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Unread 04-26-2016, 05:27 AM
Adam Ryland Adam Ryland is offline
GDS Developer
Join Date: Sep 2004
Posts: 9,802
Exclamation Latest Patch: 1.58 Part II (September 05 2019)

Patches are small updates that allow me to address user's requests and problems quickly without having them wait weeks for a major update.

Please note that patches are designed to prevent errors from happening, not to fix things that have already gone wrong. As such, you should always try and be up-to-date with the latest patch before playing.


Retail Version Patch 1.58 (Part II) (05 September 2019)

Trial Version Patch 1.41 (28 January 2017)

You can continue existing save games with patches.

You can also find a copy of the latest default database here (last updated: 12 June 2018). This contains minor fixes like typos. Simply download, unzip, and place in your Databases \ Default folder, replacing the existing copy. TEW2016 must be closed while doing this. Please note that this will replace any changes you have made to the default data but does not impact any other mod you might have installed.


Please note that this is NOT AN INSTALLER! You do not simply run it.

1 - Download and unzip the patch.

2 - Inside you will see TEW2016.exe. Copy (or Cut) this file and go to your TEW2016 folder (normally Program Files \ GDS \ TEW2016). Use Paste to replace your existing copy. TEW2016 must be closed before you do this! If you have done it correctly then you will see the latest date and number in the taskbar when you run the game. Please be careful to note that you are replacing the actual TEW2016.exe file; some players have mistakenly replaced the desktop shortcut, which is a totally different item.

