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  #1  
Unread 12-07-2007, 11:58 AM
hulkamaniac hulkamaniac is offline
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Default House show effect question

Simple question - Do worker's skills improve by working house shows? I figured I could make a brand that just does house shows and put my developmental workers there. By working 5-6 shows a week they'd improve much faster (I would think) than some developmental fed running just a show a week and a PPV every month.
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  #2  
Unread 12-07-2007, 08:17 PM
Greg McNeish Greg McNeish is offline
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I believe so, but they're libel to get injured working that often. I'd keep it to 3 or 4.
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  #3  
Unread 12-10-2007, 04:14 AM
rodzillahotrod rodzillahotrod is offline
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i have 3 shows and a house show for everday i dont have a tv show and no one gets injured during my shows and on tv days no ones been in jured so far majorly i say do it but putting them on a separate brand and not giveing them tv time might upset them....
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  #4  
Unread 12-10-2007, 06:39 AM
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Apupunchau@optonline Apupunchau@optonline is offline
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They may or may not get injured but what will definately happen is if they work house shouse 6 days a week is that their fatigue levels won't go down and if you use them on your regular shows their fatigue levels will effect their matches.
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  #5  
Unread 12-13-2007, 01:38 PM
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brat99 brat99 is offline
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Just ran a test on this theory last night and this morning with TCW. I signed several workers who I would have normally put in development and a few quality vets (Steve Flash for one) and put them on a 4 night a week house show schedule. Focusing on Mainstream Hernandez and putting him in a few "test their chemistry" house show programs, here are the results:

Beginning of the game:


After 1 Month:


Obviously, there was some improvement in many areas, so I think this system may work. The main problem was that beginning a brand split drastically increased the roster requirements for TCW (I needed either 15 or 16 extra workers) to make them not look unprofessional.
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  #6  
Unread 12-14-2007, 02:22 PM
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EdgeHeaD EdgeHeaD is offline
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Is that improving any faster than a developmental system though?
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  #7  
Unread 12-14-2007, 02:26 PM
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Clabobby Clabobby is offline
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And why does it look like you're editing his stats?
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  #8  
Unread 12-14-2007, 10:38 PM
Captain Kayfabe Captain Kayfabe is offline
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Quote:
Originally Posted by Clabobby View Post
And why does it look like you're editing his stats?
Because he is checking the progress in the editor?
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  #9  
Unread 12-15-2007, 05:32 AM
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cyberkitten01 cyberkitten01 is offline
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I've been running a test game that was copied from my main game, and I've been running two brands who do nothing but house shows for about 4-5 months now, and there's some definite improvements

I haven't been checking them in the Editor, so I didn't notice the rise of 0.2% or anything, but almost everyone with stats like Basics of C go up to C+ and the ones with C+ go up to B-. Never noticed any of my newbies go higher than a B- so far, but still! Stat improvements without stinking up my shows!
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  #10  
Unread 12-15-2007, 05:40 AM
hulkamaniac hulkamaniac is offline
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Side related question: Does popularity of said workers go up too?
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  #11  
Unread 12-15-2007, 07:58 AM
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I've noticed a rise from F to F+, so hardly meteoric for 4 months of 4 house shows a week, but still a rise
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