Grey Dog Software

Go Back   Grey Dog Software > GDS Central > The Dog Pound
Register FAQ Members List Calendar Mark Forums Read

Reply
Thread Tools Display Modes
  #1  
Unread 06-19-2007, 08:28 AM
SadisticBlessings's Avatar
SadisticBlessings SadisticBlessings is offline
Phenom
 
Join Date: Jun 2006
Posts: 341
Default Interest Check - Mafia?

Mafia, for those of you who aren't "in the know", is a relatively popular party and forum game. Wikipedia describes it as such:

Quote:
Originally Posted by Wikipedia
Mafia (also known under the variant Werewolf or Vampire) is a party game modeling a battle between an informed minority and an uninformed majority. Mafia is usually played in groups with at least five players. During a basic game, players are divided into two teams: 'Mafia members', who know each other; and 'honest people', who generally know the number of Mafia amongst them. The goal of both teams is to eliminate each other; in more complicated games with multiple factions, this generally becomes "last side standing".
More information here, if you're interested: http://en.wikipedia.org/wiki/Mafia_(game)

Edit: It turns out this explanation is confusing more people than it helps, so here's a breakdown I posted halfway down the page:
Quote:
Before the game starts, everyone who signs up gets assigned a role by me... usually either "Town" aligned or "Mafia" aligned. The mafia know who they are and who their allies are, while the townies know nothing other than their own alignment.

The idea is, once per "day" (not an actual day, just the name of the "day phase" or "voting phase") there's a majority vote to decide who will be "killed" by the town. This can be based on logic, intuition, or just guesswork. The town's objective is to kill off all of the mafia aligned players.

After each vote the person who was killed has their identity revealed, and the "night" phase begins. In this phase the mafia is allowed to decide to kill one town aligned player.

The town wins if it kills all the mafia members. The mafia wins when they outnumber the remaining townspeople.
I've never seen a game of mafia played on this board, but since I know (or at least recognize) the vast majority of you are intelligent enough to make a real battle of wits out of it, I thought I'd see if there were enough interested people to run one. That would probably be like 15-20 people... and while frequent posting definitely makes the game go quicker, it's not necessary to be constantly involved.

I was thinking that the CornellVerse would make a great theme for a game of Mafia, as there are so many possible roles it's mind-boggling - but if there are enough people interested in another theme, I'd consider doing that one as well. I think anyone who's been to EWB will attest that mafia is a very fun, very psychologically revealing game that can definitely provide for some memorable moments and also somehow builds a sense of community amongst the players.

Any thoughts? This isn't really a sign-up post or anything, I'm just gauging whether a game like this would have an audience on the board or not... but I'd certainly be happy to run a game or two for you guys if enough people want to play

If not... well, then I'll go listen to the Delfonics and cry.

Last edited by SadisticBlessings : 06-19-2007 at 10:16 AM. Reason: Wikipedia Suxxors
Reply With Quote
  #2  
Unread 06-19-2007, 08:38 AM
TheEdgeOfReason's Avatar
TheEdgeOfReason TheEdgeOfReason is offline
Super Star
 
Join Date: Dec 2006
Location: Donegal, Ireland
Posts: 274
Default

I'm willing to play
Reply With Quote
  #3  
Unread 06-19-2007, 08:43 AM
panix04's Avatar
panix04 panix04 is offline
Hall of Fame
 
Join Date: Oct 2005
Location: When i look at the television i wanna see me, stare right back at me!
Posts: 4,359
Default

just because im a forum troll i'd be up for it. Although my cornellverse knowledge is kinda limited.
Reply With Quote
  #4  
Unread 06-19-2007, 08:56 AM
SadisticBlessings's Avatar
SadisticBlessings SadisticBlessings is offline
Phenom
 
Join Date: Jun 2006
Posts: 341
Default

Quote:
Originally Posted by panix04 View Post
just because im a forum troll i'd be up for it. Although my cornellverse knowledge is kinda limited.
Nothing wrong with being a forum troll... in fact, mafia is one of those games that caters to them

And while I'll always love the cornellverse, if anyone has an idea for a theme that would draw more people in I'm completely open to using it instead... I just figured the CV was a theme that most players on the board would be familiar with already.

If there's enough of a reception to it, we could always run a Mafia GDS style (like the Mafia Cubed on the EWB boards), where all the roles are based on forum members

Regardles of the theme, the important thing is to make it a fun game for everyone involved... and I think that is more than possible, as we've got a community here that's generally very involved and ethusiastic.