(1.58 Part II)
Fixed an issue introduced in 1.58 where you could not change from a touring schedule
Made post-show content not affect worker overuse
Fixed some spelling mistakes
(1.57 and 1.58)
Creating an MDB file could show a broadcaster's coverage in the wrong regions
The cheating divorce news story could give the wrong worker's name
Using an ampersand in a company name could produce an underline effect in certain screens
Blocked a worker with poor morale from rejoining a company and immediately asking for a release
Auto-naming a six man match involving stables could result in an incorrect name being used
A freelancer becoming head booker of a company could leave the company but retain his position leading to errors
A TV highlights deal would not necessarily become active if it was waiting for another deal to end first
Eight and ten man tag team auto-naming could miss stable names
Owners could overrule player and sign a worker even if they were a freelancer who would normally refuse the deal
Announcer chemistry could impact matches even if the event was not being broadcast
The player's own avatar could use creative control to block gimmick changes under certain conditions
A worker dying would not stop an already-announced pregnancy from completing
Various minor typos
3 vs 3 vs 3 matches did not use or add to six man tag experience
The "improvement" text in development could display incorrectly
Changed the text of "gains law breaking habit" story and lowered the potential increase
Lowered popularity gain for appearing for a larger company
Blocked push complaints on same day as a show
If an alliance is removed pre-game then there titles are rendered unaligned and can therefore be purchased by other companies
Minor angles could count towards a show's overall grade when they shouldn't
Companies could be founded outside their Not Before / Not After settings in certain circumstances
A worker who dies while on excursion could still generate a "return" story
Using the worker name filter and accessing mass delete could create an error
Adding spaces to the start of a name could allow duplicate record names to be created illegally
Leaving a storyline unadvanced for more than 255 consecutive shows could create a crash when running a show
Saving an era in the in-game editor could sometimes not save the area-specific settings
The office tag team screen could display trios titles in the tag team title display
Added code and automated checking that allows users who do not have access to Spanish accented characters to play the game without crashes
Selecting a venue could glitch if the region in question didn't have any locations assigned to it
Changing a worker's name via the Roster Overview and then going immediately into that worker's profile would cause a crash
Trying to view a trios title where the combined "team name" of the three holders / former holders was particularly long would cause a crash
The skins window referred to TEW2013 in its title
Using Fix Location for an event come sometimes fail to create the desired effect
You could be blocked from starting a show even with Analysis showing no problems under some circumstances
It was possible for new bookers to not be forced to leave their existing employers when signing a written deal
You could be blocked from making a mentor relationship (in game only) under some circumstances
Some issues with owner goals blocking child company hirings have been addressed
Creating tag titles could accidentally set the first champions in the history to Vacant rather than leaving it blank
Changed the game to not round up numbers when showing grades, thus stopping players from thinking they'd acheived X when actually they were a fraction below it
Fixed an issue with attendances being incorrect
Blocked cliques from messing with people who any of the members like
Altered code to stop people complaining about lack of push on the same day that they returned from absence
Adjusted way titles are vacated to synch player and AI
Changed how Epic and Spectacle work to make it easier for users to grasp
Altered way AI reactivates teams by user request
Fixed a typo in the internet section
Fiddled with some of the road agent note effects to make them work better
Altered the way alliance titles are created to stop circumstances where they may become "trapped" in a specific company
Fixed a glitch in the angle "gap" fix that was added in the previous patch
Fixed issue whereby forcing a Hall Of Fame entry could reject people who should have been included
Added pre-game check and warning for users without the correct language packs installed to reduce need for people posting about it
Some cosmetic changes
Reduced low popularity gains for angles, turned off entirely if worker isn't actually doing anything
Add notification for when toxicity ends
Added blocks to stop people creating angles with "gaps" in the participant list as it caused crashes
Deleting companies did not update tour names that were linked to said company
Tweaked the way Spectacle, Epic, and Storytelling notes work to make them more forgiving and to add clarity to feedback
Probably other stuff that I've forgotten about
Cosmetic changes
Angle participants could look to have been altered if re-entering a booked angle involving a road agent
Workers could not be added from a pre-booked angle if they were injured, even if they should be allowed to do angles
Refusal to unmask could show wrong text and create situations where the person would never accept
Cosmetic issues
Put an upper limit on how long the AI will keep someone in development, by user request
Allowed AI companies to use a double main event so that both their main title and an alliance title could headline shows, to increase alliance title usage
Made the lower popularity mechanic apply to workers in angles as well as matches
Increased the maximum amount of popularity a worker can gain from the lower popularity mechanic
