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  #2086  
Unread 06-18-2019, 01:00 PM
Winter8905 Winter8905 is offline
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There is literally zero reason to not have a proper calendar by this point.
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  #2087  
Unread 06-18-2019, 02:05 PM
tryker2710 tryker2710 is offline
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Gotta say I'm excited to crank the starting variance to Extreme for every save I ever play. I'd be loving if there was a way to have it set it and forget it. But it's not that many clicks to do it database by database so not really a gripe just something that'd be handy for me personally
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  #2088  
Unread 06-18-2019, 02:23 PM
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Steven James Steven James is offline
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I'm glad that we have little profiles for championships now. Perhaps we can learn a little more about them. I'd certainly like to know the history of the PGHW Historical Championship, which existed before PGHW started.
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  #2089  
Unread 06-18-2019, 02:25 PM
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Jaysin Jaysin is offline
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I just hope we're able to filter title lineages by title. Had an extra frustrating time modding today.
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  #2090  
Unread 06-18-2019, 05:27 PM
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LoganRodzen LoganRodzen is offline
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Changing the variance to different levels sounds awesome. I'm the type of person who ALWAYS plays with that on, no matter what mod I'm using... it's one way for me to justify whatever stats a person has. They aren't made up numbers anymore, the computer has mildly adjusted things prior to every game. It just makes things way more interesting in my mind. Not necessarily realistic, but it absolutely makes each game different... which is exactly what I want with every save I play in TEW.

And I'm glad downside agreements have been removed for smaller companies. Nothing like having to pay Joe Schmo a minimum of $500 even if we didn't use him for our one show that month.
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  #2091  
Unread 06-18-2019, 07:15 PM
what7 what7 is offline
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First off, the past few changes which were deemed minor have been pretty great. Most of them, as soon as I read I thought how much it would have improved my experience in some saves in both TEW 2016 and TEW 2013. Great job.

On another note, I would really like to understand what time limitation does FM have, and how does it have to do with the gregorian calendar.

It was never a deal breaker for me, but it is still so weird to me that in 2019 TEW still can't have a normal calendar.
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  #2092  
Unread 06-18-2019, 09:08 PM
awesomenessofme1 awesomenessofme1 is offline
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Quote:
Originally Posted by what7 View Post
First off, the past few changes which were deemed minor have been pretty great. Most of them, as soon as I read I thought how much it would have improved my experience in some saves in both TEW 2016 and TEW 2013. Great job.

On another note, I would really like to understand what time limitation does FM have, and how does it have to do with the gregorian calendar.

It was never a deal breaker for me, but it is still so weird to me that in 2019 TEW still can't have a normal calendar.
From what I understand, the two biggest problems are 1) generating the proper calendars so the game can start at any year and then go for decades into the future and 2) make all scheduling work correctly for any given year.

That said, I'm really hoping this will be the year that the system gets fixed. I'm not a programmer, but from the outside, it doesn't look completely impossible.
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  #2093  
Unread 06-19-2019, 01:55 AM
Eidenhoek Eidenhoek is offline
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I just like having clean, four-shows-a-month weekly programs. Or the end of month is...well, I guess the change would be "end of month" instead of Sunday 4.

Meh.
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  #2094  
Unread 06-19-2019, 02:43 AM
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Makhai Makhai is offline
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Quote:
Originally Posted by Togg View Post
As someone who loves to play historic mods, I love to have TV show counters. Booking big shows for the 100th 1000th and so on episodes. The current 28 day system... I'm use to it... I live with it... But switching to a real calendar... Would make everything so much better and feel "real". Currently you only get 48 weeks a year, when in reality there are 52. Over 10 years... That's 40 less shows.


One thing I would like to address... It seems that a lot of the new features are pushing what Adam can do with the programing to its limit. The lack of support for png, now the transparency doesn't work with keyboard inputs... Is now the time to call TEW 2020 the last of the old and move forward with a "build structure" that is more modern and supports more, so that the game doesn't reach point where it can't evolve from.
It's 2020 Adam, I love you and all, but a $30 game should be able to go borderless full screen. I mean, come on.
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  #2095  
Unread 06-19-2019, 04:16 AM
lavelleuk lavelleuk is offline
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Today's "minor" changes are probably my favourite so far. I always tell myself I'm not going to spam pre-show to build skills...but I always do.

The changes to improvements, star quality changes and the variance are three of my favourite changes announced, TEW2020 is going to be in a different league to 16 now, very excited!
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  #2096  
Unread 06-19-2019, 08:27 AM
Dolfanar Dolfanar is offline
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Quote:
Originally Posted by Togg View Post
As someone who loves to play historic mods, I love to have TV show counters. Booking big shows for the 100th 1000th and so on episodes. The current 28 day system... I'm use to it... I live with it... But switching to a real calendar... Would make everything so much better and feel "real". Currently you only get 48 weeks a year, when in reality there are 52. Over 10 years...
A few years ago as a compromise I suggested going to a modified 4 4 5 system. Its a system used in finance to create fiscal month periods.

In TEW it would simply mean that 4 months out of the year would get 5 weeks rather than 4 (I think I suggested March, May, August and December). Not perfect but it gets us much closer to our Solar year...
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  #2097  
Unread 06-19-2019, 09:43 AM
TLCJR4LIFE TLCJR4LIFE is offline
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Thank god for variable star quality
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  #2098  
Unread 06-19-2019, 11:18 AM
WCGreyghost WCGreyghost is offline
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Really don't like the snide comment about stopping "cheap power gaming" in the Journal. Once I buy the game, I will play it the way I damn well please. I don't care what Adam or anybody else thinks about what I do, how I do it, or why I do it.
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  #2099  
Unread 06-19-2019, 12:22 PM
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Steven James Steven James is offline
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Quote:
Originally Posted by awesomenessofme1 View Post
From what I understand, the two biggest problems are 1) generating the proper calendars so the game can start at any year and then go for decades into the future and 2) make all scheduling work correctly for any given year.

That said, I'm really hoping this will be the year that the system gets fixed. I'm not a programmer, but from the outside, it doesn't look completely impossible.
What if the game tied in to the calendar on the PC it's run on? Is that possible?
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  #2100  
Unread 06-19-2019, 12:40 PM
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Self Self is offline
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It's hit the point where starting a new TEW16 game feels doesn't feel worth it to me. So many good changes coming.
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