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  #61  
Unread 12-07-2017, 06:12 PM
DarK_RaideR's Avatar
DarK_RaideR DarK_RaideR is offline
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Using BCG as my training grounds as I try and learn how to run a touring company. Between my inexperience, rough finances and GCG raids, it's a tough one so I had to try real hard. Here are some things I've done, from the top of my head, in hopes it helps people who wanna give BCG a try:

- I've kept the original schedule, but only run the monthly show and a weekly "touring" show, which is cut down to minimum time, strictly 3 matches and avoiding tag matches. I try to rotate people so that everyone works at least 1 touring show, then just to be safe I include everyone in the big monthly.

- No organizing or paying either transport or hotels. Can't afford it

- Announcers only work the big monthly event

- Every show it's either Road Agent booking all matches

- After the initial raids, I invested in plenty of young lions like Miyake, Itou and Utagawa. Was rewarded with both loyalty and mentorships. Might just be luck, but I think YL do have a higher chance for both.

It's not much, but I'm now breaking even, every rest month generates roughly as much as I lose the following touring months until the next break.

GCG quickly rose to Cult and while it was easier for them to snatch talent, at least they were off the Regional wars. Early 2017 though they fell into debt so BHOTWG bought em off and disbanded them, to my twisted pleasure.

Also, my secondary Road Agent left the business within the year and Shiga retired early 2017. Given his awesome Psychology and Respect, I figured he was worth keeping around as a Road Agent, not to mention he's got at least 3 proteges. Then it clicked and I decided to invest some money into a Dojo with Shiga as the trainer. Hope I'll get some well trained new talent out of that, with loyalty and mentorship straight out the box.
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  #62  
Unread 06-01-2018, 06:13 PM
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Hashasheen Hashasheen is offline
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Something I just wanted to drop in regarding the Challenger title which I use it as part of a mini-brand split.

In my head the Challenger title is because BCG is so arch-conservative and thin on wrestlers that only BCG loyalists can challenge for the BCG World Titles, which are more like dojo accolades of the BCG system rather than actual defended titles every month.

So the Challenger title is for freelancers, guests and non-loyal wrestlers to chase as a carrot on "BCG Challenger Series" shows while loyal wrestlers compete on "BCG Dojo" or "BCG Wrestlers" shows.

That said, both factions can compete for the tournament titles in tournament seasons. A Challenger Champion can easily lose a non-title match to a loyalist wrestler of an appropriate push, and loyalist wrestlers can't compete for that title at all.

So when the company gets bigger and I run more regular shows, I usually turn the Challenger Series into a subsidiary brand for trialing fresh talent. That or I fold the Challenger "brand" into the BCG brand, and then replace it with other titles like the National Heavyweight, Television or Young Lion renders that are available on the forum.
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  #63  
Unread 08-08-2018, 04:56 AM
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Hashasheen Hashasheen is offline
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I just came up with an alternate suggestion for the BCG Challenger Series title. BCG to me feels very into old school Japanese wrestling, which was partially inspired by sumo wrestling in terms of presentation, and actually recruited a lot of sumo wrestlers post-retirement.

So, what if the Challenger Series Championship is actually used as part of a sumo-style tournament, or ran on sumo-style rules? You win in sumo by knocking your opponent out of the circle, so the ruling here would be that the title only changes hand by over-the-top-rope elimination in a singles match.

If you were going to run it as a either a tournament, you could run it as one-bracket round robin series for 16 wrestlers (as the top sumo tournament is won by the wrestler with the highest win-loss score after fifteen bouts). If you want it to run as a battle royal, you could have it defended in fifteen man battle royals.

This could also work as part of the Survivor Battle Royale or the Yoshifusa Maeda Grand Prix.

Hope some people find some use out of the idea!

Last edited by Hashasheen : 08-08-2018 at 05:11 AM.
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  #64  
Unread 12-06-2018, 02:39 PM
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Couple of questions for those who have or do run Black Canvas...