Allowed high graded segments to give extra popularity boost to workers using the lower popularity mechanic
In rare circumstances a tag team from a defunct company could generate a glitched story about breaking up
Upgraded multi-advance which is both faster and smoother to look at
Added clarification text when receiving blocked messages when adding tag teams and making a mistake
Bonus text in contracts could be incorrectly displayed
Cosmetic changes to fix some typos and display issues
Alliance titles could end up not being defended in very specific situations
Fixed crash when using in-game editor to rename a tag team to a name that is already in use by a different team
Fixed freeze during hiring that appears to be exclusive to people using German language operating systems
Altered it so that initial Power 500 doesn't include people who only just debuted by user request
Added Personal Reasons as potential absence by user request
Title defence history could be in wrong order if the same title was defended multiple times on the same show
Workers could work more than one tribute \ independent show on the same night
Worker could be hit twice with the same morale penalty in some circumstances if a friend got released
Potential runtime error when changing the name of a character in the roster screen while certain filters were active
Removed block on large companies signing other owners and bookers to PPA deals
Development workers could come up as if they had already debuted on the main roster (this fix only applies to workers sent down after the patch is installed)
Reduced stamina demands for multi-man matches to simulate standing-on-the-apron time
Closed loophole where workers without a push could be illegally added to a show
Cosmetic issues
Changed booking skill to increase and decrease over time, unrelated to performance, by user request
Fixed minor error whereby a storyline that had ended could be said to be progressed later in the same show
Updated and enhanced Player's Handbook with new topics and information
Downgraded some bonuses to make high match ratings slightly less easy to get
Some cosmetic changes
Reduced impact of 'lack of psychology' notes on match ratings
Made storyline inactivity penalties less severe to make it easier on players
Made storyline inactivity take into account brands (branded shows do not add to the inactivity counter if all the participants of a storyline are on a different brand)
'B' shows no longer count toward storyline inactivity counter at all
PPA workers cut from a development territory no count it as being fired by the parent company
Angles were not correctly counting towards a traded worker's appearance count
Increased the maximum popularity cap for untelevised Local promotions to make it slightly easier on the player
Fixed issue where employment history didn't get updated if calling up workers directly via a contract signing
Adjusted the consistency skill impact on matches to make it a little less linear
Allowed wrestlers who are already confirmed as leaving and who have negative morale to phone in their performance
(1.40 - Part III; released as an addition because the reason for the freeze issue was finally found)
Fixed occasional freeze \ RTE3265 that could be generated during AI booking
(1.40 - Part II; released as an addition because I forgot to add a fix for a customer in the original 1.40)
Fixed an issue whereby if a company jumped size on the same day that they would otherwise have gone bankrupt they would skip closing and be able to continue in debt for many years until the bankruptcy counter overflowed and caused a crash
The Meddle feature did not include every possible fighter
Made high level AI bookers able to squeeze a few more percentage points out of their workers to simulate their booking skill
Made large (Cult and above) companies more likely to use main eventers on TV to boost ratings
Fixed national battle minor glitch that could allow companies to enter Canadian and European battles with 3 rather than 4 eligible regions
Removed minimum screen size pre-game block
Fixed very rare freeze that could occur in historic watcher games
AI created alliances could swap British and Japanese geographical settings
Fixed a rare crash when creating MDB file
Added remote assistance code "shakeitup" to allow the secret feature to be enabled
Added remote assistance code "nosurprises" to disable the secret feature
Cosmetic changes
Added extra potential popularity gains for Local, Small and Regional companies by request. These sized companies can now gain an extra few percentage points for good quality shows. This makes it marginally quicker to move up in size, even if the industry is in a poor state.
Fixed issue with workers returning from excursions to the wrong place; note that workers who are already on hiatus, except those pre-set to, will still be potentially affected as the issue is caused at the point of going on excursion.
Cosmetic stuff
(1.38 - Part II)
Fixes error that was accidentally introduced in original 1.38 where a worker can lose lots of popularity if appearing on a smaller network
Capped potential popularity gains for smallest broadcasters
Altered popularity gains from previous patch
Fixed Set Genre mass editor to include all options
Cosmetic changes
Rare issue with second show on same night being skipped for player
Potential RTE400 in very rare circumstance when going into a worker's profile from another's
Lowered potential popularity gains from very small broadcasters
Fixed loophole with offering PPA deals when target was touring with a company who had a working agreement with player
Cosmetic issues
Broadcaster Changes were not removed pre-game when they should have been
Reworked hiring block between companies at war; now is removed as soon as the worker leaves and is much shorter
Added Player Handbook entry on notice periods
Pre-show speeches would show a glitched 'next' date if done in November
Worker's 'are they away?' field is now updated immediately upon signing rather than next loading period, avoiding small window where it was incorrect
