Pro wrestling in and around the Iberian Peninsula was first introduced in the 1930’s. Portrayed as legitimate athletic contests, wrestling matches, then known as catch in the area, were contested on boxing cards and during intermission of rodeos and football matches. Fans seemed to enjoy these grappling contests and promoters soon found themselves promoting wrestling only cards in local venues.
To further legitimize the sport, catch adopted the English rules of pro wrestling. Matches were 3 round contests, closed fists were not allowed and low blows were deemed illegal and an instant disqualification.
After WWII, pro wrestling took on a heavy lucha libre influence with catch still popular but soon taking a backseat to the fast paced, high flying style. Still, one local wrestling legend vowed to keep the catch wrestling style alive and that man was “Ironhead” Ricky Ibanez.
Ibanez was a smooth technician in the ring known for his deadly diving head-butt finisher, hence the “Ironhead” moniker. Ibanez won world championships all over Europe including his native Spain, but by the time the seventies rolled around pro wrestling was all but dead in the area.
By the mid-eighties pro wrestling found itself making a comeback in Europe based on the popularity of several new promotions in the British Isles and by 1993 Ibanez decided it was time to re-introduce Spain to wrestling.
Ibanez, with the help of longtime arch nemesis Hercules Cortes opened European Catch Wrestling. It was Ibanez’s hope that the fans would again embrace the catch style of traditional wrestling.
The English rules of professional wrestling were again adopted and all ECW matches were to be contested under this format.
While still relatively small, ECW has seen a small rise in popularity over the years and offer a product that caters to a niche market of traditional wrestling fans. It will be interesting to see if they can capitalize on their recent success.
While Pro Wrestling in Australia has existed since the early 1900’s the scene has always been relatively small compared to markets in North America, Asia and the UK. Relegated to small local shows for decades the industry finally saw a boom period after WWII when foreign companies began touring frequently. Still for the most part, Australian promotions were mostly small local operations.
That all changed when Jett Fishbourne, the CEO of OutBack Television, decided he wanted to provide more programming appealing specifically to males aged 18-35. Realizing that wrestling was very popular among that demographic, Fishbourne decided that OutBack Television would produce its own wrestling show, dubbed Dramatic Entertainment Wrestling, or DEW for short.
Like its popular western counterparts, DEW focuses on a sports entertainment style product, with a heavy emphasis on the entertainment. Unlike other sports entertainment companies that feature wrestling shows on television, DEW is a television show about wrestling and more specifically wrestlers. Despite other companies acknowledging that wrestling is scripted, DEW maintains kayfabe at all times. Wrestlers never break character and follow some of the whackiest and most dramatic storylines ever conceived.
While often times appearing strange to the casual fan, DEW’s off the wall storytelling has really caught on among the Australian fans and they have quickly risen to cult status, easily assuming the top spot as the number one promotion in Australia.
As a child Malachi Colburn was a huge wrestling fan. Every Saturday afternoon he was glued to his television set watching stars of the UFPW. He was mesmerized by these larger than life characters. He was obsessed with pro wrestling, a trait that carried over from his childhood into his adult years.
After finishing his education Malachi went on to become a successful investment banker, acquiring substantial wealth. Harkening back to his childhood days Malachi dreamt of an Australian wrestling scene as big as North America.
With a large sum of money available at his disposal, Malachi decided to invest some of his money and found his own promotion, Australian Championship Wrestling.
Large muscular wrestlers like Dingo The Destroyer and Johnny “The Body” Ash ruled the landscape of ACW, main eventing shows for years.
Eventually in 2015, age caught up with Colburn and he was forced to sell the company. A young man just getting his start in the business, Aiden Reid, would end up purchasing ACW. Though still very young, Reid had just made millions from selling a website he developed and eventually a smartphone app called pissbreak.com. Pissbreak.com was a website where you could look up the best time during a movie to take a bathroom break. The app even featured a timer that would alert you as to when it was time to get up and run to the restroom. It was an ingenious idea and allowed Reid to make Colburn an offer he couldn’t refuse.
Reid quickly injected new blood into the ACW roster, as old workers like Dingo and Ash were phased out, new workers were brought in. The in-ring work rate improved dramatically while Reid still maintained the old school product that ACW was known for.
New Stars Still Keep It Old School...
The Big Unit Iron Ryuken Leviathan and his twisted valet Drusilla
Can Reid propel ACW to the next level and challenge DEW for the top spot in Australia, we will find out soon enough.
Last edited by willr0ck : 02-07-2017 at 09:38 PM.
I'm doing a more in-depth history of the top promotions in each Area above but I figured I would provide a shorter overview of every open company in the game below. I'll start with the U.S. and add more companies as I go.
Global Entertainment Wrestling
Product: GEW Aggression
Location: New England
Womens Wrestling: Division
All American Championship Wrestling
Product: Old School Meets New
Location: Mid West
Womens Wrestling: Division
All Out Action Pro Wrestling
Product: Fast Paced, Hard Hitting Action
Location: Sout East
Womens Wrestling: None
Pure Grappling Alliance
Product: Pure Wrestling
Location: Great Lakes
Womens Wrestling: None
New Horror Extreme Wrestling
Product: Hardcore Revolution
Location: Tri State
Womens Wrestling: Integrated
Pro Wrestling Underground
Product: Modern Underground
Location: South West
Womens Wrestling: None
Battle Valkyries Pro Wrestling
Product: Women's Entertainment
Location: North West
Womens Wrestling: Entire Company
Lonestar Professional Wrestling
Product: Southern Wrasslin'
Location: Mid South
Womens Wrestling: None
Left Coast Ultraviolence
Product: West Coast Violence
Womens Wrestling: None
Fiesta De Lucha
Product: Lucha Comedy
Womens Wrestling: Integrated
East Coast Pro
Product: Sports Entertainment
Location: Mid Atlantic
Womens Wrestling: None
Golden Goddesses Of The Ring
Product: Women's Revolution
Location: Mid Atlantic
Womens Wrestling: Entire Company
Puerto Rican Paradise Pro Wrestling
Product: Traditional Wrestling
Location: Puerto Rico
Womens Wrestling: None
Sports Entertainment New England
Product: GEW Agression Lite
Location: New England
Womens Wrestling: Division
American Wrestling Odyssey
Product: Theatrical Entertainment
Womens Wrestling: None
Set to open in the future:
Last edited by willr0ck : 01-22-2017 at 09:50 AM.
