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  #1  
Unread 03-08-2011, 03:56 PM
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Default Beginning of MMA Reboot [RELEASE]

I have been wanting to play a game with the defaut data but from the beginning of MMA. I wanted it to look like MMA when the UFC started and then PRIDE came along and the sport grew from there. I also wanted to play to look something like that as well with the U.S. and Japan dominating the promotions and lesser known regions staying that way. I also wanted the big stars to be mostly in the 2000's in stead of the 90's much like real life.

So...I decided to make a mod.

This is just the first version and I am posting mostly to get feedback for improving it. It is certainly playable and possibly very good as is, but I don't want to call it final just yet. I've highlighted some of the features below.

Start Date: January, 1991

Version 1.0
  • Combined the default data and Eyeball's expansion pack
  • Reset all fighters reputation, performance and aura to 0
  • Reset most fighters popularity to 0 except a few who debut as known fighters
  • Adjusted debut dates for many of the better fighters to debut later in the game
  • Adjusted the birth year of several star fighters so not all the top level fighters are in their prime in the 2000's
  • Adjusted women fighters and prmotions to debut later in the game.
  • Adjusted most Canadian and British fighters and many others to debut later in the game to better simulate real life progression
  • Adjusted opening dates and bases for several promotions to give it a more real life feel
  • Adjusted opening dates for most of the fight teams to debut randomly
  • Added a few fictional TV stations that I could find logos for online
  • Added a user avatar
  • Created several "eras" based off of the default eras.
Version 1.1
  • Updated ratings of fighters whose DOB and/or debut I changed so they do not debut with their ratings from their prime
Version 1.2
  • Updated birth years of some fighters debuting after age 35
  • Updated reputation for some fighters debuting with popularity earned in the amateur ranks or from being a crossover star
  • Updated debut dates for promotions so that no promotion will debut randomly
Version 2.0
  • Set a company to debut with a history, including fight and title histories.
  • Updated more debut and birth years.
  • Adjusted every company's beginning popularity and momentum.
  • Set most companies to "TV Driven" to more closely resemble real life.
  • Added narratives so that some companies would evolve over time.
  • Added blood relationships for several fighters.
  • Adjusted TV station and PPV carriers.
  • Adjusted some of the game areas and game regions.

Version 2.1
  • Completely updated all game regions
  • Updated a few fighters' weight and/or debut
  • Updated a missing narrative story

Version 3.0 - Download
  • Completely readjusted experience ratings for all fighters
  • Made adjustments to kick ratings of many fighters
  • Adjusted stamina levels for many fighters
  • Changed birth and/or debut years for several fighters
  • Adjusted height and weights for several fighters

Last edited by majesty95 : 08-19-2011 at 04:53 PM.
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  #2  
Unread 03-09-2011, 11:41 PM
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Sons of Kohral Sons of Kohral is offline
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Thanks a a lot for your work. I'll dl this now and tell you my reaction to it.
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  #3  
Unread 03-10-2011, 12:15 AM
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OK, thanks. I realized some of the guys who's birth date and debut year I changed will come into the game as if they were in their prime so I am working on decreasing their attributes some. Anything else you see, please let me know.
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  #4  
Unread 03-10-2011, 09:13 AM
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Version 1.1 is up with updated ratings for those fighters whose DOB and/or debut I changed...
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  #5  
Unread 03-10-2011, 10:36 AM
BuddyGarner BuddyGarner is offline
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Can pack? Preferably around around 30 so they don't have chance to become good.
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  #6  
Unread 03-10-2011, 04:31 PM
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Quote:
Originally Posted by BuddyGarner View Post
Can pack? Preferably around around 30 so they don't have chance to become good.
Honestly, I don't believe in cans, at least not fighters specifically designed to lose. It may work well in the game but I try to play my games like I would if I was running a real world promotion. Also, this is entirely based off of the default data so my thought process is, if Adam thought it was adequate, so do I.

I appreciate the interest and hope you still can find some value in the mod. If anyone else wants to contribute a pack o' cans, I can add that as a separate download for those interested...
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  #7  
Unread 03-10-2011, 11:33 PM
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Sons of Kohral Sons of Kohral is offline
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OK, after a few plays, just a few quick things:

GAMMA is just imported from the default database. It should start with less pop and a more no hold bar rule set.

Some of the guys are debuting as really old (Cliff McAddam is an example) and a few of them should have some sort of pro record attached to them or else with 2 straight losses they'll retire.

Ditto for guys like Mantas who starts out with pretty big pop. Reputation should also be changed to reflect their record.