Cosmetic stuff
Releasing a worker who asked for it would sometimes not update his employment history correctly
Deleting companies from editor did not update belts' original owner field and could result in crashes when viewing affected titles
Import filter did not work when doing companies by 'active' only
Cosmetic issues
Adjusted backstage handling by user request so that minor entities can't turn the locker room against major names
Adjusted backstage clique building to be more realistically handled by user request
Fixed issue introduced in contract importer in previous patch
Increased maximum amount allowed when offering bonuses by user request
Changed morale text regarding bonuses when talking to a worker to include the actual amount
Added ability to import contracts via editor (accessible via the company section of the importer)
Potential crash if user shut down own broadcaster and immediately viewed a contract without having left the screen first
Potential crash if editing user-made TV show if it was created after reverting to an older patch beforehand
Added clarifying text for when storyline heat is adjusted or created
Added clarifying text to better explain how storylines work to the "?" heat button in the storyline screen
Tinkered with morale in relation to dealing with incidents
Tinkered with some ratings stuff when matches \ angles are being run
Reduced storyline heat drop when failing to advance them despite having the participants on a show
Cosmetic stuff
Due to a previous fix, pre-show "turned up too wasted to work" incidents were being hidden and turned into "wrestled high" incidents that appeared in AM mode instead; type of drug would be switched as a result (i.e. soft drug incident would become a painkiller issue, etc)
Removed outdated info from "?" button in alliance creation page
Pre-game loans could become locked into place and never end
Parent company could be blocked from changing child company's schedule
Massive OTT PPA contract offers from player when competing with written could product a constant cycle of signings and resignings
Removed young lion system block for companies with certain product settings
Made 'blameless' botch morale note more intuitive by adding a second version
RTE3021 when editing a belt from an alliance that has since closed down
Cosmetic changes
Incorrect analysis warning about champs not being present could occur if using 3vs3vs3 match
Importing a company with a Property Of into a live game where the broadcasters have different ID numbers would cause the relationship to become corrupt and possibly cause freezes later on
Suspensions could be applied twice if two shows were held on same night
Confusion about push could be created if a worker was active in their contract but a non-wrestler in their overall status
Pre-game loan contracts were not set correctly resulting in workers being stuck permanently in loan status (remote assistance code loanfix fixes this for games already started)
In rare circumstances a child company with parent-owned broadcaster contracts could look for other deals and override player's wishes
Potential blank incident if user ran two shows on same night and the first produced drug test failures
Added warning message and block if user attempts to use an initialised save game in main editor or as basis for a new game
Added extra remote assistance codes to allow aid to be given to restore save games with certain corruptions in them
Cosmetic changes
RTE91 when negotiating for Tour Highlights in some situations
Importing broadcasters into a live game would cause their requirements to be one tenth of their real value
Death of a dojo owner would cause the dojo to become unviewable
It was possible for owners to sign exclusive deals with other companies in very specific rare circumstances
Searching for specific roles wouldn't include people with Occasional usage
HOI Headliner criteria could be skipped if main event was not the last segment on a player's show
Added rival bid notification from other human players by user request
Cosmetic stuff
Crash \ freeze if clicking No News on an empty web site
New Database feature would cause a crash due to a typo introduced in previous patch
Company-owned broadcaster could refuse to show risky content
The AI could ignore loyalty restriction in some specific cases
Added alternate tour highlights method by user request
Cosmetic stuff
RTE3021 \ freeze could occur during PM hiring (predator or normal) in certain very rare cases
Cosmetic stuff
RTE3021 could occur if running 2 shows on the same night, the first in a generic venue, and then going to the venue screen again
Allowed Strict Storyline option to turn off storyline heat penalties by user request
User is now e-mailed if employee \ shortlisted worker changes size or body type by user request
Added warning message if attempt to end storyline via road agent note when match contains nobody in that storyline, by user request
Turning off game areas did not remove pre-set aways from removed workers which could cause freezes
HoI progress could get stuck on some wrestlers in regards to national icon status
Mass editing outside relationships did not take into account new format
Adding a prebooked angle could incorrectly block some workers from being involved
Once In A Lifetime note could be used on non-singles matches
The AI could continue with a non-active wrestler as figurehead
Increased potential announcer popularity gains
Upped chances of AI using singles main event for finales (where applicable)
Lowered tolerances for retired wrestlers choosing non-active roles
Adjusted PPV buy rate numbers
Altered default coverage level in region show is being held for smaller companies
Cosmetic stuff
Potential crash if using locker room controls in PM mode when you have an entirely empty roster
Pre-show matches would not expand when double-clicked in history view
User loyalty generation for young wrestlers wasn't functioning correctly due to typo