The finances. Jon ran a really tight ship in his second save and Dark Raider kept the production values down, despite the penalties. So... how tight are the finances?

Does anyone create a junior division? No super juniors, but just junior heavyweights? Or do you all keep it single division due to the canon?
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  #65  
Unread 12-06-2018, 05:19 PM
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DarK_RaideR DarK_RaideR is offline
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Finances aren't actually that bad, I ran half of 2016 with 3 weekly tour shows of 3 matches each, some months booking almost exclusively tag matches and it worked out better than I hoped. With GCG hitting Cult and out of the Regional Wars, I even felt safe enough to bump up production values and expand the roster at the start of 2017, though I took weekly shows down to 2 to save cash just in case (and to not burn up matchups, not a deal in game terms but it can make a diary repetitive).

To me the risk is both external and internal:

External because you get hit with the tsunami at the start, which tanks the economy and business, plus the penalties from Regional Wars. You just can't compete with the funds of GCG/5SSW/EXODUS and them all being in Modern Japan means they don't damage each other so it's you against all of them. Also, a touring schedule means production upgrades hurt bad as long as they involve a "per show" fee; you hold a bunch of shows per month, not just one. Then there's the talent raids.

Internal because, being used to watching/booking a non-touring company and with the raids on top, it's easy to get carried away and stretch your funds thin hiring workers. Stick with a core of loyalists, invest in building a new generation of loyal young lions and try out folks with touring contracts before offering a more permanent deal. Also, don't try to bring in skilled gaijin who are nobodies in Japan, you'll never get them over without a TV deal. On the bright side, you can bring in people who have toured with PGHW: they are bound to be good and they have gained national exposure already.

Pro tip: Use either Kazu Yoshizaua OR Yoshifusa Maeda for ALL your touring shows, then both on the big monthly one. It's easy to overlook, but it saves you a lot of unnecessary expenses and the pace is good enough they'll never complain about not being used.

Bottom line, the finances aren't bad at all, but adjusting to booking a touring promotion plus the extremely slow rate of growth means there's a good chance you might burn up your big bank account long before BCG can get sustainable, let alone profitable and growing.

I try to stick to the canon, no one under Lightweight, only Regular/Puroresu/Technician/Brawler. Also, I only hand out PPA deals to Japanese workers, though seeing how Big Bruiser Findlay starts the game as the main gaijin monster heel with a PPA contract, I'm tempted to hire some tour regulars on a more permanent basis.

If I understood the question right, it's not about minimum size or style, but rather about a weight split and separate divisions. Pretty sure the expanded roster you'd need would kill the budget, since you'd have to use so many people so often to avoid them losing morale.
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  #66  
Unread 12-06-2018, 10:52 PM
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Thanks for the reply, Raider. Pretty much what I was hoping about the finances.

For a junior division, I was indeed thinking a standalone division, though not necessarily with the weight split on or with a huge number of workers. It would definitely be down the road, once the finances are solid (beyond the Tsunami) and possibly just once the company is safe at Cult. It would be junior division, not Super Junior, if that makes sense.

So I tested a little. I managed to keep Yoshinak Taku, Tanyu Toshusai, and Razan Okamoto. Razan and Taku became loyal to us when they accepted the new deals, but Tanyu didn't. I'm pretty sure CGC was bidding for all three but I deleted the emails so I can't check. Anyone have any idea why Tanyu wouldn't have become loyal?

Also, I thought I read earlier in this thread that touring deals would result in loyalty but I tried it with a couple of workers and it didn't. Which makes sense. So PPA deals are required, but does do they only become loyal on an extension?
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  #67  
Unread 12-07-2018, 03:47 AM
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Assuming you hold back and save funds before the jump to Cult, it'll be a while until you can do it, but of course you should be able to introduce a (non-super) junior category by that point since you'll need to expand the roster anyway.