Any suggestions on another theme, guys? Post em if you got em, as I haven't even begun to think about creating roles yet and so I'm virtually open to anything.
Reply With Quote
  #5  
Unread 06-19-2007, 08:56 AM
Undertaker666's Avatar
Undertaker666 Undertaker666 is offline
Grey Dog Software
 
Join Date: Jun 2006
Location: England
Posts: 1,576
Default

I just read that Wikipedia page and it's quite safe to say that i'm well and truly confuzzled.
Reply With Quote
  #6  
Unread 06-19-2007, 09:04 AM
SadisticBlessings's Avatar
SadisticBlessings SadisticBlessings is offline
Phenom
 
Join Date: Jun 2006
Posts: 341
Default

Quote:
Originally Posted by Undertaker666 View Post
I just read that Wikipedia page and it's quite safe to say that i'm well and truly confuzzled.
Hmmm... perhaps I should clarify the rules a bit, then, as the last thing I want is to scare people away with complicated rules. Here's the general breakdown:

Before the game starts, everyone who signs up gets assigned a role by me... usually either "Town" aligned or "Mafia" aligned. The mafia know who they are and who their allies are, while the townies know nothing other than their own alignment.

The idea is, once per "day" (not an actual day, just the name of the "day phase" or "voting phase") there's a majority vote to decide who will be "killed" by the town. This can be based on logic, intuition, or just guesswork. The town's objective is to kill off all of the mafia aligned players.

After each vote the person who was killed has their identity revealed, and the "night" phase begins. In this phase the mafia is allowed to decide to kill one town aligned player.

The town wins if it kills all the mafia members. The mafia wins when they outnumber the remaining townspeople.

There are also sometimes different alignments... individually aligned killers ("the serial killer") who can win when he's the last man standing, etc. In this game, there won't be any other complications, like two mafias or a 'cult' or anything, as those are for veteran games.

Is that a better explanation than the site offered?
Reply With Quote
  #7  
Unread 06-19-2007, 09:07 AM
panix04's Avatar
panix04 panix04 is offline
Hall of Fame
 
Join Date: Oct 2005
Location: When i look at the television i wanna see me, stare right back at me!
Posts: 4,359
Default

so its a bit like cluedo then?
Reply With Quote
  #8  
Unread 06-19-2007, 09:14 AM
Undertaker666's Avatar
Undertaker666 Undertaker666 is offline
Grey Dog Software
 
Join Date: Jun 2006
Location: England
Posts: 1,576
Default

Quote:
Originally Posted by SadisticBlessings View Post
Is that a better explanation than the site offered?
Much simpler! How are you going to incorporate the C-Verse though?
Reply With Quote
  #9  
Unread 06-19-2007, 09:18 AM
panix04's Avatar
panix04 panix04 is offline
Hall of Fame
 
Join Date: Oct 2005
Location: When i look at the television i wanna see me, stare right back at me!
Posts: 4,359
Default

perhaps we could use real wrestlers and instead of having amfia and townsfolk, we can have heels and faces.
Reply With Quote
  #10  
Unread 06-19-2007, 09:27 AM
SadisticBlessings's Avatar
SadisticBlessings SadisticBlessings is offline
Phenom
 
Join Date: Jun 2006
Posts: 341
Default

Quote:
Originally Posted by panix04 View Post
so its a bit like cluedo then?
There is a passing resemblance between the two, though there are no actual "clues" to be found. The idea is that the townspeople have to be clever enough to pick out inconsistencies or logical fallacies made by mafia players in covering their tracks. It's actually a very psychological game, as knowing your opponents is key.

For example, in a game on EWB the last vote was an attempt to get rid of the serial killer - on the final night phase, he killed the mafia don, leaving the killer against the rest of the town.

One of the players posted first, congratulating the killer on getting rid of the mafia don. It backfired. One of the other players, knowing this person's general attitude towards the game, led the charge in getting him killed.

How did he know? His reasoning: "Well, you're so self-obsessed that you'd never congratulate anyone during a game of mafia, EVER, unless it was yourself. So I knew the moment you posted that congratulations that the only person who could've been the killer was you."

That's the cool thing about mafia - the only way for the town to win is to be exceptionally clever or exceptionally lucky.