Some mods had illegal location data that created crash when viewing them; added code to auto-correct
Some mods had illegal narratives that turned company initials blank; added code to ignore 'bad' narratives
Changed production terminology to remove HDTV references by user request
Fiddled with AI production settings to make them more financially astute
Fiddled with AI show scheduling to allow bigger companies to potentially run two big shows a month, especially if using brand split
Adjusted AI development call up code to make it less likely that people will spend too long in training
Altered backstage handling in regards to iron fist \ velvet glove direction by user request
Various cosmetic changes
Issue where dojos linked to a company that is not yet opened could make graduates get linked to wrong place
Removed all penalties regarding taped TV shows to make feature entirely for simulation purposes
Allowed AI to end negotiations midway through if worker got caught in a scandal
Cosmetic stuff
Motivational Speech block had incorrect number of days
Generic Venue assigning could be incorrectly blocked if no real venues were present
Main editor Estimated Size could be incorrect in some circumstances
Worker reaction to events could have both positive and negative in certain situation
Added taped TV shows
Cosmetic stuff
Rare freeze in AI tag tournaments if roster was not large enough to allow non-tourny matches to be added
Adjusted Exclusive PPA AI to be more realistic
Cage match 'double escape' finish did not work correctly
Removed Puerto Rico spillover by user request
Altered push calculation code so that non base regions below 11% popularity are ignored by user request
Adjusted weights of generated non-wrestlers by user request
Cosmetic changes
Human-controlled company could join an alliance without the player's permission
Area-specific alter egos could be used incorrectly
Potential crash \ freeze during company processing when the AI tries to create a brand new alliance
RTE3075 could occur when using Suggest A Name feature on 2 nationalities
Was possible to be blocked from resigning loaned-out talent due to working agreement
Allowed workers to slowly learn native language of their current location just by living there by user request
Cosmetic fixes
Adjusted dev contract loophole fix from previous patch to work more smoothly
Fixed issue pertaining to an addition from 1.15 where it was possible for a long picture folder name to cause a crash
Workers could complain about being left off shows that they were not contracted for
Storylines could continue despite being ended via a match in some circumstances
Loophole whereby a worker could end up with two contracts with the same development company leading to freezes \ crashes
Adjusted psychology improvements by user request
Cosmetic stuff
RTE3163 when running Create MDB function if injury or death frequency was set to Extreme
Workers could be assigned as announcers to matches even if no push had been set for them
User character could refuse \ complain about turns
Pillaging a TV show would mistakenly cause it to be shown as off air even with deals in place; the remote assistance code 'tvairfix' fixes this if already happened
Narrative company name change field was too small by 10
Adjusted user and AI match recap text to be consistent throughout the game
Increased maximum folder name size to 24 by user request
Various cosmetic stuff
RTE3022 could occur when generating new companies in certain rare situations
Road agents were available for angles when they shouldn't have been
Made scandals and game changers rarer by user request
Made scandal target more diverse by user request
Made storylines ended during a show still count towards total when doing end of show minimum storyline check
Added DQ \ count out finish notes to results created in player-run shows
Various cosmetic stuff
RTE3020 could happen immediately after a show
Potential grey screen crash immediately upon entering PM mode
Pillaging TV shows did not also set associated broadcasting contracts to the pillaging company
Flash pinfalls no longer block interference
Agers involving duplicate worker and triggers could be imported
Alliance titles can be vacated if champion is going to be absent for a long period of time
Various cosmetic stuff
Gave announcers and referees the ability to increase popularity just from working a show, same as wrestlers
AI venue selection could become erratic at certain attendance levels
Potential fix to RTE 3021 when accessing decision after navigating through multiple worker profiles
Potential fix to AI occasionally booking a match with only one participant when in tournament mode
Various cosmetic fixes, including organic bio occasional glitches and mistaken 3vs3vs3 'incorrect title' message
RTE 3021 if viewing a worker's Personal section while in Decisions and then going directly to handle an incident
RTE 3265 if choosing to ignore bad chemistry warning when assigning managers
Negative meddling creating Hatred would give wrong relationship
TV Brand assignment in editor would be removed when creating new game
Various cosmetic stuff
Rare RTE3421 could occur in long-term sims
AI attendance for TV shows was being penalised twice resulting in it being considerably lower than the same event for a player-led company
Accepting an ownership offer could sometimes result in the promotion being left vacating their ownership too
Pillaging title belts where the champion already worked for buyer could see them vacated
Altered it so that low storyline penalty is not triggered even if the storyline is advanced by minor members only
Pre-show matches could advance storylines mistakenly
AI could sometimes ignore excursions, leading to workers remaining away for longer than expected
Changed it so that tag team Unit partners can have same generic gimmick without triggering a penalty
Added organic company generation option to Database Information section of editor
