Grey Dog Software

Go Back   Grey Dog Software > GDS Central > World of Mixed Martial Arts General Discussions
Register FAQ Members List Calendar Mark Forums Read

Reply
Thread Tools Display Modes
  #1  
Unread 05-31-2007, 11:05 PM
Realjad Realjad is offline
New Member
 
Join Date: May 2007
Posts: 5
Default Fighting styles and idea

I was just wondering how the fighting styles will work in. I hope each fighter isn't assigned just one fighting style, thats really un-realstic.. All professional mma fighters are skilled with 3 aspects, while usually being superb in one area.. Those three are

Stand-up, Take-down, Ground

I myself am an mma fighter and I do Sensei-San Shou Kickboxing as my standup; Wrestling and Judo as my takedowns and BJJ as my ground focus and I specialize in bjj (i spend most of my time learning it in otherwords and am far more skilled in it then any of my other areas not that my judo and wrestling suck though )

I think if you set up each fighter using those three aspects and then adding the styles to them it would be alot more realtistic and alot more entertaining.
That way not only are fighters extremely unique but its real and would make for better match schedules.. and of course like i just mentioned it will make each fighter unique, and alot less fighters who are built exactly like one-another which is a really good thing, you don't want fighters to be alike.

For example I'd love to schedule this fight (guys names made-up just for this example)

Charlie Lee 156lbs 5'7"
Standup - Kickboxing (Main Focus, superb skills)
Takedown - Judo
Mat - BJJ

vs

Charlie Brown 155lbs 5'9"
Standup - Boxing
Takedown - Wrestling
Mat - BJJ (main focus, superb skills)

~That would make for an exciting match, While Brown would get up close on Lee cause of Lee's kickboxing threat and also to get into a wrestling postion he then gets judo-thrown over the shoulder by lee who is now in half guard position on top of brown. Lee is in good position but he is having trouble moving to full guard on Brown, knowing Brown has superior BJJ and since Lee can't get into full guard he stands up knowing his stand-up is his strength and advantage.. but Brown being a Boxer for stand-up always has a punchers chance...~

also noticed how I wrote suberb skills next to their main focus.. these guys are main eventers, other fighters main focus could still be like above-avg or great (above avg, great, superb) u get the point.

BTW this is for the post below--->

Of course I think there should still be meters as in how much leg strength they have in kicks, how durable they are, stamina, and all those factors this post is specifically for move-sets

Someone in Kickboxing is going to have alot more aresenal with kicks then someone whos a straight boxer.

Someone in Judo is going to have a completly different move-set as in Judo throws and so fourth then a guy who is a wrestler who will have a different set of take-downs.


Move sets should be devided into those 3 area's stand-up/mat/takedown with the aresenals pertaining to whatever skill they have in that area.




Tell me what you think and whats being implemented

Last edited by Realjad : 05-31-2007 at 11:47 PM. Reason: answer post below also
Reply With Quote
  #2  
Unread 05-31-2007, 11:35 PM
asdfx3 asdfx3 is offline
Rookie
 
Join Date: Mar 2007
Posts: 74
Default

I disagree, you're still making them too simplistic.
From what I understand of how the skills will be set up each aspect of fighting will be it's own attribute (clinch, leg kicks, wrestling takedowns, upperbody submissions, etc.). The nice thing about this is that even though a fighter might initially be set up like you mentioned, with training their offense/defense against that skill can increase.
Maybe when setting up a fight you only see what you're describing (because of course you have only a general idea of how a fighter fights based on previous performances.
Reply With Quote
  #3  
Unread 06-01-2007, 06:36 AM
thedraem41 thedraem41 is offline
Phenom
 
Join Date: Apr 2005
Posts: 585
Default

I agree that is too simple, the thing I do like about your idea is that each kind of skill has the area you trained in. Which can add to the game, and would make the dojo's and gyms even a more important area of the game.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Array [all_times_are_gmt_x_time_now_is_y]


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.