If I remember correctly how loyalty works, you need young lion-ish workers (something like under 25 years old and with 4 years max in the business, but I might be wrong about the exact numbers) who are Japanese hired by a Japanese promotion. That said, don't expect foreigners to become loyalists and at age 26 with 4 years in the business, Tanyu Toshusai might be past the point of potentially becoming loyal.

With all the above though, I should mention that during my initial "learning to book a touring company" BCG save, CGC went bankrupt shortly after hitting Cult so I was able to bring in a bunch of talent back into the fold, Toshusai included. He was one of the first to flee, while still champion, mind you, so having him chase the gold and never reclaim it felt so delightful
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  #68  
Unread 12-07-2018, 09:20 AM
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I've booked a bit in Japan. I had nice saves with Burning Hammer of the Wrestling Gods a few times, including one on TEW 2016. I've also been messing around with Noah in a 2001 mod. So I've got a bit of the routine down for a touring Japanese promotion. But BGC is also different from both of those. Burning Hammer is a monster and I didn't really worry much about loyalty because I could just sign them to written deals. Noah was the same, and while money is a concern there, there is a lot more in the bank to start. I don't do regional sized companies much and with bigger companies, money is generally less of a concern. So the dynamics I'm not used to with BCG will be watching the finances very closely and dealing with talent being poached.

The intent would be to build around the loyal guys only. Other companies are too predatory to trust them lol

I assume that it must be age with Tanyu. He has 4 years experience but he's 26. The other two have 4 and 6 years experience but are both 24 years old. If I can keep 2 of the 3, that's still pretty good with what the company already has. But even just testing for a few weeks, I see how hard it will be to keep good midcard and upper midcard vets. Not much that can be done to keep those and trying to outbid the bigger companies doesn't seem ideal.

Another question.... Rokuemon Matsushita. Have people managed to develop him into a true star? He intrigues me significantly, but he needs more work than most of the top prospects in the company.
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  #69  
Unread 12-07-2018, 10:14 AM
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BigPapa, if I am not mistaken isnt Tanyu signed to PGHW? I don't have the game in front of me to look. I know when I play PGHW he is always somebody I push, but I cannot remember if I sign him or if he is already signed to a PPA because for some reason PGHW has some people on PPA.
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  #70  
Unread 12-07-2018, 10:19 AM
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Quote:
Originally Posted by moafnsteel View Post
BigPapa, if I am not mistaken isnt Tanyu signed to PGHW? I don't have the game in front of me to look. I know when I play PGHW he is always somebody I push, but I cannot remember if I sign him or if he is already signed to a PPA because for some reason PGHW has some people on PPA.
Nope, he starts at Black Canvas so you grabbed him right at the start. I do the same when I'm running Burning Hammer - he's an almost-certain star and pretty solid to begin with.
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  #71  
Unread 12-07-2018, 06:41 PM
El Horse El Horse is offline
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Quote:
Originally Posted by Bigpapa42 View Post
Another question.... Rokuemon Matsushita. Have people managed to develop him into a true star? He intrigues me significantly, but he needs more work than most of the top prospects in the company.
I'm in my third year with BCG right now and I'm finally going to pull the trigger on him and have him win the Grand Prix this year and then belt him up over Okamoto. His stamina and selling were his biggest issues and he's up to a C in stamina and his selling is up to a D+. Those aren't great but he can have a 20 minute match now with out fatiguing and I stopped getting selling penalties nearly a year ago now. He's mostly been in a tag team with me and is having consistent performances in the mid 80's to low 90's. He is also my 3rd most over guy without me even attempting to push him as such he just seems to get over. BIG fan of this guy as it doesn't even seem like I got a great roll with him as his charisma and SQ haven't move a point since the start of the game(not like it needed to, obviously).
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  #72  
Unread 12-14-2018, 11:12 AM
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Bigpapa42 Bigpapa42 is offline
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Thanks El Horse.