Allowed smaller feds to look outside their home country if there is a severe shortage of talent
Various cosmetic changes
Owned broadcasters running costs and profits were not divided by 28 to create daily totals & closed broadcasters would still contribute profits and losses
Crash when converting free pictures to GIF format
Potential RTE380 when negotiating with someone who was more expensive than the maximum offer
Clearing database would cause a crash
RTE6 if using 40+ undercard matches in a single show
Potential crash when extending child company broadcast contracts on a user-owned network
Adjusted looks degrading to be less harsh and more variant in terms of age by user request
Added mails when child company broadcast contracts were expiring by user request
Added auto application of classic agers by user request
Added mass edit of physical condition by user request
Various cosmetic fixes and changes
RTE91 when using filter for importing workers when in options editor
Unlimited length broadcasting contracts were not working correctly
Mass editing alter egos to GIF used the wrong file name
Added code to try and prevent potential freezes if the user minimised window during loading
Adjusted title change frequency by user request
Adjusted player-owned subscription network income by user request
Various cosmetic issues
Altered several items to make financial burden on smaller companies much less, including sponsorship alteration and lessened show costs
Tag team experience could become unbalanced when using six man teams
RTE3021 when using Meddle function if result was the removal of an existing relationship
Incorrect blocks when signing a contract
Various cosmetic fixes
Fixed potential freeze during loading phase (added for patch part 2 so user could continue game)
Upped sponsorship income by user request (added for patch part 2)
RTE 3265 when completing some contracts
Rare RTE 3021 if added pre-booked match, didn't save, then went straight to Analysis screen
Potential freeze on some AI events
RTE 3021 could happen when firing someone from a PM incident involving two or more workers at once
Crash when using filter for gimmicks while in the importer tool
RTE 3061 could occur when AI was adding a tag team to the HoI
Script wouldn't always overwrite 'call it in the ring' road agent note
Titles could change hands under Rage DQ finish
Locked down some development territory schedules by user request
Fiddled with the sponsorship revenues a little more
Various cosmetic changes
Couldn't turn Hostility into War without ending the relationship first, which could cause an unintentional stand-off situation
Runtime Error 3021 when viewing a match that had no announcer #1 but someone in either spot #2 or #3
Lowered national battle damage by user request
Increased sponsorship for small companies by user request
Added more racial diversity for generated characters by user request
Lessened the aggression for AI takeovers by user request
Added broadcaster controls to Eras by user request, replacing the formerly hard-coded "pre PPV era" block
Altered 'exclude unsuited gimmicks' filter to include default gimmicks by user request
Various cosmetic and minor alterations
Turns that had been set by the user could become cancelled without the user doing anything
Added generic background for GIF pictures on a variety of screens (NB: automatically uses _Blank Background.jpg from the Pictures \ People folder as the background; if a file of that name is not found then no background will be displayed)
Potential fix to cosmetic error where the contract screen would say that the user's was the only one being seriously considered but a rival offer would be classed as "being seriously considered" too
Borrowing workers from development would always give them an automatic Opener push
Various cosmetic changes
The "movies and MMA" option would not save properly in the editor
RTE91 when importing (into a live game) items like broadcasters or matches that require associated data
Very rare issue where an alliance champion could work a one shot deal for a company he already works for, resulting in his biography being corrupted and causing a freeze \ crash whenever another company tries to bring them in to defend their title
Giving a child company a free-to-air contract for events via parent broadcaster would see it not be used for some events
RTE3265 when trying to renew a broadcasting deal under certain circumstances
Autobooker could use workers with no assigned push that could lead to odd results
Importing mask\hair logs could cause incorrect blocks
"lack of associated hot storyline" penalty tolerance levels changed by user request
Touring company finances could not register when company was in an 'off' month
Various cosmetic changes
RTE91 if used in-game importer and then tried to immediately exit back to the main menu
RTE3021 immediately upon finishing running a show
Auto booker could occasionally include workers who were working elsewhere or otherwise unavailable
Workers could generate a 'returned to the company' message if they'd been both sent home and to rehab at the same time
Shortlisted female workers did not always generate an e-mail warning if they'd been approached by another company's women's division
Made assistant booker follow the same order as the booking screen by user request
Various cosmetic changes
Occasional RTE3021 after a show in which the user called up a development worker for one night
Potential grey screen or crash when first accessing a player's show (during PM mode)
New Worker Generation & Highlight in the Options menu were reversed in terms of screen position
RTE76 when loading the game if TEW2016 detected errors with the set-up
Organic companies could end up with no Heavy or Key Features in their product if an owner took over and decided to change the product
Organic company names that began with the word Dream would use "SL" at the start of their acronym rather than "D"
Ontario was spilling over into itself rather than Quebec


