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  #1  
Unread 05-29-2005, 04:06 PM
Marty P's Avatar
Marty P Marty P is offline
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Default Questions about Game programming

Hi,

I would like to programming a Soccer Sim. I know this will last for years.
I learned a litte VB in the last Month. unfortunately, most of the Books about programming learn about standard applications and not about Game Programming.
I know the best Soccer sim is the Championshipmanager/Football Manager from SI Games but i think some features are not in the Game.

I am realist, i can not programming a new Football Manager, but i think every Game Designer (Markus, Arlie, Gary, Shaun etc.) has some time begun with programming.

whats the best books or tutorials or websites about Game programming (special Sport Sims without big Graphics).
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  #2  
Unread 05-31-2005, 02:06 AM
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Craig Edwards Craig Edwards is offline
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Just to let you know most of the guys that make the games here went to college for programing and IT. Plus there are a couple colleges that teach video game programing and design. ITT Tech has Video game programing course. but if you really want to get into making game you should go to the college i'm going to go to next year and that is fullsail. If you want to check it out the website is www.fullsail.com and it only takes 21 month to get a Bachelor Degree there.
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  #3  
Unread 06-21-2005, 05:26 AM
Marc Vaughan Marc Vaughan is offline
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Hi,

If you want to discuss any aspects of developing a soccer sim feel free to email me (marc.vaughan@sigames.com).

I did actually start writing a 'book' (more a collection of jumbled notes really ) a while back on writing a sports sim - if you poke around the sigames.com messageboards you'll probably be able to find that and use it as a starting point.

Hope this helps,

Marc
PS> With regards to book recommendations - you indicated you know a little VB, are you planning on writing the sim in this or learning another language? ...
Incidentally don't stress if you want to stick with VB at least initially, Riz did when implementing the original EHM and that impressed me enough to hire him for SI
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  #4  
Unread 06-21-2005, 08:51 AM
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Gary Gorski Gary Gorski is offline
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I'll go a step further - you don't need a degree to do it either.

TPB is programmed completely in visual basic and the extent of my programming courses were high school classes in basic (not even VB) and pascal. I bought two books about beginning with VB and then asked for help along the way when I got stuck with something. Not only have the people at GDS like Arlie and Adam been a big help to me but a place like www.vbforums.com is a huge help as well.

If you're looking to do a text sim game then really you don't need to know anything that advanced (or if you do then someone better tell me that). You just need to know the basics of how forms, controls and data structures work - you need to have a good sense of logic and an ability to map things out to an end result and you need alot of patience to make mistakes, learn new techniques and continually improve your skills.
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  #5  
Unread 06-21-2005, 01:25 PM
btmlltt btmlltt is offline
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The difficulty in writing a sports sim isn't in the programming, but in the logic/theory behind the simulation and AI.
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  #6  
Unread 06-21-2005, 10:07 PM
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Powerguy Powerguy is offline
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I had started doing this some months ago but it all fell through thanks to my job schedule back then (lousy rent...).

All I can add to the comments that have been made is make sure you manage your time carefully, you don't want to spend too many hours per day on this and have it cut into your job (if you work) or studies (if you study). Other than that, good luck!
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  #7  
Unread 06-22-2005, 03:59 PM
BladeOD12
 
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When you say VB. Which VB do you mean? I was searching google and there is alot like VB6 and this .NET stuff. Which would be best for a beginner to start with. And what books would be good for a beginner?
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  #8  
Unread 06-22-2005, 04:07 PM
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TC Dale TC Dale is offline
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Start with VB 6, and then move to either .Net or the new VB coming later this year. Or move to C++ after you are very familiar with it, if you find that VB limits you in your creation. It shouldn't, but some find VB has a ceiling on what you can do. I don't but some out there do.
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  #9  
Unread 06-26-2005, 05:09 AM
Marty P's Avatar
Marty P Marty P is offline
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Quote:
Originally Posted by Marc Vaughan
Hi,

If you want to discuss any aspects of developing a soccer sim feel free to email me (marc.vaughan@sigames.com).

I did actually start writing a 'book' (more a collection of jumbled notes really ) a while back on writing a sports sim - if you poke around the sigames.com messageboards you'll probably be able to find that and use it as a starting point.

Hope this helps,

Marc
PS> With regards to book recommendations - you indicated you know a little VB, are you planning on writing the sim in this or learning another language? ...
Incidentally don't stress if you want to stick with VB at least initially, Riz did when implementing the original EHM and that impressed me enough to hire him for SI

Hi Marc, many thank for the information.
I am interested in it book. I hope there also is a German version :-)
VB is the first step, next i want to learn c++

Quote:
Originally Posted by Gary Gorski
I'll go a step further - you don't need a degree to do it either.

TPB is programmed completely in visual basic and the extent of my programming courses were high school classes in basic (not even VB) and pascal. I bought two books about beginning with VB and then asked for help along the way when I got stuck with something. Not only have the people at GDS like Arlie and Adam been a big help to me but a place like www.vbforums.com is a huge help as well.

If you're looking to do a text sim game then really you don't need to know anything that advanced (or if you do then someone better tell me that). You just need to know the basics of how forms, controls and data structures work - you need to have a good sense of logic and an ability to map things out to an end result and you need alot of patience to make mistakes, learn new techniques and continually improve your skills.

Thanks for these Words Gary. :-)

Quote:
Originally Posted by Powerguy
I had started doing this some months ago but it all fell through thanks to my job schedule back then (lousy rent...).

All I can add to the comments that have been made is make sure you manage your time carefully, you don't want to spend too many hours per day on this and have it cut into your job (if you work) or studies (if you study). Other than that, good luck!
Thank you.
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  #10  
Unread 07-04-2005, 04:38 PM
btmlltt btmlltt is offline
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Quote:
Originally Posted by Marc Vaughan
if you poke around the sigames.com messageboards you'll probably be able to find that and use it as a starting point.
I poked around and found it at the bottom of this thread.

brad
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