So rolling with a BCG save. An entire 2 weeks in. Just held Heritage. Things are decent so far. Most shows are growing the company. Funakoshi is a monster and I love him. We are losing money and I bloated the roster.

I typically take a "learning save" to get a handle on a promotion, so this might turn out to be that. I've done a touring promotion enough times, but not at this size. The reality of having to watch the spending isn't something I'm overly used to as a I typically go for bigger companies.

-I am using Maeda as much UC. My typical approach. The upside to it is that I could offer Razan, baby Taku, and Tanyu more money than Maeda as an owner would otherwise let me. So I beat away GCG to keep them. Razan and Taku are now loyal. Tanyu is not, so I will probably lose him down the road. Trying to build some positive relationships around him to maybe help that.

-I always bloat my roster, so I... bloated my roster. We've lost 3 to GCG so far and I released a couple of the less talented oldheads. I compensated for the losses by signing about 15 young workers who became loyal. Thankfully most of those are on lower-wage contracts, so even if they don't get used, I'm paying as low as $200 downside to keep loyal young workers. I also signed a couple of the non-loyal GCG youngsters to touring deals so they would leave GCG - when the touring deals are up, I will try to sign them and make them loyal. I also have a couple of touring deals for workers who are contracted to but not loyal to other companies - the touring deal didn't force them leave since we aren't at war.

-wanted to run Big Battle TagMania as a proper tag team grand prix but doesn't seem like the best idea so probably going to emulate Dark Raider and do it as an elimination tournament. The Maeda Grand Prix is going to be a GP but with the March break and the event in week 2 of April, I am going to have to emulate DR again and start the matches after Tag Mania, but I may also have to move the event back a bit.

-lost $65K so far in the first two weeks. Some of that is going to be the signing bonuses - I gave out as little as I could but it does add up when its a handful of wrestlers. I've also been running 1 hour tour shows with only a handful of matches so I am trying to have some restraint.

Its weird. I partly miss the financial laissez-faire-ness of running Burning Hammer, plus the fun of coming up with new masked Super Juniors. But trying to build up this company through the small group of loyal young stars is also appealing. My main question at this point is whether the signings I've made are going to unhinge the finances to the point that I need to start over (making this one the afore-mentioned test save) or whether I can make it work.
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  #73  
Unread 12-14-2018, 11:58 AM
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Regarding Rokueman, Iíve had great luck with him. But until his stamina improves he canít be your ace. Heís a great special attraction though.

My last game I had him tag with Motoyuke miyake since they had chemistry. They did a menace angle prematch on most shows (elaborate entrance) and rarely lost. Within 9 months he was the third most popular wrestler in Japan. His matches werenít great because of time limitations but you can stretch a tag match with him into 20 minutes. I would have them dominate the tag ranks but have him put over a rising star in a singles match every couple of months.
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  #74  
Unread 12-14-2018, 12:57 PM
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Quote:
Originally Posted by Tag01 View Post
Regarding Rokueman, Iíve had great luck with him. But until his stamina improves he canít be your ace. Heís a great special attraction though.

My last game I had him tag with Motoyuke miyake since they had chemistry. They did a menace angle prematch on most shows (elaborate entrance) and rarely lost. Within 9 months he was the third most popular wrestler in Japan. His matches werenít great because of time limitations but you can stretch a tag match with him into 20 minutes. I would have them dominate the tag ranks but have him put over a rising star in a singles match every couple of months.
Nice.

I have him in the unit headed by Razan Okamon, so they will tag together sometimes. That should help address the Selling to some degree. The Stamina is going to be a slower process. I was considering having him work regular dark matches against local hires and just constantly push each one to the edge of what he can do. That should gradually push up the Stamina. I haven't started doing that yet because I don't want to spend the money just yet.