Patch #10 Game Changes
Tag teams could be listed twice in Personal tab if the members were listed in two different combinations
Penalty for lack of associated storyline was 5% out
Borrow From Development filter could fail to work properly if using status, to hire, or gender terms
Searching alter egos in the editor by 'no bio' would reverse the results
Searching by 'speaks' reversed the med and scandi options
HOI screen did not show titles that were not attached to a specific company
Auto booker could add the same worker to opposite sides of a match in specific strange circumstances
Talent trades between two human players could cause a crash

Patch #10 Database Changes
2 Alter Egos were without pictures and have been removed
Typo in Welsh Dragon bio
Typo in Pistol Pete Hall bio
Turned Redneck to generic gimmick at user request

Patch #9 Game Changes
Altered pay rise requests to better incorporate contract perks
Altered window centering of sub-screens
Altered sponsorship amounts, especially for small feds, by user request
Crash when accessing pending decision while unemployed
Stopped loophole where pre-booking could allow workers to wrestle on shows they shouldn't be allowed on
Re-ordered track progress screen to match skills screen
Potential crash when signing a development worker to a written extension

Patch #9 Database Changes
New York Red career history was incorrect

Patch #8 Game Changes
Outside relationships failed to block new relationships forming in several sections due to a typo
Organic bios could glitch when trying to use tag teams or relationships where the other person has yet to debut into the world
Track Title Prestige when booking a match was inactive
Menace angles reverted to 2013 method by user request
Age values were hidden from view in local hiring filter
Added HOI progress into worker's profile -> title history (assuming it is more than 0%)
Acting, Charisma and Mic Skills could exceed 100% temporarily (they would revert back to the maximum after the day)
Main editor size estimation for companies would not register sizes about National correctly
Rare error where importing a belt could create two title lineages with the same record name, which would then cause a crash if using mass delete on them
Dirt Sheet wasn't lit up even when activated
Added GIF support backing to multiple screens throughout the game
Fixed further issue with figurehead attendances not showing correctly
Fixed issue with Save As Default in options not saving all data
Calling up a development worker could cause a glitch with AI storylines
Deceased workers could have their relationship status change
Auto Booker could occasional end up using workers who were not strictly available

Patch #8 Database Changes
Rico Santana's career history updated
FCW starting storylines swapped around to take into account injury
Nathanial Pross bio typo

Patch #7 Game Changes
Added historical block for pre-PPV era that stops AI putting their events on air
Events Only workers can now interfere in matches as well as appear in angles
Auto booker could create angles of zero minutes if one of the participants was injured yet still available and had no set push
Increased amount of content the auto booker will generate for B shows
Fixed rare issue where worker could pin themselves due to user giving nonsensical road agent notes
Set All Lengths for child events affected the parent company by mistake
Development workers who hadn't yet debuted could be called up for one night and used
Remove All on Shortlist wasn't functioning correctly; added the fixed version to Blacklist too
Subscription broadcaster costs were incorrect leading to them always making a loss
Storyline "?" in freestyle angles was blocked from loading
Added help text to editor's organic bio generator as well as confirmation screen to avoid accidental overwriting of data
Added mass editor for agers to allow JPG \ GIF creation
Added mass editor for free pictures to allow JPG \ GIF conversion
Updated mass editor for workers to allow JPG \ GIF conversion
Made freestyle angle filters automatically on to avoid confusion
Removed freestyle angle warning message, turned it into a "?" button instead for user friendliness
Reworded and expanded the match length "?" text to better explain context and how best to use it as some people were misunderstanding the feature
Altered touring company weekly show attendance to be much lower by user request

Patch #6 Game Changes
Help file icon in AM taskbar doesn't give correct pop-up response
Alliances will reject companies based in certain European locations by mistake
Organic bios did not show alliance titles correctly
Recap Last Show did not change order to match current user preference
In-game editor popularity screen for worker and company would cut off end of grade if it had a plus sign
Added name of freestyle angle segment to output for clarity
Spaced out pay rise requests more
Booking grid option for reversing order incorporated into existing results option
Crash when using autobooker
Venue screen figurehead \ non figurehead attendance fix from earlier patch didn't appear to work in some circumstances

Patch #6 Database Changes
Rick Stanz contract type changed to Written
Moved Tommy London to Out Out Business

