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  #1  
Unread 03-26-2007, 12:56 PM
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Default MMA Render Thread

It seems logical to have a seperate thread for renders to be used in WMMA because of their difference to TEW pictures.

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  #2  
Unread 03-26-2007, 01:20 PM
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From other thread:



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  #3  
Unread 03-26-2007, 01:27 PM
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Quote:
Originally Posted by Undertaker666 View Post
It seems logical to have a seperate thread for renders to be used in WMMA because of their difference to TEW pictures.

Looks good. I'll definitely be looking forward to seeing more of these.
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  #4  
Unread 03-26-2007, 01:29 PM
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Quote:
Originally Posted by Undertaker666 View Post
It seems logical to have a seperate thread for renders to be used in WMMA because of their difference to TEW pictures.

Holy crap its a cave troll
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  #5  
Unread 03-26-2007, 01:37 PM
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One repost from the other render thread and an experiment in creating an Asian fighter, leaner figure with some additional scarring/bruising.

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  #6  
Unread 03-26-2007, 02:56 PM
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Cool! Now we get two threads to ignore people's requests in instead of one!

Just re-posting my MMA character in case. Figure I'll try another tonight, but for now this'll have to do!



Man, I really gotta get some more MMA-type clothing. It'll only be so long before the M3 gym set gets pretty repetitive
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  #7  
Unread 03-26-2007, 03:08 PM
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Quote:
Originally Posted by SadisticBlessings View Post
Cool! Now we get two threads to ignore people's requests in instead of one!
They're not being ignored. We're just taking our time with them.

Anyway, I edited some textures and trans maps and came up with this. I still need to do some work on it though.

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  #8  
Unread 03-26-2007, 03:53 PM
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As promised, my second attempt at entering the world of WMMA:



Only problem is, I really gotta quit slacking and start creating custom texture maps sometime Still, thanks to VBigB's input on my lighting setup, they're coming out light years ahead of where I was when I started like 2 weeks ago!
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  #9  
Unread 03-26-2007, 04:19 PM
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my attempt from the other thread


Last edited by Trell : 06-18-2007 at 05:14 PM.
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  #10  
Unread 03-26-2007, 06:42 PM
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Quote:
Originally Posted by sebsplex View Post
One repost from the other render thread and an experiment in creating an Asian fighter, leaner figure with some additional scarring/bruising.

Those are amazing. Especially the first one.
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  #11  
Unread 03-26-2007, 09:31 PM
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ANyone that knows how to make the tattoo texture and apply them to the characters in DAZ could you please contact me and let me know the proper why to do it.
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  #12  
Unread 03-27-2007, 12:16 AM
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First Try at making a render for something other then practice. Let me know what you guys think. I am going to try using a different texture on the skin later. Any suggestions would be great. Also Put same one with some different lighting and a background.


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  #13  
Unread 03-27-2007, 07:15 AM
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  #14  
Unread 03-27-2007, 07:58 AM
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Figured out a decent technique for shorts and learnt a new way of doing skin
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  #15  
Unread 03-27-2007, 09:43 AM
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Those last 2 look much more MMA style than your previous attempts good work, especially like the last one posted even if his thighs are abnormally large compared to the rest of him lol.
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