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  #3391  
Unread 10-24-2019, 12:04 PM
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Historian Historian is offline
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Originally Posted by codey_v2 View Post
How do real world modders handle MLW broadcasting in 2016?
I can also say that at least in the case of MLW -- it has an actual cable outlet too with BeInSports. But as RingRider pointed out, there are more broadcaster types coming in 2020 and I'm confident that it will simulate YouTube as a viable means of distribution -- though, technically in the game you could distribute your shows on the internet already as opposed to on DVD and you didn't get the money you'd get from DVD but you had higher gains in popularity.
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  #3392  
Unread 10-24-2019, 12:18 PM
SirMichaelJordan SirMichaelJordan is offline
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Originally Posted by Historian View Post
I didn't say I saw anything wrong with the suggestion, I said I don't see it likely as being a suggestion that makes it into the game. In the example you mentioned as being the difference between playing as the owner and booker -- you're right. But they both still require you to book (or to autobook) because at its core the game is a simulator of being a wrestling booker/matchmaker.

Again, I don't see anything wrong with an owner mode and hiring a head booker and getting to see how they do and evaluate their performance and change bookers when you think it is not working. I just don't think it is a likely option. Perhaps my response was too short initally.
I donít think that takes away from the core game as a booking simulator though. As owner you still have last say. Head booker mode would probably be more restrictive than owner mode. Auto booker would probably evolve much more in the future considering it got a decent upgrade for 2020...Heck, auto booker could evolve to where we can delegate things like who to push, job, etc.
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  #3393  
Unread 10-25-2019, 01:21 PM
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Originally Posted by Adam Ryland
They're also the only two that are immediately visible in the worker's attribute list; the others are hidden, meaning that the have an impact but don't actually appear when viewing a worker's profile. The idea behind this is that the player will need to apply some judgement / look for clues to figure out if they're in play. For example, if someone has a "Yes movement" style Groundswell Of Support then you should notice a significant upswing in the ratings that worker is generating and can choose to follow up on that.
I'm excited by the new attribute system. A couple of questions about these hidden attributes, though:

1.) These hidden upturns and downturns -- will they occur purely at random times or will they be based on in-game events? For example, will a worker getting divorced increase the possibility of acquiring Personal Issues or In A Funk? Will an indy darling making a very successful debut on a major company's PPV increase the possibility of Flavour Of The Month? Or will the game simply be rolling dice behind the scenes and every so often someone randomly benefits / suffers?

2.) While I agree with the rationale behind hiding certain attributes, would it be possible for TEW 2020 to occasionally clue the player in via a randomly-generated internet story? After all, it's hard to imagine a worker receiving a Groundswell Of Support without elements of the wrestling community excitedly talking about it. Likewise, perhaps a random story marking the removal of an attribute? (Ex. "Rich Money has a new spring in his step; relieved friends are saying the personal issues that have plagued the star now seem to be favorably resolved.")
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  #3394  
Unread 10-25-2019, 06:16 PM
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Originally Posted by Historian View Post
I can also say that at least in the case of MLW -- it has an actual cable outlet too with BeInSports. But as RingRider pointed out, there are more broadcaster types coming in 2020 and I'm confident that it will simulate YouTube as a viable means of distribution -- though, technically in the game you could distribute your shows on the internet already as opposed to on DVD and you didn't get the money you'd get from DVD but you had higher gains in popularity.
It turns out I'm a total idiot lol. I've been playing TEW since like 08 and never noticed that there was an on demand option available for all broadcasters that basically turns them into youtube. I just used it for my broadcast extension and my ratings shot from .09 to .21 in a week!
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  #3395  
Unread 10-25-2019, 07:39 PM
SirMichaelJordan SirMichaelJordan is offline
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Originally Posted by edenborn View Post
I'm excited by the new attribute system. A couple of questions about these hidden attributes, though:

1.) These hidden upturns and downturns -- will they occur purely at random times or will they be based on in-game events? For example, will a worker getting divorced increase the possibility of acquiring Personal Issues or In A Funk? Will an indy darling making a very successful debut on a major company's PPV increase the possibility of Flavour Of The Month? Or will the game simply be rolling dice behind the scenes and every so often someone randomly benefits / suffers?

2.) While I agree with the rationale behind hiding certain attributes, would it be possible for TEW 2020 to occasionally clue the player in via a randomly-generated internet story? After all, it's hard to imagine a worker receiving a Groundswell Of Support without elements of the wrestling community excitedly talking about it. Likewise, perhaps a random story marking the removal of an attribute? (Ex. "Rich Money has a new spring in his step; relieved friends are saying the personal issues that have plagued the star now seem to be favorably resolved.")
I feel like a story giving clues to these attributes would would still spoil it. If you see a story about a guy having personal issues, then more than likely you are going to stop using him Atleast in important segments. The crowd getting behind a guy would definitely open up for users to spam said worker.

If stories actually reacted to what is actually going on in the game, I think that would be better. Like a story about how the fans are getting behind a specific wrestler based on the recent amazing grades they have been getting.

Last edited by SirMichaelJordan : 10-25-2019 at 08:14 PM.
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  #3396  
Unread 10-25-2019, 10:26 PM
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Originally Posted by SirMichaelJordan View Post
I feel like a story giving clues to these attributes would would still spoil it. If you see a story about a guy having personal issues, then more than likely you are going to stop using him Atleast in important segments. The crowd getting behind a guy would definitely open up for users to spam said worker.
I appreciate the concern about spamming.