Quote:
Originally Posted by Undertaker666
Much simpler! How are you going to incorporate the C-Verse though?
Well, generally these days all mafia games have a "theme" - essentially every player gets a "role" involving the theme. I chose the CV because it's never been done before, but whatever it winds up being the idea is the same.

For example, one player might get a PM saying:

Quote:
You are Brent Hill, Town Aligned Diety of Vanilla Babyfaces.

You're a hell of a worker, but you could paint yourself neon green and not stand out in the ring. Because you're so unassuming, it will take a 2/3 majority, rather than 50% majority, to lynch you during the day phase.
Everyone would get a role like that, though some would be "Mafia Aligned" etc and have the names of the other mafia members in it.

Quote:
Originally Posted by panix04
perhaps we could use real wrestlers and instead of having amfia and townsfolk, we can have heels and faces.
I'd be more than happy to run this theme as well, though I was hesitant at first because I've seen it done many times before. Regardless, whatever you folks would like for the theme to be I'll write it. I'd just love to be able to bring such an awesome game to the forum, as I've always felt the memories and stories generated by mafia games are unforgettable parts of a community
Reply With Quote
  #11  
Unread 06-19-2007, 09:27 AM
Nevermore's Avatar
Nevermore Nevermore is offline
Super Star
 
Join Date: Aug 2005
Location: England
Posts: 1,577
Default

Quote:
Originally Posted by panix04 View Post
perhaps we could use real wrestlers and instead of having amfia and townsfolk, we can have heels and faces.
Would someone's alignment not be obvious straight away then?

Quote The Raven
Nevermore
Reply With Quote
  #12  
Unread 06-19-2007, 09:38 AM
SadisticBlessings's Avatar
SadisticBlessings SadisticBlessings is offline
Phenom
 
Join Date: Jun 2006
Posts: 341
Default

Quote:
Originally Posted by Nevermore View Post
Would someone's alignment not be obvious straight away then?

Quote The Raven
Nevermore
Perhaps I should've mentioned this sooner, I dunno, but it's not necessary to "roleplay" your PM or even make it known who your role is - in a lot of games, this will give you away, as the "mafia" is a pre-determined set of individuals from the universe the theme was taken from.

The roles just give some flavor, and an excuse to give townspeople abilities to help them out. For example, there are usually one or two "investigators" who can check one player's alignment per night phase, "protectors" or "doctors" who can protect people from being night killed by the mafia, etc.

Even if I were to run a mafia game based on real life wrestlers, the mafia would probably be a "stable" of workers gone rogue, not a group based on their gimmicks.
Reply With Quote
  #13  
Unread 06-19-2007, 10:06 AM
joose2001's Avatar
joose2001 joose2001 is offline
Super Star
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 597
Default

This actually seems quite interesting, and I would be up for it!
The wiki page did seem majorly confuddling so Im glad you simplified it for the idiots amongst us!

So yeah, if this goes ahead then count me in
Reply With Quote
  #14  
Unread 06-19-2007, 10:12 AM
SadisticBlessings's Avatar
SadisticBlessings SadisticBlessings is offline
Phenom
 
Join Date: Jun 2006
Posts: 341
Default

Quote:
Originally Posted by joose2001 View Post
This actually seems quite interesting, and I would be up for it!
The wiki page did seem majorly confuddling so Im glad you simplified it for the idiots amongst us!

So yeah, if this goes ahead then count me in
Awesome!

I guess the wiki article COULD have done a better job of explaining the game... there wasn't exactly a section for the online form, or I'dve linked to that. I probably should've just summarized the rules in the very beginning, to avoid confusion.

Hopefully we get enough to start up... I'd be ready to go with a minimum of a dozen people or so, though the really good games always seem to have more than that.

I'm surprised so many folks on here are unfamiliar with the game though, as I figured most people would already know how to play. Not sure why. But I think that if given the chance, the peeps on this board would be a great group to play with.
Reply With Quote
  #15  
Unread 06-19-2007, 10:23 AM
panix04's Avatar
panix04 panix04 is offline
Hall of Fame
 
Join Date: Oct 2005
Location: When i look at the television i wanna see me, stare right back at me!
Posts: 4,359
Default

i dont wanna speak for other people bit if you send a PM to the following im sure they will be up for it

Keefmoon
The Ego
TCP
Clarity

mainly 'cos they are all trolls too!
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Array [all_times_are_gmt_x_time_now_is_y]


Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.