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  #11791  
Unread 10-05-2011, 03:55 PM
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Bigpapa42 Bigpapa42 is online now
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Originally Posted by kito333 View Post
How can I get my dojos to create workers faster. I have had four dojos open for four months each and I have ZERO graduates. They are all in different areas, some in different countries, and all but one have trainers. So whats up?
The database has a date set in for created workers. New workers won't get created until after that, other than "emergency workers" to fill notable talent gaps in given regions. So if that date is somewhere in the future, a dojo won't create new workers until after - and changing that date only affects new games, not exist ones.. There is also an in-game setting of the frequency of new workers to be generated. Both of these settings affect newly generated random workers, not workers who are designated in the database to debut at a given point (those workers will only come through a given dojo if set to in the data).

Now assuming that the date the database is not a future date and your new worker generation is set to high, its random as to whether new workers will come through any given dojos - yours or any other.
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  #11792  
Unread 10-05-2011, 04:16 PM
creepshow creepshow is offline
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Quote:
Originally Posted by kito333 View Post
How can I get my dojos to create workers faster. I have had four dojos open for four months each and I have ZERO graduates. They are all in different areas, some in different countries, and all but one have trainers. So whats up?
Do you really want to use a guy who has only been training to wrestle for 4 months (or less)? Unless you're satisfied with a gang of glorified backyarders who know just enough not to kill each other (from a real world perspective, that is)

Anyway...I've honestly found the dojo system to be mostly worthless. Even if your dojos develop talent, new talent debuts every 2 months and it typically works out to be 1 person from each nation represented in the game. It's also random so while 4 dojos might maximize your potential to get a new worker here and there, the only real "perk" to having any dojos at all is to have the first crack at a guy.

In summation, it's a total crapshoot. The more dojos a country has the less likely a trainee will come out of yours. I'd cut my losses if I were you and scour the lesser promotions and free agent pool for new talent.

Also, you might want to look into toggling on regeneration and setting new workers to "high" in the game options. Regenerated wrestlers don't go through dojos, but a talented new wrestler is a talented new wrestler.
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  #11793  
Unread 10-05-2011, 04:22 PM
creepshow creepshow is offline
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Originally Posted by Bigpapa42 View Post
The database has a date set in for created workers. New workers won't get created until after that, other than "emergency workers" to fill notable talent gaps in given regions. So if that date is somewhere in the future, a dojo won't create new workers until after - and changing that date only affects new games, not exist ones.. There is also an in-game setting of the frequency of new workers to be generated. Both of these settings affect newly generated random workers, not workers who are designated in the database to debut at a given point (those workers will only come through a given dojo if set to in the data).

Now assuming that the date the database is not a future date and your new worker generation is set to high, its random as to whether new workers will come through any given dojos - yours or any other.
I totally forgot about that part, thank you for bringing that up.

Also, I believe regeneration takes place prior to the set date, but it will take about a year after a worker has retired before the "regen" appears.

If you're using the C-Verse and are desperate for new dudes, flip on regeneration and wait a year...otherwise it's going to be quite a while.
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  #11794  
Unread 10-05-2011, 06:48 PM
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Blake Trask Blake Trask is offline
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Originally Posted by Hashasheen View Post
Do Color Commentators need anything besides Charisma to do a good job? The Help file doesn't really say...
Microphone.
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  #11795  
Unread 10-05-2011, 06:57 PM
smartman smartman is offline
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Originally Posted by snowjorden View Post
Couple of questions,

If a storyline is rated A+ does it cause workers to gain popularity quicker?

What exactly equates to growing title prestige quicker, hihgly rated matches or amount of defences?

While a worker is in developmental does their popularity grow?

The initial heat for an advance booked match will either gow down, stay the same or go up depending on the first segment or match with an identical worker.. right? Does the rating of whatever said guy is in have to rate lower, equal or higher to cause the respective change?
The rating of the storyline has no effect on anything because it is only a reflection of the segments that fall under that storyline. So, it is a result not a cause item. Now, the individual segments GET a boost for being a part of a storyline which possibly would give a pop boost (the same as any other angle or match could), so storylines are very useful things to run just not for the reason you're thinking of.

The advance heat for a match is based mainly on momentum of the wrestlers with a little dash of overness thrown in. So, if you run an angle that isn't as good as their momentum or have them lose a match, then it will go down because their momentum will go down. This is further compounded by the fact that sometimes if the segment isn't as high as the advanced heat it will drop as well even if the angle is higher than their momentums. The end result is to just advance book your matches the day of or day before the event it is on. Advance booking (compared to what it could be) is something that really serves no purpose in the game which is disappointing. You have to do it, but it makes no difference if it is 2 months in advance or 1 day in advance (actually since it is guaranteed to drop over those 2 months it is best to do it 1 day before).
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  #11796  
Unread 10-05-2011, 07:51 PM
Great Tiger Great Tiger is offline
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I have start to think about adding a low level title when I will hit cult. But I don't know what kind of title will be a good one for this. Any suggestions?