However, in real life, reports of athletes going through personal issues happen with regularity. In real life, bookers aren't blinded to what's going on in their wrestlers' lives. I'd argue that Rich Money acquiring In A Funk isn't terribly different than Rich Money acquiring a physical injury that hampers his performance. Why would a booker be aware of his sore knee but unaware of his short temper and dark moods?

Instead, this sort of mental/emotional injury presents the player with the same challenge as a physical injury. "This wrestler isn't operating at peak performance. Should I god push him anyway? Or make him more of a role-player until the injury heals?"

Some players (me, at least -- I'll speak for myself) might enjoy the challenge of god pushing a wrestler who's going through a hard time.
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Originally Posted by SirMichaelJordan View Post
If stories actually reacted to what is actually going on in the game, I think that would be better. Like a story about how the fans are getting behind a specific wrestler based on the recent amazing grades they have been getting.
Yes, that would be dope. I've been hoping for that as well.

It doesn't need to be an either/or, mind you -- the internet stories could both clue us in to situations we might otherwise not know about (as they do in 2016) and also react to major positive and negative changes in specific wrestlers' performances.
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  #3397  
Unread 10-26-2019, 03:36 AM
Adam Ryland Adam Ryland is offline
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Quote:
Originally Posted by edenborn View Post
1.) These hidden upturns and downturns -- will they occur purely at random times or will they be based on in-game events?
It depends on the attribute. Most are linked to one or more events (i.e. you can end up with Personal Issues from a loved one's death, from being cheated on, being divorced, etc, but it's a different probability for each) but there are others that either appear at random, or, appear at random but are only eligible for workers who hit certain criteria.

Quote:
Originally Posted by edenborn View Post
2.) While I agree with the rationale behind hiding certain attributes, would it be possible for TEW 2020 to occasionally clue the player in via a randomly-generated internet story?
It depends on the attribute. Some are hinted at via stories and in-game text, some aren't. There are also some red herrings to throw people off.
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  #3398  
Unread 10-26-2019, 08:17 AM
Coolparty92 Coolparty92 is offline
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Will there be a way to show a workers record AEW style where its company specific?
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  #3399  
Unread 10-26-2019, 10:16 AM
SirMichaelJordan SirMichaelJordan is offline
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Originally Posted by Coolparty92 View Post
Will there be a way to show a workers record AEW style where its company specific?
It would be cool if there was like a power ranking in the game. Even WWE uses one.
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  #3400  
Unread 10-26-2019, 10:19 AM
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Quote:
Originally Posted by Adam Ryland View Post
It depends on the attribute. Most are linked to one or more events (i.e. you can end up with Personal Issues from a loved one's death, from being cheated on, being divorced, etc, but it's a different probability for each) but there are others that either appear at random, or, appear at random but are only eligible for workers who hit certain criteria.
Excellent, very logical, thank you.
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Originally Posted by Adam Ryland View Post
It depends on the attribute. Some are hinted at via stories and in-game text, some aren't. There are also some red herrings to throw people off.
Love the red herrings as well.

Adam, one last thought (and I expect you've already considered it): the new "Talk To Worker" feature might allow us some insight with certain attributes or even the opportunity to effect them. A worker might potentially confide that they are In A Funk, for example, and in the same way we might persuade them to get off drugs, perhaps we could attempt to persuade them to get help/support for their problem. Which might work and might backfire.

And red herrings could play a part. A worker might suggest a hidden positive or negative attribute is in play when really it's not the case.

("See how the crowd can't get enough of me? It's such a groundswell of support: put the title on me, they'll love it!")
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  #3401  
Unread 10-28-2019, 12:08 AM
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Slagaholic Slagaholic is offline
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Originally Posted by Coolparty92 View Post
Will there be a way to show a workers record AEW style where its company specific?
I'd imagine so. There's already a way to do this in 2016 by going to the a Worker Profile -> Match History and filtering by company
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  #3402  
Unread 10-28-2019, 07:42 PM
Coolparty92 Coolparty92 is offline
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Originally Posted by Slagaholic View Post
I'd imagine so. There's already a way to do this in 2016 by going to the a Worker Profile -> Match History and filtering by company
Yeah I know but I don't want to have to do that every time I book would be tedious for me personally, Maybe in the roster and booking screens if it said the company record and match history obviously for specifics.
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  #3403  
Unread 10-28-2019, 08:15 PM
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Bigpapa42 Bigpapa42 is offline
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Originally Posted by Coolparty92 View Post
Yeah I know but I don't want to have to do that every time I book would be tedious for me personally, Maybe in the roster and booking screens if it said the company record and match history obviously for specifics.
But the records aren't used explicitly by any other company the way they are by AEW, so it would literally be changing around the roster and booking screens for booking like AEW does.
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  #3404  
Unread 10-29-2019, 02:48 AM
TLCJR4LIFE TLCJR4LIFE is offline
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Something I just thought about


If Pushes are now totally gone and only perception matters, are there still overuse penalties and those huge penalties for using “two jobbers on the show” because that wouldn’t make any sense if the push system is removed.

Any artificial penalties related to push almost have to be removed entirely now.
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  #3405  
Unread 10-29-2019, 04:19 AM
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Originally Posted by TLCJR4LIFE View Post
Something I just thought about


If Pushes are now totally gone and only perception matters, are there still overuse penalties and those huge penalties for using “two jobbers on the show” because that wouldn’t make any sense if the push system is removed.

Any artificial penalties related to push almost have to be removed entirely now.
Two people perceived as unknowns relative to your company are still jobbers in the eyes of your fans, and if you throw them out there for a 60 minute Iron Man match you are still going to suffer horribly because of it. The actual amounts of time may be different and the pereception isn't quite as simple as the push system was, but there will still be penalties for overusing people.
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