No promotion should be set to "randomly open" or else one will open as soon as the year hits 1993.
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  #8  
Unread 03-11-2011, 12:57 AM
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Quote:
Originally Posted by Sons of Kohral View Post
OK, after a few plays, just a few quick things:

GAMMA is just imported from the default database. It should start with less pop and a more no hold bar rule set.

Some of the guys are debuting as really old (Cliff McAddam is an example) and a few of them should have some sort of pro record attached to them or else with 2 straight losses they'll retire.

Ditto for guys like Mantas who starts out with pretty big pop. Reputation should also be changed to reflect their record.

No promotion should be set to "randomly open" or else one will open as soon as the year hits 1993.
Thanks for taking a look!

The reason no fighter debuts with a record is that this mod is intended to mimic the beginning of MMA. As such, no MMA fights had actually taken place prior to the mod so no fighter could actually have a record. Fighters debuting down the road could, theoretically, have fought in smaller, unknown promotions, but for the sake of the mod we will assume that has not happened.

I adjusted the rep for some of the fighters who debut with name value. This is to mimic guys like Royce Gracie who were well known before MMA but had not actually fought "mixed martial arts" prior to the UFC. Also, some fighters debuting later with name value and rep would simulate guys like Brock Lesnar or Herschel Walker who were crossover stars or had earned name recognition as BJJ, wrestling or kick boxing stars.

I also adjusted the promotions so that none debut randomly. However, some debut with National popularity so that they can hold events throughtout the country initially, much like the UFC and Bellator did. ALPHA-1 debut's with significant popularity to mimic the craze that surrounded it in Japan when it was created.

Any other feedback, feel free to post and I will look at it. Thanks!
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  #9  
Unread 03-17-2011, 01:10 AM
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Version 2.0 is ready. As soon as I can get it uploaded you guys can dig in. I've been working on it for the better part of a week so hopefully you guys enjoy it.
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  #10  
Unread 03-20-2011, 02:35 PM
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Nobody else trying this out?
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  #11  
Unread 03-20-2011, 03:00 PM
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Quote:
Originally Posted by majesty95 View Post
Nobody else trying this out?
I've definitely been meaning to. I was actually planning on doing something like this to my game, but since I don't have too much time to play (I'm still in my 4th year only!) I haven't checked it out. I'll download it tonight and give it a run through, I'll post back tomorrow night The mod does seem very interesting, especially with the 2.0 updates, adds a bit of life to the game world.
Thanks for putting in the work
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  #12  
Unread 03-20-2011, 11:34 PM
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Quote:
Originally Posted by Lucky View Post
I've definitely been meaning to. I was actually planning on doing something like this to my game, but since I don't have too much time to play (I'm still in my 4th year only!) I haven't checked it out. I'll download it tonight and give it a run through, I'll post back tomorrow night The mod does seem very interesting, especially with the 2.0 updates, adds a bit of life to the game world.
Thanks for putting in the work
No problem. Looking forward to your feedback. Hope you enjoy it!
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  #13  
Unread 03-21-2011, 06:06 AM
Chg91 Chg91 is offline
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For some reason, I skipped this over. Will check it out now, sounds good.
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  #14  
Unread 03-21-2011, 03:11 PM
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Quote:
Originally Posted by Chg91 View Post
For some reason, I skipped this over. Will check it out now, sounds good.
Awesome! I just started a dynasty report using this mod so you can follow along with that as well....
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  #15  
Unread 03-21-2011, 05:28 PM
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Got a chance to play today and I'm loving it! I simmed the first year (I always do) and played about 8 months of the second year. I don't think I have gotten far enough in to give you too much feedback other than so far, it's awesome.
I did look over some things in the editorial suite and I got some questions.

Rep: How come some guys are debuting with pretty big reputations?
Sho Kitabatake comes into the game world with 75 rep. Not sure if this is intentional or not.

Eras: Why so little crossover stars? You have it set to low across all eras except "beginning-1996" which is set to normal.

Game Regions: You have most of the regions set with everything at 0, which makes perfect sense considering it's the beginning of mma, but does that change on it's own over time? (I don't know too much about how that works lol)

Narratives: I love that you got narratives in there, but no story?
It's not a big deal, but if it is suppose to be the early stages of mma, something like a promotion changing the rules would be pretty big news on an mma specific site like Blurcat.

These are obviously things that anyone can "tweak" to their liking, I was just wondering why you made certain decisions.
The mod is awesome and watching the game world develop this way makes it that much more interesting.
Great mod and thanks a ton for sharing
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