Since my hardcore level is low right now, it will not be a good choice... but I think to increase it to medium at cult size.

Thanks
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  #11797  
Unread 10-05-2011, 08:20 PM
rufas2000 rufas2000 is offline
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To answer your question, turn off Worker Morale effects. I think they still might leave if they aren't used enough (or you job them out, etc.), but otherwise, it will have no effect.

As for an hour long...you are going to have some difficulties using people, just in the number of matches you can run. If you don't go above four people per match (so 1v1, tag, maybe the odd triple threat), that's not a lot of people. Maybe...20 per show? If that's good for you...eh, go for it.
Thanks to you and everyone who answered the question or added input. To address the "why do you want to do this?" I have three reasons:

1) I'm an 80s wrestling mark and want to kind of emulate the format of shows back then (I used to have action figures then dominoes, yes dominoes, and used to "book shows" back then).

2) I'm a "less is more" person when it comes to wrestling shows. Give me a great hour over two good hours. Just a personal preference.

3) Ring of Honor just started broadcasting in my area and I like it and the format, except one more match would be good (haven't watched WWE or TNA in maybe years*).

I understand that it isn't optimal game wise or modern wrestling business wise but I just want to try it. I'd also like to run this show in a small but high tech studio (again old school in a way) but the money hit is too great. Of course I can just imagine the show is in a small studio even if the game thinks it is in a 10,000 seat arena. LOL.

* Just to be clear so no one is offended I'm not saying WWE or TNA sucks, I simply haven't watched them lately for several reasons (times they are on, competing shows, other interests etc.). The only RoH I saw before this is the one hour DVD Kobiashi (sp?) vs Samoa Joe so I was curious and I liked.

Last edited by rufas2000 : 10-05-2011 at 08:28 PM.
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  #11798  
Unread 10-05-2011, 08:24 PM
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Eisen-verse Eisen-verse is offline
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I thought I remember reading at some point that a cult company with over 10,000 in the bank could sign written contracts. I've tried; however, been turned down saying that they don't want to sign a written contract with a cult company.

Does anyone know if it is possible to sign written at a cult-sized company?
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  #11799  
Unread 10-05-2011, 08:32 PM
rufas2000 rufas2000 is offline
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Someone may be able to fill in more detail but just to get you started yes it is possible but not automatic. Your company has to be going up in terms of momentum and I think the worker has to be a good fit. Others can correct any mistakes I made and / or provide more detail. Hope it helps.
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  #11800  
Unread 10-05-2011, 08:37 PM
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demondragonking demondragonking is offline
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Quote:
Originally Posted by Eisen-verse View Post
I thought I remember reading at some point that a cult company with over 10,000 in the bank could sign written contracts. I've tried; however, been turned down saying that they don't want to sign a written contract with a cult company.

Does anyone know if it is possible to sign written at a cult-sized company?
I believe it's 7 - 10 MILLION not thousand, Plus having a high promotion momentum (B minus? B? Don't recall offhand). before they'll sign written deals with a cult promotion.
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  #11801  
Unread 10-05-2011, 08:46 PM
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Quote:
Originally Posted by demondragonking View Post
I believe it's 7 - 10 MILLION not thousand, Plus having a high promotion momentum (B minus? B? Don't recall offhand). before they'll sign written deals with a cult promotion.
The company I'm working with currently has an extremely sizable bank (well over the 7-10 Million) and has a momentum of an "A". With that said, I still have offered people written contracts and they still turn it down.

Weird.
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  #11802  
Unread 10-05-2011, 08:59 PM
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Bigpapa42 Bigpapa42 is online now
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I believe that the promotion needs to be on the high-end of Cult rather than the middle or low end. Your negotiating skill also factors in. Playing as USPW with a 5 in Negotiating will allow you to sign some guys. USPW with a 7 or 8 in Negotiating will allow you to sign most guys to written.
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  #11803  
Unread 10-05-2011, 09:02 PM
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Originally Posted by Bigpapa42 View Post
I believe that the promotion needs to be on the high-end of Cult rather than the middle or low end. Your negotiating skill also factors in. Playing as USPW with a 5 in Negotiating will allow you to sign some guys. USPW with a 7 or 8 in Negotiating will allow you to sign most guys to written.
That makes sense. The company I'm working with is slightly below USPW in popularity and prestige. My negotiating level is around a 6; so, maybe with time I'll be able to work my way up to written contracts.
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  #11804  
Unread 10-05-2011, 09:02 PM
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franticloser franticloser is online now
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there is still the factors of their personalities, locker room moral, and if they have friends or family in your promotion they will be more likely to sign
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  #11805  
Unread 10-05-2011, 09:14 PM
Eidenhoek Eidenhoek is offline
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2) I'm a "less is more" person when it comes to wrestling shows. Give me a great hour over two good hours. Just a personal preference.
How to have a 99-rated show:
First match epix 90 minute ironman.
Second, and last, match of the main card epix rest-of-the-time match.
Post-show match.

gg, NOTBPW. Er...rest of the world.
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