I did drop the match-angle ratio to 90-10 and have been running some talk angles, emulating the big stars say something on the mic before or after the match. In Burning Hammer, it drew strong grades, skyrocketed momentum and that then helped push popularity up. The grades are not awesome so far but it looks like its probably helping with momentum.
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  #75  
Unread 12-14-2018, 04:59 PM
El Horse El Horse is offline
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Quote:
Originally Posted by Bigpapa42 View Post
Thanks El Horse.

So rolling with a BCG save. An entire 2 weeks in. Just held Heritage. Things are decent so far. Most shows are growing the company. Funakoshi is a monster and I love him. We are losing money and I bloated the roster.

I typically take a "learning save" to get a handle on a promotion, so this might turn out to be that. I've done a touring promotion enough times, but not at this size. The reality of having to watch the spending isn't something I'm overly used to as a I typically go for bigger companies.

-I am using Maeda as much UC. My typical approach. The upside to it is that I could offer Razan, baby Taku, and Tanyu more money than Maeda as an owner would otherwise let me. So I beat away GCG to keep them. Razan and Taku are now loyal. Tanyu is not, so I will probably lose him down the road. Trying to build some positive relationships around him to maybe help that.

-I always bloat my roster, so I... bloated my roster. We've lost 3 to GCG so far and I released a couple of the less talented oldheads. I compensated for the losses by signing about 15 young workers who became loyal. Thankfully most of those are on lower-wage contracts, so even if they don't get used, I'm paying as low as $200 downside to keep loyal young workers. I also signed a couple of the non-loyal GCG youngsters to touring deals so they would leave GCG - when the touring deals are up, I will try to sign them and make them loyal. I also have a couple of touring deals for workers who are contracted to but not loyal to other companies - the touring deal didn't force them leave since we aren't at war.

-wanted to run Big Battle TagMania as a proper tag team grand prix but doesn't seem like the best idea so probably going to emulate Dark Raider and do it as an elimination tournament. The Maeda Grand Prix is going to be a GP but with the March break and the event in week 2 of April, I am going to have to emulate DR again and start the matches after Tag Mania, but I may also have to move the event back a bit.

-lost $65K so far in the first two weeks. Some of that is going to be the signing bonuses - I gave out as little as I could but it does add up when its a handful of wrestlers. I've also been running 1 hour tour shows with only a handful of matches so I am trying to have some restraint.

Its weird. I partly miss the financial laissez-faire-ness of running Burning Hammer, plus the fun of coming up with new masked Super Juniors. But trying to build up this company through the small group of loyal young stars is also appealing. My main question at this point is whether the signings I've made are going to unhinge the finances to the point that I need to start over (making this one the afore-mentioned test save) or whether I can make it work.
#1) Funakoshi is an absolute monster! Having Torii, Ikoma, and Okamoto to match him up with makes him up there with the best guys in the game IMO.

#2) Roster bloat is no big deal as I do the same thing and I feel like a lot players in general do. All I'd say is just make sure those guys all get used during the tour shows so you don't end up paying for talent that didn't get used. Also the roster bloat will eventually fix itself as BHOTWG usually goes on a signing spree after the "incident" effects Japan.

#3) The young boys from GCG are Kikuchi and Shimizu if I'm not mistaken are so, so, so good in a couple of years. Even without the SQ those guys are money especially Danjuro Kikuchi.

#4) Don't worry about funds too much. My last game was probably my 6th or 7th run at a BCG game and I actually just matched production values with the groups I'm running against and to eliminate the penalty's and reap the gains of having the best shows of anyone around my size. First year I lost around 600K and the second year I also lost around 200K but in the third year I was able to get coverage for my events and around the end of the year I was able to get a PPV carrier and actually gained around 600K. Year 4 by the end of Feb I decided to buy out GCG to gain their best talent and I put myself about 1.2 million in the hole. But I'm already out of the hole after April by just having all of my GP shows covered on TV and my Finals on PPV. So for the first year I'd say who cares about budget. It's year two where you need to see the losses significantly down.
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