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  #1  
Unread 07-16-2017, 03:46 AM
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Default My first renders

I have uploaded the current WIP for people to look over, contains c446 free workers with pics, 12 companies a load of Dojos and some bits and pieces that may be of interest.

Reminder this will not play as a mod on its own rather it provides items that can be added to existing or new games as desired.

All the renders are by me and can be used for any TEW mod/Diary/Game purpose with out asking me, although credit is always nice as is feedback. It would be cool to see any of these that pop up in your games in a interesting way.

Dojos are either by me or logos I thought looked cool via Google
Companies are by me including logos and any belts being used

I have also included TV and Event name lists that I use, these have come from all over the place including TEW and the internet and my own thoughts.

any questions please let me know, I will post when this link is next updated with further content as I do plan to keep rendering and playing about with logos

Click here for Google Drive folder

Last edited by smw88 : 01-05-2019 at 03:32 AM.
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Unread 07-16-2017, 03:48 AM
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Default Just testing some new ideas out...

Some other GIF ideas I was playing about with









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  #3  
Unread 07-16-2017, 03:52 AM
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My Render settings timed out (I set a 11min limit) will try reducing the quality setting slightly and re run but I think it looks okay?

First use of purchased content on Daz
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Unread 07-16-2017, 04:05 AM
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Still didn't finish at quality 5 so will try again on 4, but not sure I can see much of a difference anyway
-although I prefer the lighting on this one
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Unread 07-16-2017, 04:20 AM
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Last edited by smw88 : 07-25-2017 at 03:40 PM.
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Unread 07-16-2017, 04:41 AM
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Hmm the paid for materials seem a lot more resource intensive! this only got to like 25% coverage, looks usable I guess if a bit too small at the moment, but think I will try a further tweak on the settings first...
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Unread 07-16-2017, 04:51 AM
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Still timed out but that is a better size
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Unread 07-16-2017, 05:38 AM
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Unread 07-16-2017, 05:57 AM
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very quick to render this time, could have re-up'd the quality, presume it is the lack of hair which helps there
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Unread 07-16-2017, 06:57 AM
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Well I like how the helmet came out..
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Unread 07-16-2017, 10:44 AM
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Unread 07-16-2017, 11:06 AM
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Unread 07-16-2017, 11:19 AM
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Quote:
Originally Posted by smw88 View Post


very quick to render this time, could have re-up'd the quality, presume it is the lack of hair which helps there
Hair can indeed take a lot of rendering time. All this stuff is a matter of playing around till you hit a groove.
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Unread 07-21-2017, 07:01 AM
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Unread 07-21-2017, 07:41 AM
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