How's the women's wrestling scene in your world?
That's a must for me, the thing that drew me to the ThunderVerse over the CornellVerse was that it had a more fleshed out a "vibrant" women's wrestling scene. I could tell they put a lot of time and effort into providing a dynamic women's scene, with a ton of young talent you could build a promotion around.
Best of luck with this.
One idea I came up with, which I will post more details on eventually is the International Wrestling League. The IWL is an alliance similar to the NWA, they all operate under the IWL banner, al a IWL Japan and IWL North America. These 5 promotions are all women's promotions that have a talent sharing pact, so you can barrow female workers from all over the world. I intend for each company to have it's own champions, then for the IWL to have one World Champ and World Tag Champ that can appear at any of the promotions shows and defend the title, similar to Ric Flair back in the NWA days.
This looks fantastic! I would love to help create some of the history and minor characters in the universe if you will be taking suggestions.
I originally came up with the GloryVerse mod and it's history (a few others kept the ball rolling and are doing a wonderful job with it), so I have some experience. Just let me know.
Either way, I will be following
Meet The Rockverse...
Welcome to the first installment of Meet The Rockverse, a weekly post that will feature random workers as a means to better get to know the characters that encompass this universe. Every week I will randomly select a few characters to profile. Hopefully you will find some characters you love, or love to hate or even both.
The master of "kicking out at 2", Jimmy Hustle is one of the most polarizing figures to ever set foot in a GEW ring. GEW's top star, Hustle recognizes himself as a 33 time world champion, not because he's won the title 33 times but because he is so egotistical that he counts the 18 times he's held the title in championship scramble matches as individual title reigns, as if his 15 legitimate title wins weren't impressive enough.
A mainstay in the main event picture, when he's not off filming a TV show or crappy direct-to-video movie, Jimmy Hustle is beloved by casual wrestling fans worldwide, but vehemently hated by hardcore fans. Venues erupt in both a chorus of boos and raucous cheering when Hustle hits his famous finisher, "Spoiler: I Win".
As children and causal viewers flock in droves to buy his awful neon colored t-shirt of the week, "IWC" fans are busy constantly bashing his every move on message boards and internet sites.
You would think all this fame and fortune would humble a guy like Jimmy Hustle but he's actually gained quite the reputation backstage for his terrible attitude and refusal to put guys over.
Pros: Unquestionably the most over guy in the game, Hustle will pull out an A rating almost automatically in any angles you use him in and will almost always put on high graded matches. You could put the guy in the ring with Heidenreich in a 30 minutes match and he would still crank out a B+/A- grade.
Cons: Hustle is an epic douche with one of the worst contracts ever conceived. He has creative control, a hiring veto and will never lay down for a pin. Seriously, Goldberg could hit this guy with 15 consecutive spears and he would kick out at 2 everytime. Luckilly he leaves from time to time to go film a movie.
The Bookertron T-9000 is the latest in android technology from the Japanese electronics company Hitomi Corp. The 9th version of the Bookertron android series, this particular version was designed to replicate the mind of a successful head booker, the T-9000 is programmed to book matches and feuds impartially, but without the glitches and AI issues experienced in the previous versions.
Test runs have been successful for the most part, with the T-9000 producing positive results overall, though there still have been a few issues with random acts of violence from the robot and some experts question why the T-9000 was outfitted with a death laser and heat seeking missiles. Hitomi Corp of course has no comment on that subject.
One small problem comes in the form of the robots temperament. It seems the T-9000 doesn't respond well to wrestlers with poor attitudes and takes a more extreme position when it comes to disciplinary actions.
These instances have been known to activate "Bad Robot" mode, an alternate, more aggressive operating system that resorts to more violent means of handling disputes. Fortunately this small glitch seems to have only resulted in a few backstage deaths so far. A soon to be released patch is of course supposed to fix these issues.
Pros: The T-9000 is a user character, who doesn't want to play as a bi-polar killer robot! Also, the T-9000 has an ongoing story in the Rockverse so if you don't use this character do not remove it from the game.
Cons: The T-9000 could possibly malfunction and kill your entire roster.
Lawrence Wilkerson, better known by his ring name, SoulTaker is a 24 year veteran of professional wrestling. Originally working as Lawrence Lightning, Wilkerson was your run of the mill athletic big man, strictly used a silent, monster heel. Wilkerson had a successful run but it wasn't until he debuted on GEW's inaugural show that he became a superstar.
The lights dimmed, eerie organ music blasted through the arena, thick purple smoke filled the air and an ominous figure dressed in all black lumbered down the aisle. At that moment Wilkerson became known as SoulTaker, and the pro wrestling witnessed the birth of a legend.
Wilkerson has since been a staple in the GEW main event scene, both carrying the company through times of need and doing his best to put other talent over when called upon. As he enters the twilight of his career it will be interesting to see if he has one more run at the top in him.
Pros: True locker room leader with a great attitude. He can make your Uppermid guys stars and doesn't mind putting guys over.
Cons: He's getting old and the Rockverse has yet to master reverse aging technology.
Last edited by willr0ck : 12-30-2016 at 10:41 AM.