Patch #5 Game Changes
Message about botch causing unhappiness could use wrong pronoun
RTE 3265 when a match is booked where the referee is set to do a gimmick change
RTE6 in between days loading
Freeze could occur between days if a touring company was set with two TV shows on the same day
Error 3061 when booking a match where an injury had previously occurred
Venue selection screen was showing non-figurehead attendance and figurehead attendance the wrong way around
Pay rises did not trigger other worker's wage matching clause
Removed PA production warnings if feature turned off to avoid confusion
AI cards involving singles match with missing opponent (this is not a confirmed fix as not able to recreate issue)
Altered Remove All from shortlist to only apply to workers currently visible, by user request
Error when clicking View Profile in freestyle angles when nobody was selected
Crash when trying to manually assign an alliance title via the office -> alliance screen
Some filters when booking used the 2013 style of momentum
Importing injury histories would cause a crash
Importing mask logs could cause a crash
In-game editor was not displaying minimum popularity correctly for broadcasters
Turned off match aim requirements for B shows by user request

Patch #5 Database Changes
Curtin Jenkins area settings altered
Akihiro Hisato bio typo
Tsutomu Watanabe name typo
Circus Of Death tag team added to WLW
X-Calibre made available in Japan
Reaver was missing his new finishers
Typo in Sifu's bio

Patch #4 Changes
Some converted data could crash the MDB generator
Error 3265 could happen between days

Patch #3 Game Changes
Crash when using Sports Entertainment finish but not supplying any runs ins to go along with it
Note about worker having strong connection to female audience would get repeated for every region with coverage
Worker being isolated morale hit would get regenerated each time the overview screen was refreshed
It was possible for a worker to get used twice in the same show if he was part of a tag team unit
3 vs 3 vs 3 was not a searchable option in the editor
The assistant booker could end up giving matches 0 minutes of time, leading to crashes

Patch #2 Game Changes
Using the Quick Shortlist in the office would cause a crash
Added Mass Edit to 'their name.gif' at user request
Added Mass Edit of body types
Creating an MDB file could cause issues with some data
Weekly backup could crash and cause errors in certain situations
The owner goal about reaching a certain dollar amount could glitch to zero
Recalling workers from development could cause an issue sometimes
Added extra user preference to change order that show's are displayed in
Filtering company profile -> roster by popularity didn't work (NB: this error will still exist if not using patch #8 or above)

Patch #2 Database Changes
Given NOTBPW announce team chemistry
Error in DevilFish's bio

Patch #1 Game Changes
Player's Handbook 'Your Product' section could not be accessed via the Next button
Database Info "?" for PPV and TV units had 2013's default data
Recap Last Show could display attendances as -1 if still in PM mode
When handling PM incidents, some responses from other workers could generate the opposite morale type (i.e. positive response became a negative hit)
Some hiring responses from other workers could display no text
One Night Deals could happen for workers who should have been unavailable (due to pregnancy, etc)
In-game company editor for popularity displayed the percentages in whole numbers
The title icon during pre-booking did not display the title name when hovering over
Choosing a logo when creating your own broadcaster would cause a crash
Performing surgery and getting complications could result in a crash
When borrowing a worker from development, looking at someone whose default name was different to their contracted name would cause a crash
Using the converter created a picture folder with TEW2013's structure
Changing Development Focus to 'Work Down There' caused textual glitches
Running a match with no defined loser (such as a scramble match) could cause a crash (error 3021)
The PM overview screen could turn entirely grey and become unusable
Inputting identical Power 500 entries in the editor but for different workers could cause a crash
Filtering Starting Morale would cause a crash
Signing a worker to a Development Trainer contract could cause a crash in some circumstances
Alliance's gender settings would sometimes cause women's promotions to be excluded incorrectly
The game coud become stuck during the loading process if Restrictions had been changed from the default
Taking a Hardline Stance in PM mode could cause a crash
Adding a head shaving \ unmasking road agent note could cause a crash if done during a TV show
Some PM decisions could happen to the user himself and the owner, incorrectly, leading to issues as a person of power could get fired
Alliance champions could end up working for two different companies on the same night in some unusual situations

Patch #1 Database Changes
Changed Tommy Cornell Jr's dojo to National Wrestling School
Added relationship between Kashmir Singh and Puerto Rican Power
Typo in Petr Novak's biography
Tasuku Iesada has been changed to a PPA deal
Enygma's contract amount has been increased
Dan DaLay's bio mistakenly called him a two-time champion, not three.
Broadcaster Changes for Reverie were all missing logos
Adam Ryland
Designer of TEW, WMMA, WreSpi, and Comic Book Hero

Last edited by Adam Ryland : 09-05-2019 at 02:32 AM.
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